Player Matchup

Cupid
Cupid
Ghost-Eddy31
Cupid
Level 86
God Stats
53W - 50L
1,531 SR
Queue Stats
265W - 273L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
JustARandomPro_
Baron Samedi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,317 Elo+
Solo
King Arthur
King Arthur
jp_prr
King Arthur
Level 48
God Stats
4W - 1L
1,554 SR
Queue Stats
109W - 132L
1,475 Elo+
Solo
Team Averages
Level 67
1,528 SR
1,428 Elo+

VS

Team Averages
Level 98
1,412 SR
1,455 Elo+
Danzaburou
Danzaburou
Daviddmc16
Danzaburou
Level 105
God Stats
13W - 6L
1,609 SR
Queue Stats
130W - 174L
1,458 Elo+
Solo
Hercules
Hercules
SPiiKeYLiiZarD
Hercules
Level 104
God Stats
0W - 1L
1,275 SR
Queue Stats
22W - 27L
1,468 Elo+
Solo
Olorun
Olorun
skjelhaug
Olorun
Level 84
God Stats
0W - 3L
1,354 SR
Queue Stats
312W - 384L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 10
15,397
770
28,089
19,733
9,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
JustARandomPro_
Baron Samedi
20
6 / 3 / 11
14,827
741
25,678
20,405
13,555
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
jp_prr
King Arthur
17
3 / 7 / 11
12,978
649
17,835
33,103
30,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daviddmc16
Danzaburou
20
8 / 9 / 3
15,540
777
21,805
24,632
13,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
18
4 / 4 / 5
13,372
669
16,170
36,043
50,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
skjelhaug
Olorun
18
1 / 6 / 10
12,834
642
18,557
21,205
12,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
18
Kills
13
13
Deaths
19
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Daviddmc16
Danzaburou
8
9
3
1.06
W
9
3
10
4.67
W
Baron Samedi
JustARandomPro_
Baron Samedi
6
3
11
3.83
L
Hercules
4
4
5
1.63
W
King Arthur
jp_prr
King Arthur
3
7
11
1.21
L
Olorun
skjelhaug
Olorun
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,602
Damage
56,532
73,241
Taken
81,880
53,714
Mitigated
76,668
22,452
Healing
31,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Daviddmc16
Danzaburou
21,805
12,633
0
5,060
24,632
13,649
2,404
8,368
16,264
0
95,348
W
28,089
17,463
2,178
6,176
19,733
9,768
2,737
3,713
16,020
0
89,485
W
Baron Samedi
JustARandomPro_
Baron Samedi
25,678
2,032
2,515
5,283
20,405
13,555
1,175
3,282
17,123
84,668
0
L
Hercules
16,170
6,097
581
15,662
36,043
50,146
961
10,737
25,306
0
31,775
W
King Arthur
jp_prr
King Arthur
17,835
2,908
0
6,300
33,103
30,391
235
9,365
23,738
38
37,963
L
Olorun
skjelhaug
Olorun
18,557
8,284
1,193
8,602
21,205
12,873
0
7,170
14,035
45,827
6,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,202
Gold Earned
41,746
232
Minions Killed
211
0
Camps Cleared
0
1,018,392
Distance Traveled
951,392
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,540
777
130
7
0
292,596
0
W
Cupid
15,397
770
113
6
0
366,204
0
W
Baron Samedi
14,827
741
91
5
0
323,279
6
L
Hercules
13,372
669
27
1
0
355,732
3
W
King Arthur
12,978
649
28
1
0
328,909
2
L
Olorun
12,834
642
54
3
0
303,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role