Player Matchup

King Arthur
King Arthur
AntisocialMall
King Arthur
Level 160
God Stats
1W - 8L
1,285 SR
Queue Stats
382W - 397L
1,422 Elo+
Party 3
Hades
Hades
Elekzy
Hades
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 39L
1,500 Elo+
Party 2
Ishtar
Ishtar
FlyGuyDetox
Ishtar
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Nxbsii
Cliodhna
Level 108
God Stats
0W - 2L
1,247 SR
Queue Stats
48W - 51L
1,430 Elo+
Party 2
Khepri
Khepri
stanlybjr
Khepri
Level 89
God Stats
1W - 1L
1,325 SR
Queue Stats
4W - 3L
1,535 Elo+
Party 3
Team Averages
Level 110
1,371 SR
1,478 Elo+

VS

Team Averages
Level 124
1,458 SR
1,440 Elo+
Artio
Artio
BBW Gray Fox
Artio
Level 121
God Stats
4W - 7L
1,280 SR
Queue Stats
35W - 41L
1,428 Elo+
Solo
Medusa
Medusa
ENDRWEEGEE
Medusa
Level 117
God Stats
1W - 2L
1,295 SR
Queue Stats
12W - 8L
1,524 Elo+
Party 1
Arachne
Arachne
TriPPY DreamSzZ
Arachne
Level 152
God Stats
32W - 30L
1,537 SR
Queue Stats
300W - 385L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YuinAstrophel
Morgan Le Fay
Level 105
God Stats
5W - 6L
1,470 SR
Queue Stats
14W - 15L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
baconlover20
Nu Wa
Level 124
God Stats
2W - 1L
1,710 SR
Queue Stats
214W - 220L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AntisocialMall
King Arthur
12
1 / 2 / 0
6,822
525
5,127
12,119
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Elekzy
Hades
13
3 / 1 / 0
7,464
574
5,504
10,593
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
9
0 / 2 / 0
5,526
425
4,979
7,412
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Nxbsii
Cliodhna
9
0 / 4 / 2
5,685
437
4,195
11,124
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
stanlybjr
Khepri
7
0 / 2 / 0
5,220
402
3,103
8,925
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,629
510
3,077
12,259
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
ENDRWEEGEE
Medusa
9
0 / 1 / 4
5,570
428
7,295
6,585
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 1 / 0
7,995
615
6,539
9,586
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
YuinAstrophel
Morgan Le Fay
11
0 / 1 / 2
6,914
532
4,252
5,668
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 3
7,634
587
10,689
7,305
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
11
11
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AntisocialMall
King Arthur
1
2
0
0.5
W
1
0
5
3.5
W
Medusa
ENDRWEEGEE
Medusa
0
1
4
2
L
Hades
Elekzy
Hades
3
1
0
3
L
Ishtar
0
2
0
0
L
Cliodhna
Nxbsii
Cliodhna
0
4
2
0.25
W
8
1
0
8
W
Morgan Le Fay
YuinAstrophel
Morgan Le Fay
0
1
2
1
W
2
1
3
3.5
L
Khepri
stanlybjr
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
31,852
50,173
Taken
41,403
24,380
Mitigated
20,526
18,438
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AntisocialMall
King Arthur
5,127
347
0
5,269
12,119
7,749
0
7,730
3,842
0
48,421
W
3,077
181
678
5,217
12,259
8,941
645
2,211
10,048
21,288
3,230
W
Medusa
ENDRWEEGEE
Medusa
7,295
3,490
0
3,330
6,585
2,297
423
1,491
5,094
0
34,716
L
Hades
Elekzy
Hades
5,504
686
245
6,478
10,593
5,138
0
4,451
6,057
62,112
0
L
Ishtar
4,979
2,629
330
2,962
7,412
2,861
0
1,571
5,755
0
38,276
L
Cliodhna
Nxbsii
Cliodhna
4,195
423
0
565
11,124
3,881
0
1,772
9,232
0
40,986
W
6,539
4,146
0
3,253
9,586
4,454
616
1,504
8,044
0
51,921
W
Morgan Le Fay
YuinAstrophel
Morgan Le Fay
4,252
267
0
2,265
5,668
2,664
860
3,401
2,267
47,692
0
W
10,689
3,355
0
2,565
7,305
2,170
485
0
6,593
45,264
0
L
Khepri
stanlybjr
Khepri
3,103
536
71
2,518
8,925
4,751
0
1,216
7,643
11,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
34,742
353
Minions Killed
336
0
Camps Cleared
0
1,191,235
Distance Traveled
1,143,593
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,822
525
82
6
0
223,251
4
W
Artio
6,629
510
35
3
0
232,762
3
W
Medusa
5,570
428
46
4
0
233,116
3
L
Hades
7,464
574
129
10
0
264,910
4
L
Ishtar
5,526
425
52
4
0
212,661
2
L
Cliodhna
5,685
437
71
5
0
264,059
4
W
Arachne
7,995
615
91
7
0
278,209
4
W
Morgan Le Fay
6,914
532
84
6
0
206,416
1
W
Nu Wa
7,634
587
80
6
0
193,090
2
L
Khepri
5,220
402
19
1
0
226,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role