Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ChaosCribs
Chronos
Level 46
God Stats
2W - 2L
1,617 SR
Queue Stats
145W - 176L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
Imfyb3
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,213 Elo+
Party 1
Mulan
Mulan
Ninjathgoat
Mulan
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 56L
1,363 Elo+
Party 1
Hou Yi
Hou Yi
Tight Skirts
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,281 Elo+
Party 2
Team Averages
Level 29
1,523 SR
1,353 Elo+

VS

Team Averages
Level 87
1,529 SR
1,441 Elo+
Skadi
Skadi
Ghoulkiller96
Skadi
Level 112
God Stats
1W - 0L
1,490 SR
Queue Stats
119W - 105L
1,450 Elo+
Solo
Chiron
Chiron
Hammurabi332
Chiron
Level 148
God Stats
4W - 3L
1,358 SR
Queue Stats
282W - 282L
1,409 Elo+
Solo
Raijin
Raijin
Irrrrrok
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,431 Elo+
Solo
Camazotz
Camazotz
KaitoTnT
Camazotz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
X7xDOOMx7X
Ra
Level 142
God Stats
8W - 2L
1,797 SR
Queue Stats
252W - 260L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 12 / 11
13,515
614
24,405
43,907
35,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
ChaosCribs
Chronos
20
2 / 8 / 15
12,537
570
20,433
30,832
15,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Imfyb3
Guan Yu
20
5 / 4 / 15
13,155
598
8,093
22,204
25,491
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 10 / 10
13,571
617
33,523
38,667
42,169
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
20
5 / 5 / 14
12,847
584
21,328
23,119
10,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 17
13,965
635
22,700
27,687
16,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
11 / 2 / 24
16,922
769
45,013
22,770
14,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Irrrrrok
Raijin
20
10 / 5 / 20
15,198
691
33,384
21,884
13,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
KaitoTnT
Camazotz
20
5 / 8 / 20
13,777
626
19,829
36,235
27,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 24
15,310
696
21,940
23,508
20,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
143
28
Kills
38
39
Deaths
28
65
Assists
105
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
12
11
0.96
L
Chronos
ChaosCribs
Chronos
2
8
15
1.19
W
6
9
17
1.61
W
Chiron
11
2
24
11.5
L
Guan Yu
Imfyb3
Guan Yu
5
4
15
3.13
W
Raijin
Irrrrrok
Raijin
10
5
20
4
W
Camazotz
KaitoTnT
Camazotz
5
8
20
1.88
L
10
10
10
1.5
L
Hou Yi
5
5
14
2.4
W
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,782
Damage
142,866
158,729
Taken
132,084
128,966
Mitigated
92,118
55,574
Healing
63,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
24,405
1,633
1,467
6,972
43,907
35,220
0
14,802
28,721
0
47,331
L
Chronos
ChaosCribs
Chronos
20,433
7,837
2,013
8,294
30,832
15,112
180
9,095
21,604
50,704
0
W
22,700
7,256
1,790
3,561
27,687
16,669
3,327
3,472
24,215
0
40,797
W
Chiron
45,013
15,642
6,877
10,314
22,770
14,093
3,680
4,291
18,479
0
74,775
L
Guan Yu
Imfyb3
Guan Yu
8,093
707
8,220
7,105
22,204
25,491
0
8,125
14,061
208
12,672
W
Raijin
Irrrrrok
Raijin
33,384
3,662
1,321
2,122
21,884
13,033
938
3,820
18,064
54,746
0
W
Camazotz
KaitoTnT
Camazotz
19,829
4,193
558
9,786
36,235
27,432
336
3,336
32,899
0
31,606
L
33,523
2,462
3,297
10,898
38,667
42,169
27
13,464
25,203
0
43,141
L
Hou Yi
21,328
6,119
2,766
4,542
23,119
10,974
0
9,838
13,281
0
54,477
W
21,940
2,536
17,393
9,976
23,508
20,891
627
5,722
17,786
60,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,625
Gold Earned
75,172
167
Minions Killed
238
0
Camps Cleared
0
1,699,956
Distance Traveled
1,868,043
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,515
614
38
2
0
270,969
0
L
Chronos
12,537
570
49
2
0
363,676
0
W
Skadi
13,965
635
46
2
0
341,244
0
W
Chiron
16,922
769
67
3
0
411,481
0
L
Guan Yu
13,155
598
6
0
0
391,614
3
W
Raijin
15,198
691
30
1
0
344,771
0
W
Camazotz
13,777
626
16
1
0
371,405
1
L
Mulan
13,571
617
16
1
0
302,278
1
L
Hou Yi
12,847
584
58
3
0
371,419
0
W
Ra
15,310
696
79
4
0
399,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role