Player Matchup

Erlang Shen
Erlang Shen
Aces8932
Erlang Shen
Level 148
God Stats
1W - 1L
1,842 SR
Queue Stats
89W - 63L
1,627 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ashlityr
Morgan Le Fay
Level 153
God Stats
6W - 3L
1,634 SR
Queue Stats
170W - 180L
1,549 Elo+
Solo
Fenrir
Fenrir
DerpyTortuga
Fenrir
Level 152
God Stats
1W - 2L
1,293 SR
Queue Stats
58W - 44L
1,604 Elo+
Party 1
Odin
Odin
JZDOOM
Odin
Level 149
God Stats
2W - 7L
1,284 SR
Queue Stats
278W - 272L
1,561 Elo+
Solo
Yemoja
Yemoja
RinceoirAero
Yemoja
Level 146
God Stats
0W - 3L
1,203 SR
Queue Stats
61W - 44L
1,624 Elo+
Party 1
Team Averages
Level 150
1,451 SR
1,593 Elo+

VS

Team Averages
Level 131
1,706 SR
1,535 Elo+
Cerberus
Cerberus
HACKIErobinson
Cerberus
Level 160
God Stats
6W - 5L
1,531 SR
Queue Stats
796W - 841L
1,548 Elo+
Solo
Mulan
Mulan
Jboog1227
Mulan
Level 87
God Stats
5W - 3L
1,644 SR
Queue Stats
173W - 159L
1,477 Elo+
Party 3
Maui
Maui
LordZippykins1
Maui
Level 136
God Stats
8W - 2L
1,747 SR
Queue Stats
396W - 317L
1,579 Elo+
Party 2
Aphrodite
Aphrodite
Rank3r
Aphrodite
Level 146
God Stats
4W - 0L
1,927 SR
Queue Stats
197W - 148L
1,587 Elo+
Party 2
Medusa
Medusa
cafepwrd
Medusa
Level 128
God Stats
3W - 1L
1,680 SR
Queue Stats
208W - 196L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aces8932
Erlang Shen
18
6 / 7 / 11
11,991
749
13,705
30,996
29,956
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Ashlityr
Morgan Le Fay
19
8 / 7 / 10
12,102
756
36,274
23,730
13,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
6 / 8 / 13
11,874
742
20,960
21,619
16,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
JZDOOM
Odin
19
1 / 8 / 16
11,091
693
18,349
23,936
25,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
18
6 / 7 / 15
11,443
715
24,530
20,151
10,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 7 / 17
10,712
670
7,820
27,418
29,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Jboog1227
Mulan
18
6 / 8 / 11
11,387
712
20,661
26,131
24,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 2 / 23
14,664
917
18,039
38,657
34,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Rank3r
Aphrodite
20
7 / 3 / 27
13,271
829
18,286
21,032
13,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
cafepwrd
Medusa
19
10 / 8 / 17
12,959
810
29,944
24,433
11,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
132
27
Kills
37
37
Deaths
28
65
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aces8932
Erlang Shen
6
7
11
1.64
L
Morgan Le Fay
Ashlityr
Morgan Le Fay
8
7
10
1.86
L
Fenrir
6
8
13
1.56
W
Cerberus
2
7
17
1.5
L
Odin
JZDOOM
Odin
1
8
16
1.13
W
Mulan
Jboog1227
Mulan
6
8
11
1.44
W
12
2
23
11.75
W
Aphrodite
Rank3r
Aphrodite
7
3
27
6.83
L
Yemoja
6
7
15
1.93
W
Medusa
cafepwrd
Medusa
10
8
17
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,818
Damage
94,750
120,432
Taken
137,671
97,183
Mitigated
113,995
37,660
Healing
57,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aces8932
Erlang Shen
13,705
6,982
2,980
7,885
30,996
29,956
1,148
9,580
21,416
1,792
21,886
L
Morgan Le Fay
Ashlityr
Morgan Le Fay
36,274
3,975
1,330
4,473
23,730
13,469
1,795
8,650
15,080
58,556
0
L
Fenrir
20,960
6,131
445
2,900
21,619
16,888
312
8,152
13,467
0
26,072
W
Cerberus
7,820
641
1,738
5,094
27,418
29,772
1,024
10,377
16,452
19,994
0
L
Odin
JZDOOM
Odin
18,349
2,623
389
2,473
23,936
25,931
237
7,916
16,020
0
27,850
W
Mulan
Jboog1227
Mulan
20,661
2,839
1,552
5,091
26,131
24,486
1,117
14,925
10,717
0
30,535
W
18,039
4,295
2,289
13,751
38,657
34,815
1,102
15,148
22,578
32,711
0
W
Aphrodite
Rank3r
Aphrodite
18,286
1,783
10,772
10,501
21,032
13,065
1,763
9,629
10,779
47,187
0
L
Yemoja
24,530
2,867
11,526
3,259
20,151
10,939
1,011
9,847
10,304
39,258
0
W
Medusa
cafepwrd
Medusa
29,944
12,664
2,929
4,255
24,433
11,857
3,359
11,757
12,119
0
48,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,501
Gold Earned
62,993
146
Minions Killed
195
0
Camps Cleared
0
1,272,511
Distance Traveled
1,437,754
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,991
749
22
1
0
245,050
1
L
Morgan Le Fay
12,102
756
48
3
0
245,654
3
L
Fenrir
11,874
742
13
1
0
284,027
0
W
Cerberus
10,712
670
43
3
0
268,263
2
L
Odin
11,091
693
29
2
0
266,642
0
W
Mulan
11,387
712
19
1
0
243,986
1
W
Maui
14,664
917
22
1
0
331,714
0
W
Aphrodite
13,271
829
76
5
0
314,881
0
L
Yemoja
11,443
715
34
2
0
231,138
0
W
Medusa
12,959
810
35
2
0
278,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role