Player Matchup

Kukulkan
Kukulkan
MeesterKeebs
Kukulkan
Level 65
God Stats
3W - 5L
1,676 SR
Queue Stats
155W - 158L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
Obidude117
Cthulhu
Level 4
God Stats
0W - 1L
1,244 SR
Queue Stats
1W - 4L
1,730 Elo+
Party 1
Izanami
Izanami
ValeBB5
Izanami
Level 26
God Stats
2W - 4L
1,642 SR
Queue Stats
28W - 39L
1,481 Elo+
Party 2
Bastet
Bastet
awkward01
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 113L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
kingchaso
Gilgamesh
Level 49
God Stats
3W - 2L
1,476 SR
Queue Stats
17W - 42L
1,381 Elo+
Party 1
Team Averages
Level 32
1,508 SR
1,524 Elo+

VS

Team Averages
Level 70
1,588 SR
1,552 Elo+
Osiris
Osiris
GomezFL
Osiris
Level 132
God Stats
3W - 3L
1,782 SR
Queue Stats
117W - 93L
1,627 Elo+
Party 4
Charybdis
Charybdis
IIISoRrOwIII
Charybdis
Level 80
God Stats
9W - 6L
1,597 SR
Queue Stats
100W - 77L
1,552 Elo+
Party 3
Bastet
Bastet
brokencross420
Bastet
Level 45
God Stats
7W - 4L
1,544 SR
Queue Stats
54W - 51L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
chronotrigger72
Kuzenbo
Level 92
God Stats
8W - 4L
1,517 SR
Queue Stats
190W - 174L
1,533 Elo+
Party 4
Kukulkan
Kukulkan
mexicanguyCAD
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MeesterKeebs
Kukulkan
14
1 / 4 / 2
8,012
728
11,169
10,452
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Obidude117
Cthulhu
12
0 / 6 / 2
7,061
642
6,445
16,547
10,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ValeBB5
Izanami
11
0 / 8 / 0
6,472
588
5,168
15,734
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
awkward01
Bastet
15
5 / 4 / 0
8,927
812
10,423
13,600
6,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
kingchaso
Gilgamesh
13
1 / 7 / 2
7,253
659
5,555
13,940
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GomezFL
Osiris
17
5 / 1 / 11
9,580
871
13,846
11,555
14,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
IIISoRrOwIII
Charybdis
17
11 / 2 / 6
9,599
873
14,596
12,188
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 12
8,875
807
12,483
10,291
4,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 18
8,853
805
10,741
11,000
14,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
mexicanguyCAD
Kukulkan
16
5 / 2 / 9
8,751
796
13,703
6,346
3,065
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
7
Kills
29
29
Deaths
7
6
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Osiris
GomezFL
Osiris
5
1
11
10.5
W
Charybdis
IIISoRrOwIII
Charybdis
11
2
6
7
L
Kukulkan
MeesterKeebs
Kukulkan
1
4
2
0.5
L
Cthulhu
Obidude117
Cthulhu
0
6
2
0.17
L
Izanami
ValeBB5
Izanami
0
8
0
0
L
Bastet
awkward01
Bastet
5
4
0
1.25
W
5
1
12
11
W
3
1
18
12
L
Gilgamesh
kingchaso
Gilgamesh
1
7
2
0.29
W
Kukulkan
mexicanguyCAD
Kukulkan
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
65,369
70,273
Taken
51,380
39,000
Mitigated
42,348
6,980
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
GomezFL
Osiris
13,846
5,650
0
870
11,555
14,540
264
4,335
7,050
0
42,736
W
Charybdis
IIISoRrOwIII
Charybdis
14,596
7,556
0
5,227
12,188
5,539
2,607
2,654
9,236
0
36,843
L
Kukulkan
MeesterKeebs
Kukulkan
11,169
914
0
510
10,452
5,381
0
3,345
6,919
32,922
0
L
Cthulhu
Obidude117
Cthulhu
6,445
798
0
1,329
16,547
10,329
0
8,327
7,914
12,555
0
L
Izanami
ValeBB5
Izanami
5,168
4,106
0
1,255
15,734
6,900
0
4,667
10,888
0
12,192
L
Bastet
awkward01
Bastet
10,423
2,776
0
1,564
13,600
6,536
0
3,462
10,037
0
19,399
W
12,483
4,209
0
2,581
10,291
4,687
254
2,925
7,051
0
29,053
W
10,741
3,525
0
1,702
11,000
14,517
381
4,770
5,650
18,081
0
L
Gilgamesh
kingchaso
Gilgamesh
5,555
1,482
76
2,246
13,940
9,854
0
3,580
10,071
0
12,253
W
Kukulkan
mexicanguyCAD
Kukulkan
13,703
1,831
0
0
6,346
3,065
1,451
2,143
4,111
33,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
45,658
141
Minions Killed
231
0
Camps Cleared
0
1,017,841
Distance Traveled
1,112,742
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,580
871
68
6
0
246,577
2
W
Charybdis
9,599
873
61
6
0
196,781
0
L
Kukulkan
8,012
728
68
6
0
228,134
1
L
Cthulhu
7,061
642
17
2
0
195,034
3
L
Izanami
6,472
588
16
1
0
186,102
0
L
Bastet
8,927
812
24
2
0
241,239
1
W
Bastet
8,875
807
30
3
0
239,726
0
W
Kuzenbo
8,853
805
19
2
0
233,757
1
L
Gilgamesh
7,253
659
16
1
0
167,332
0
W
Kukulkan
8,751
796
53
5
0
195,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role