Player Matchup

Chronos
Chronos
BeefSupreme1011
Chronos
Level 140
God Stats
3W - 5L
1,422 SR
Queue Stats
467W - 290L
1,750 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KrustyKoomer
Cu Chulainn
Level 87
God Stats
4W - 2L
1,559 SR
Queue Stats
385W - 382L
1,641 Elo+
Party 1
Ishtar
Ishtar
PhilMkraken
Ishtar
Level 66
God Stats
3W - 0L
1,868 SR
Queue Stats
300W - 161L
1,754 Elo+
Party 1
Thanatos
Thanatos
ShadowAgron
Thanatos
Level 41
God Stats
4W - 1L
1,600 SR
Queue Stats
263W - 89L
1,756 Elo+
Party 1
Sol
Sol
namechanged9506
Sol
Level 21
God Stats
9W - 0L
2,003 SR
Queue Stats
67W - 26L
1,853 Elo+
Party 1
Team Averages
Level 71
1,690 SR
1,751 Elo+

VS

Team Averages
Level 74
1,521 SR
1,528 Elo+
Horus
Horus
 
Horus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
Level 160
God Stats
21W - 34L
1,604 SR
Queue Stats
979W - 695L
1,637 Elo+
Solo
Skadi
Skadi
FisherPrice541
Skadi
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 95L
1,502 Elo+
Solo
Chaac
Chaac
MediocreMop
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Sephiroth0219
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 12
6,377
638
5,047
9,394
4,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
KrustyKoomer
Cu Chulainn
10
2 / 3 / 7
6,450
645
5,634
10,175
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
11
1 / 0 / 0
6,289
629
4,104
8,369
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
ShadowAgron
Thanatos
12
12 / 1 / 3
7,588
759
9,744
10,331
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 3
7,171
717
5,814
9,082
3,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 2 / 0
4,232
423
2,064
6,953
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
8
0 / 5 / 2
5,077
508
8,646
8,439
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
4,998
500
3,729
5,612
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 2
5,165
517
4,570
7,948
3,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Sephiroth0219
Thanatos
8
4 / 7 / 1
5,862
586
4,820
11,690
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
4
5
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
W
0
0
12
6
L
Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
0
5
2
0.2
L
0
2
0
0
W
Cu Chulainn
KrustyKoomer
Cu Chulainn
2
3
7
1.83
L
0
4
2
0.25
W
Ishtar
1
0
0
1
L
Thanatos
Sephiroth0219
Thanatos
4
7
1
0.64
W
Thanatos
ShadowAgron
Thanatos
12
1
3
13.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,343
Damage
23,829
47,351
Taken
40,642
20,998
Mitigated
16,457
29,014
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,064
1,054
524
3,291
6,953
4,230
0
1,813
5,140
0
9,687
W
5,047
1,447
1,295
2,705
9,394
4,031
323
917
8,477
25,652
3,437
L
Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
8,646
816
0
883
8,439
2,792
0
3,327
5,112
33,682
0
L
3,729
1,913
0
1,349
5,612
1,241
0
588
5,024
0
36,389
W
Cu Chulainn
KrustyKoomer
Cu Chulainn
5,634
1,113
0
2,964
10,175
6,389
540
401
9,774
0
35,552
L
4,570
1,290
0
1,416
7,948
3,751
182
1,594
6,354
0
23,784
W
Ishtar
4,104
2,824
0
5,665
8,369
2,970
0
0
8,369
0
52,744
L
Thanatos
Sephiroth0219
Thanatos
4,820
1,763
0
4,788
11,690
4,443
0
3,039
8,651
0
20,615
W
Thanatos
ShadowAgron
Thanatos
9,744
3,050
0
10,936
10,331
4,555
0
2,077
8,254
26
45,881
W
5,814
1,573
0
5,449
9,082
3,053
1,104
5,251
3,831
54,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
25,334
355
Minions Killed
200
0
Camps Cleared
0
1,044,967
Distance Traveled
882,967
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,232
423
10
1
0
131,281
4
W
Chronos
6,377
638
39
4
0
229,932
4
L
Morgan Le Fay
5,077
508
50
5
0
190,097
4
L
Skadi
4,998
500
64
6
0
178,012
0
W
Cu Chulainn
6,450
645
60
6
0
193,277
3
L
Chaac
5,165
517
42
4
0
197,486
1
W
Ishtar
6,289
629
98
10
0
172,895
2
L
Thanatos
5,862
586
34
3
0
186,091
2
W
Thanatos
7,588
759
71
7
0
253,408
0
W
Sol
7,171
717
87
9
0
195,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role