Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
THEBIGZEKE7206
Chaac
Level 99
God Stats
27W - 9L
1,701 SR
Queue Stats
53W - 42L
1,600 Elo+
Party 1
Apollo
Apollo
clhzombiekiller
Apollo
Level 127
God Stats
1W - 0L
1,115 SR
Queue Stats
24W - 30L
1,473 Elo+
Party 1
Team Averages
Level 104
1,439 SR
1,524 Elo+

VS

Team Averages
Level 91
1,451 SR
1,455 Elo+
Odin
Odin
KitKat_Kuk
Odin
Level 83
God Stats
15W - 17L
1,506 SR
Queue Stats
243W - 325L
1,412 Elo+
Solo
Fenrir
Fenrir
Zauron_xD
Fenrir
Level 128
God Stats
4W - 2L
1,491 SR
Queue Stats
179W - 221L
1,417 Elo+
Solo
Janus
Janus
iWillTwerkonU
Janus
Level 63
God Stats
6W - 7L
1,357 SR
Queue Stats
251W - 228L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 0 / 8
9,421
725
3,867
3,830
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
7 / 1 / 1
10,838
834
11,008
17,107
10,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 7
9,039
695
9,083
14,988
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
6,714
516
1,237
3,806
2,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Zauron_xD
Fenrir
13
2 / 2 / 2
8,405
647
7,029
17,249
14,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 1
9,832
756
11,539
8,038
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
4
4
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
8
4
L
0
2
0
0
W
7
1
1
7.5
L
Fenrir
Zauron_xD
Fenrir
2
2
2
1.5
W
1
3
7
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
19,805
35,925
Taken
29,093
19,712
Mitigated
19,733
18,641
Healing
1,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,867
712
3,215
2,817
3,830
1,707
899
1,060
2,770
33,501
0
L
1,237
227
0
0
3,806
2,592
0
408
3,398
0
7,019
W
11,008
4,122
197
8,048
17,107
10,680
773
4,268
12,839
0
48,331
L
Fenrir
Zauron_xD
Fenrir
7,029
2,372
0
1,001
17,249
14,013
0
3,042
14,207
0
19,646
W
9,083
5,757
0
4,364
14,988
7,325
1,073
6,281
8,707
0
38,556
L
11,539
525
0
250
8,038
3,128
0
442
7,596
63,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,298
Gold Earned
24,951
170
Minions Killed
135
0
Camps Cleared
0
720,624
Distance Traveled
537,194
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,421
725
62
5
0
239,744
2
L
Odin
6,714
516
10
1
0
93,235
1
W
Chaac
10,838
834
49
4
0
264,197
2
L
Fenrir
8,405
647
23
2
0
249,916
3
W
Apollo
9,039
695
59
5
0
216,683
0
L
Janus
9,832
756
102
8
0
194,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role