Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Grimzap
Kuzenbo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,507 Elo+
Solo
Neith
Neith
Lojzan
Neith
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 61L
1,571 Elo+
Solo
Amaterasu
Amaterasu
SDemianBlack
Amaterasu
Level 143
God Stats
1W - 2L
1,312 SR
Queue Stats
180W - 174L
1,536 Elo+
Solo
Nu Wa
Nu Wa
zgzdgzedgawet
Nu Wa
Level 129
God Stats
5W - 2L
1,753 SR
Queue Stats
420W - 431L
1,549 Elo+
Party 2
Team Averages
Level 139
1,513 SR
1,533 Elo+

VS

Team Averages
Level 132
1,505 SR
1,526 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Merenwenn
Khepri
Level 159
God Stats
6W - 6L
1,583 SR
Queue Stats
295W - 262L
1,544 Elo+
Party 1
Fafnir
Fafnir
VastolordQ8
Fafnir
Level 116
God Stats
4W - 1L
1,816 SR
Queue Stats
581W - 594L
1,513 Elo+
Solo
Hachiman
Hachiman
Zapolol
Hachiman
Level 66
God Stats
6W - 7L
1,449 SR
Queue Stats
213W - 186L
1,558 Elo+
Party 1
Bakasura
Bakasura
奇怪的智者
Bakasura
Level 157
God Stats
1W - 2L
1,177 SR
Queue Stats
116W - 106L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 5 / 7
9,404
672
15,842
15,772
15,014
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Grimzap
Kuzenbo
16
1 / 4 / 8
9,048
646
11,946
15,743
12,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Lojzan
Neith
17
5 / 3 / 5
10,239
731
16,868
14,027
7,164
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SDemianBlack
Amaterasu
15
3 / 6 / 4
9,308
665
10,361
16,764
15,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 2 / 8
9,724
695
18,364
8,275
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 4 / 9
10,010
715
13,698
14,283
8,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Khepri
Merenwenn
Khepri
17
4 / 2 / 13
10,946
782
11,908
16,548
18,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
17
3 / 3 / 10
10,481
749
8,334
16,299
26,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Zapolol
Hachiman
17
7 / 3 / 9
10,522
752
22,196
14,949
8,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
15
2 / 3 / 7
9,293
664
6,689
23,483
16,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
15
Kills
20
20
Deaths
15
32
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
5
7
1.5
W
Artemis
 
Artemis
4
4
9
2.13
L
Kuzenbo
Grimzap
Kuzenbo
1
4
8
1.25
L
Neith
Lojzan
Neith
5
3
5
2.5
W
Khepri
Merenwenn
Khepri
4
2
13
5.25
L
Amaterasu
SDemianBlack
Amaterasu
3
6
4
0.83
W
Fafnir
3
3
10
2.67
W
Hachiman
Zapolol
Hachiman
7
3
9
3.83
L
2
2
8
3
W
Bakasura
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,381
Damage
62,825
70,581
Taken
85,562
54,574
Mitigated
78,978
26,204
Healing
32,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
15,842
5,029
2,987
2,292
15,772
15,014
0
5,444
10,079
0
20,447
W
Artemis
 
Artemis
13,698
4,845
1,379
2,759
14,283
8,127
747
5,205
9,078
0
44,514
L
Kuzenbo
Grimzap
Kuzenbo
11,946
3,372
2,245
3,896
15,743
12,794
15
4,071
11,618
17,488
0
L
Neith
Lojzan
Neith
16,868
6,712
1,258
4,517
14,027
7,164
0
4,559
8,744
0
40,367
W
Khepri
Merenwenn
Khepri
11,908
677
1,092
2,798
16,548
18,878
76
4,954
11,594
26,399
0
L
Amaterasu
SDemianBlack
Amaterasu
10,361
2,201
2,123
3,807
16,764
15,849
0
3,426
12,423
0
17,362
W
Fafnir
8,334
2,586
3,398
3,538
16,299
26,850
141
6,159
10,140
17,680
0
W
Hachiman
Zapolol
Hachiman
22,196
10,225
2,435
3,799
14,949
8,702
747
5,910
9,039
0
66,826
L
18,364
6,154
1,058
2,021
8,275
3,753
26
2,742
5,273
43,311
0
W
Bakasura
6,689
4,005
1,027
10,119
23,483
16,421
576
8,082
15,401
0
10,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,723
Gold Earned
51,252
142
Minions Killed
250
0
Camps Cleared
0
1,265,556
Distance Traveled
1,307,554
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,404
672
3
0
0
257,058
0
W
Artemis
10,010
715
69
5
0
241,741
2
L
Kuzenbo
9,048
646
14
1
0
268,310
3
L
Neith
10,239
731
60
4
0
235,541
2
W
Khepri
10,946
782
27
2
0
293,900
1
L
Amaterasu
9,308
665
23
2
0
258,141
3
W
Fafnir
10,481
749
20
1
0
275,385
0
W
Hachiman
10,522
752
92
7
0
236,539
0
L
Nu Wa
9,724
695
42
3
0
246,506
7
W
Bakasura
9,293
664
42
3
0
259,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role