Player Matchup

Osiris
Osiris
ChaseBandsP
Osiris
Level 104
God Stats
1W - 3L
1,583 SR
Queue Stats
73W - 78L
1,495 Elo+
Party 1
Chang'e
Chang'e
GirthyChef
Chang'e
Level 106
God Stats
2W - 4L
1,607 SR
Queue Stats
88W - 86L
1,482 Elo+
Solo
Ishtar
Ishtar
Iwillis20
Ishtar
Level 115
God Stats
15W - 12L
1,481 SR
Queue Stats
109W - 122L
1,414 Elo+
Solo
Camazotz
Camazotz
Xsoimmaculate_YT
Camazotz
Level 129
God Stats
8W - 7L
1,608 SR
Queue Stats
166W - 177L
1,478 Elo+
Party 1
Ganesha
Ganesha
iICapYT-
Ganesha
Level 69
God Stats
1W - 3L
1,543 SR
Queue Stats
78W - 95L
1,438 Elo+
Party 1
Team Averages
Level 105
1,564 SR
1,461 Elo+

VS

Team Averages
Level 135
1,591 SR
1,501 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Dannytjr
Loki
Level 128
God Stats
1W - 1L
1,781 SR
Queue Stats
181W - 182L
1,535 Elo+
Solo
Discordia
Discordia
Vyceen
Discordia
Level 67
God Stats
32W - 24L
1,557 SR
Queue Stats
139W - 139L
1,470 Elo+
Solo
Medusa
Medusa
cubenydictosito
Medusa
Level 160
God Stats
50W - 36L
1,617 SR
Queue Stats
350W - 339L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 4 / 0
8,644
432
7,744
15,789
14,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
GirthyChef
Chang'e
15
2 / 4 / 0
9,396
470
11,947
18,878
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Iwillis20
Ishtar
11
1 / 6 / 0
7,583
379
5,309
13,851
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 1
9,421
471
11,585
25,213
8,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
iICapYT-
Ganesha
13
0 / 3 / 4
8,675
434
3,666
17,112
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 0 / 4
10,631
532
13,145
13,782
12,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
 
Artio
15
2 / 3 / 6
9,561
478
11,799
17,437
11,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
16
3 / 2 / 4
10,011
501
11,402
17,945
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Vyceen
Discordia
17
1 / 2 / 2
10,503
525
11,225
9,048
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 1 / 0
12,233
612
16,114
11,589
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
19
19
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
4
5
W
Artio
 
Artio
2
3
6
1.67
L
Osiris
1
4
0
0.25
W
Loki
3
2
4
2.5
L
Chang'e
GirthyChef
Chang'e
2
4
0
0.5
L
Ishtar
Iwillis20
Ishtar
1
6
0
0.17
W
Discordia
Vyceen
Discordia
1
2
2
1
L
3
2
1
1.75
W
10
1
0
10
L
Ganesha
iICapYT-
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,251
Damage
63,685
90,843
Taken
69,801
53,117
Mitigated
42,224
36,018
Healing
28,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,145
2,140
976
6,471
13,782
12,218
608
1,003
12,779
0
73,567
W
Artio
 
Artio
11,799
990
898
6,671
17,437
11,648
471
5,837
11,600
50,204
2,499
L
Osiris
7,744
2,598
0
5,071
15,789
14,251
0
1,092
13,521
0
50,158
W
Loki
11,402
4,499
0
8,571
17,945
7,645
0
770
17,175
0
88,925
L
Chang'e
GirthyChef
Chang'e
11,947
565
858
6,659
18,878
8,262
0
12,192
6,591
89,116
0
L
Ishtar
Iwillis20
Ishtar
5,309
2,819
0
3,911
13,851
4,775
0
1,062
12,789
0
49,884
W
Discordia
Vyceen
Discordia
11,225
689
0
1,475
9,048
4,173
199
5,574
3,474
94,716
0
L
11,585
4,305
0
14,287
25,213
8,844
0
4,038
20,745
86
62,098
W
16,114
7,859
0
3,299
11,589
6,540
5,036
2,515
9,074
0
104,925
L
Ganesha
iICapYT-
Ganesha
3,666
1,159
106
5,126
17,112
16,985
0
4,211
12,901
23,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,719
Gold Earned
52,939
453
Minions Killed
624
0
Camps Cleared
0
1,715,904
Distance Traveled
1,968,802
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,631
532
105
5
0
431,593
5
W
Artio
9,561
478
72
4
0
402,127
1
L
Osiris
8,644
432
77
4
0
391,583
7
W
Loki
10,011
501
128
6
0
430,105
7
L
Chang'e
9,396
470
163
8
0
360,770
2
L
Ishtar
7,583
379
101
5
0
244,835
3
W
Discordia
10,503
525
157
8
0
351,594
3
L
Camazotz
9,421
471
100
5
0
373,830
6
W
Medusa
12,233
612
162
8
0
353,383
2
L
Ganesha
8,675
434
12
1
0
344,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role