Player Matchup

Rama
Rama
 
Rama
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Phensokhames
Baron Samedi
Level 154
God Stats
8W - 10L
1,560 SR
Queue Stats
361W - 367L
1,566 Elo+
Solo
Poseidon
Poseidon
kom55
Poseidon
Level 120
God Stats
33W - 28L
1,513 SR
Queue Stats
559W - 569L
1,411 Elo+
Solo
Horus
Horus
nabka
Horus
Level 124
God Stats
4W - 6L
1,395 SR
Queue Stats
516W - 571L
1,448 Elo+
Solo
Team Averages
Level 129
1,494 SR
1,485 Elo+

VS

Team Averages
Level 76
1,579 SR
1,484 Elo+
Bastet
Bastet
Goodnessss
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,377 Elo+
Party 1
Neith
Neith
KendællJenner
Neith
Level 125
God Stats
0W - 1L
1,523 SR
Queue Stats
34W - 32L
1,548 Elo+
Party 1
Chronos
Chronos
NickiMinæj
Chronos
Level 154
God Stats
2W - 2L
1,608 SR
Queue Stats
49W - 42L
1,580 Elo+
Party 1
Ra
Ra
XILITRON
Ra
Level 62
God Stats
1W - 2L
1,514 SR
Queue Stats
33W - 39L
1,413 Elo+
Solo
Bacchus
Bacchus
lustboy60
Bacchus
Level 11
God Stats
0W - 1L
1,749 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 1 / 3
8,274
517
3,493
10,668
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
 
Serqet
13
1 / 2 / 2
7,854
491
3,886
12,442
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Phensokhames
Baron Samedi
11
2 / 1 / 3
7,679
480
6,893
12,838
10,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
kom55
Poseidon
15
7 / 2 / 1
9,173
573
7,280
7,401
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
nabka
Horus
12
2 / 4 / 7
7,852
491
5,291
14,242
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Goodnessss
Bastet
14
3 / 2 / 3
8,840
553
6,394
12,910
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 1 / 0
7,378
461
5,454
7,432
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
NickiMinæj
Chronos
13
5 / 1 / 2
8,948
559
12,003
12,507
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 1
7,835
490
6,050
9,835
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
lustboy60
Bacchus
11
0 / 2 / 1
7,526
470
1,546
8,131
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
10
10
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
3
2.5
W
Serqet
 
Serqet
1
2
2
1
L
Bastet
Goodnessss
Bastet
3
2
3
2.25
L
1
1
0
1
L
Chronos
NickiMinæj
Chronos
5
1
2
6
W
Baron Samedi
Phensokhames
Baron Samedi
2
1
3
3.5
L
1
7
1
0.21
W
Poseidon
kom55
Poseidon
7
2
1
3.75
L
Bacchus
lustboy60
Bacchus
0
2
1
0.25
W
Horus
nabka
Horus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
31,447
57,591
Taken
50,815
30,837
Mitigated
25,354
23,973
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,493
2,399
0
4,715
10,668
4,156
724
1,044
9,624
0
78,014
W
Serqet
 
Serqet
3,886
1,018
0
5,140
12,442
6,292
0
7,378
5,064
0
44,981
L
Bastet
Goodnessss
Bastet
6,394
2,333
0
6,893
12,910
5,280
0
2,033
10,739
0
56,286
L
5,454
1,133
0
2,148
7,432
3,591
1,413
3,350
4,082
0
67,560
L
Chronos
NickiMinæj
Chronos
12,003
4,738
0
4,782
12,507
4,696
2,064
3,002
9,237
59,456
0
W
Baron Samedi
Phensokhames
Baron Samedi
6,893
798
2,637
4,063
12,838
10,774
66
4,936
7,902
29,378
1,174
L
6,050
575
766
1,698
9,835
3,933
0
4,348
5,372
62,105
0
W
Poseidon
kom55
Poseidon
7,280
1,227
0
679
7,401
3,050
544
3,069
4,332
66,302
0
L
Bacchus
lustboy60
Bacchus
1,546
157
0
1,383
8,131
7,854
380
1,103
7,028
15,127
38
W
Horus
nabka
Horus
5,291
2,686
320
6,419
14,242
6,565
0
3,172
11,070
0
55,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
40,527
478
Minions Killed
428
0
Camps Cleared
0
1,458,773
Distance Traveled
1,510,412
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,274
517
137
9
0
270,192
0
W
Serqet
7,854
491
89
6
0
312,330
4
L
Bastet
8,840
553
88
6
0
347,324
5
L
Neith
7,378
461
110
7
0
276,695
6
L
Chronos
8,948
559
103
6
0
246,685
5
W
Baron Samedi
7,679
480
44
3
0
292,295
6
L
Ra
7,835
490
99
6
0
308,660
6
W
Poseidon
9,173
573
118
7
0
286,980
2
L
Bacchus
7,526
470
28
2
0
331,048
0
W
Horus
7,852
491
90
6
0
296,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role