Player Matchup

Guan Yu
Guan Yu
BROGIVJUUL
Guan Yu
Level 67
God Stats
5W - 3L
1,486 SR
Queue Stats
66W - 58L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
FireJack250
Cthulhu
Level 27
God Stats
4W - 2L
1,578 SR
Queue Stats
21W - 28L
1,359 Elo+
Party 1
Bastet
Bastet
HitsuuKoneko
Bastet
Level 40
God Stats
4W - 0L
1,491 SR
Queue Stats
72W - 91L
1,370 Elo+
Party 1
Discordia
Discordia
Overlord_darknes
Discordia
Level 146
God Stats
4W - 0L
1,939 SR
Queue Stats
147W - 164L
1,365 Elo+
Solo
Jing Wei
Jing Wei
bloodycommando1
Jing Wei
Level 48
God Stats
120W - 120L
1,469 SR
Queue Stats
180W - 183L
1,420 Elo+
Solo
Team Averages
Level 66
1,593 SR
1,410 Elo+

VS

Team Averages
Level 69
1,445 SR
1,437 Elo+
Ishtar
Ishtar
Myfamily1_ready
Ishtar
Level 45
God Stats
56W - 66L
1,422 SR
Queue Stats
94W - 106L
1,429 Elo+
Solo
Olorun
Olorun
OddjobGod
Olorun
Level 82
God Stats
0W - 1L
1,420 SR
Queue Stats
308W - 313L
1,449 Elo+
Party 2
Ares
Ares
SN0W SZN
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,373 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TySykez
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 115L
1,492 Elo+
Party 2
Eset
Eset
x-LENISTHER-x
Eset
Level 123
God Stats
3W - 6L
1,382 SR
Queue Stats
711W - 741L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BROGIVJUUL
Guan Yu
17
4 / 1 / 10
11,456
1,041
16,662
16,604
26,153
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
FireJack250
Cthulhu
17
1 / 0 / 10
12,258
1,114
18,047
22,171
20,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
17
0 / 1 / 11
10,748
977
14,336
10,318
5,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
17
3 / 1 / 9
11,591
1,054
27,035
5,368
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
18
9 / 0 / 6
12,460
1,133
13,575
8,925
4,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

246

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 2
10,594
963
10,189
26,115
13,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
OddjobGod
Olorun
16
0 / 2 / 3
10,694
972
12,496
17,849
9,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
16
0 / 3 / 3
11,385
1,035
8,261
21,843
33,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
TySykez
Ah Muzen Cab
16
1 / 1 / 0
10,406
946
15,949
16,067
8,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 2
10,376
943
11,547
13,905
7,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
17
Kills
3
3
Deaths
17
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BROGIVJUUL
Guan Yu
4
1
10
9
W
Cthulhu
FireJack250
Cthulhu
1
0
10
6
W
Bastet
0
1
11
5.5
L
1
11
2
0.18
L
Olorun
OddjobGod
Olorun
0
2
3
0.75
W
Discordia
3
1
9
7.5
L
Ares
0
3
3
0.5
L
Ah Muzen Cab
TySykez
Ah Muzen Cab
1
1
0
1
W
Jing Wei
9
0
6
12
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,655
Damage
58,442
63,386
Taken
95,779
58,654
Mitigated
71,972
15,316
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BROGIVJUUL
Guan Yu
16,662
2,199
1,238
1,917
16,604
26,153
0
8,568
8,036
49
20,413
W
Cthulhu
FireJack250
Cthulhu
18,047
1,089
540
6,038
22,171
20,030
0
12,072
10,099
42,862
0
W
Bastet
14,336
2,747
0
3,687
10,318
5,409
0
4,567
5,751
0
25,629
L
10,189
5,349
0
595
26,115
13,083
0
10,491
15,624
0
25,767
L
Olorun
OddjobGod
Olorun
12,496
6,863
833
5,812
17,849
9,779
0
8,360
9,489
49,065
0
W
Discordia
27,035
638
0
0
5,368
2,547
0
2,644
2,724
48,983
0
L
Ares
8,261
487
0
1,685
21,843
33,815
0
9,002
12,841
14,375
0
L
Ah Muzen Cab
TySykez
Ah Muzen Cab
15,949
9,494
0
3,957
16,067
8,088
0
8,885
7,182
0
35,462
W
Jing Wei
13,575
10,209
376
1,520
8,925
4,515
0
4,453
4,472
0
42,548
L
11,547
770
2,641
1,300
13,905
7,207
0
8,393
5,512
28,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,513
Gold Earned
53,455
246
Minions Killed
235
3
Camps Cleared
3
1,172,987
Distance Traveled
964,671
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,456
1,041
12
1
1
234,975
2
W
Cthulhu
12,258
1,114
42
4
1
252,338
0
W
Bastet
10,748
977
32
3
0
263,895
0
L
Ishtar
10,594
963
49
4
0
159,100
3
L
Olorun
10,694
972
92
8
2
188,849
0
W
Discordia
11,591
1,054
67
6
0
204,460
1
L
Ares
11,385
1,035
7
1
1
232,046
0
L
Ah Muzen Cab
10,406
946
52
5
0
173,517
0
W
Jing Wei
12,460
1,133
93
8
1
217,319
4
L
Eset
10,376
943
35
3
0
211,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role