Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Nayhem
Pele
Level 149
God Stats
4W - 6L
1,480 SR
Queue Stats
419W - 482L
1,521 Elo+
Solo
Neith
Neith
SuperOrRT10
Neith
Level 144
God Stats
1W - 3L
1,854 SR
Queue Stats
12W - 10L
1,561 Elo+
Solo
Janus
Janus
Tenog
Janus
Level 100
God Stats
0W - 2L
1,244 SR
Queue Stats
4W - 7L
1,295 Elo+
Solo
King Arthur
King Arthur
fufure
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,712 Elo+
Solo
Team Averages
Level 101
1,516 SR
1,518 Elo+

VS

Team Averages
Level 132
1,479 SR
1,531 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Amarutu
Khepri
Level 160
God Stats
2W - 4L
1,737 SR
Queue Stats
334W - 342L
1,576 Elo+
Solo
Cliodhna
Cliodhna
Saphyyr
Cliodhna
Level 129
God Stats
1W - 2L
1,282 SR
Queue Stats
82W - 72L
1,528 Elo+
Solo
Artemis
Artemis
SirHamcalot
Artemis
Level 145
God Stats
1W - 2L
1,376 SR
Queue Stats
221W - 220L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 3 / 2
7,469
747
5,133
12,087
15,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
Nayhem
Pele
15
2 / 1 / 1
7,805
781
6,684
11,012
4,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 0
7,781
778
9,605
9,209
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Tenog
Janus
13
1 / 2 / 1
7,151
715
5,910
6,762
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
fufure
King Arthur
12
0 / 5 / 2
6,574
657
1,794
10,710
9,074
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 2 / 6
8,538
854
11,443
8,869
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
14
1 / 1 / 11
7,684
768
8,608
6,078
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Khepri
Amarutu
Khepri
13
0 / 1 / 8
7,639
764
2,477
7,933
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Saphyyr
Cliodhna
16
7 / 0 / 3
8,902
890
10,411
8,054
3,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
SirHamcalot
Artemis
15
2 / 2 / 6
7,828
783
10,913
8,956
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
12
12
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
3
2
0.67
W
Merlin
 
Merlin
2
2
6
2.5
W
Nu Wa
 
Nu Wa
1
1
11
6.5
W
Khepri
Amarutu
Khepri
0
1
8
4
L
Pele
Nayhem
Pele
2
1
1
2.5
W
Cliodhna
Saphyyr
Cliodhna
7
0
3
8.5
W
Artemis
SirHamcalot
Artemis
2
2
6
2.5
L
2
1
0
2
L
Janus
Tenog
Janus
1
2
1
0.75
L
King Arthur
fufure
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
43,852
49,780
Taken
39,890
36,766
Mitigated
23,220
6,051
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,133
933
0
1,640
12,087
15,818
0
3,963
8,124
12,144
0
W
Merlin
 
Merlin
11,443
373
0
1,093
8,869
4,675
91
256
8,613
42,631
0
W
Nu Wa
 
Nu Wa
8,608
1,419
0
730
6,078
2,708
1,084
3,800
2,182
20,617
0
W
Khepri
Amarutu
Khepri
2,477
331
0
1,190
7,933
7,483
198
695
7,104
7,986
0
L
Pele
Nayhem
Pele
6,684
583
0
2,243
11,012
4,876
0
4,428
6,584
0
36,203
W
Cliodhna
Saphyyr
Cliodhna
10,411
1,363
0
2,989
8,054
3,909
187
1,842
6,164
0
38,179
W
Artemis
SirHamcalot
Artemis
10,913
5,512
191
2,031
8,956
4,445
0
3,954
4,784
0
33,600
L
9,605
4,346
0
2,168
9,209
4,445
0
5,987
3,222
0
35,277
L
Janus
Tenog
Janus
5,910
247
0
0
6,762
2,553
0
2,249
4,513
19,980
0
L
King Arthur
fufure
King Arthur
1,794
93
0
0
10,710
9,074
0
5,901
4,809
0
5,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
40,591
187
Minions Killed
247
0
Camps Cleared
0
1,021,690
Distance Traveled
1,097,766
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,469
747
16
2
0
195,024
0
W
Merlin
8,538
854
87
9
0
210,289
1
W
Nu Wa
7,684
768
29
3
0
219,201
2
W
Khepri
7,639
764
14
1
0
236,995
4
L
Pele
7,805
781
60
6
0
215,050
3
W
Cliodhna
8,902
890
62
6
0
242,140
1
W
Artemis
7,828
783
55
6
0
189,141
2
L
Neith
7,781
778
83
8
0
207,336
1
L
Janus
7,151
715
26
3
0
215,413
2
L
King Arthur
6,574
657
2
0
0
188,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role