Player Matchup

Achilles
Achilles
DePr0digy17
Achilles
Level 126
God Stats
2W - 3L
1,454 SR
Queue Stats
283W - 317L
1,393 Elo+
Solo
Set
Set
HugeDj6671
Set
Level 123
God Stats
1W - 3L
1,301 SR
Queue Stats
543W - 579L
1,440 Elo+
Party 1
Merlin
Merlin
JAG7368
Merlin
Level 156
God Stats
15W - 21L
1,376 SR
Queue Stats
1,728W - 1,820L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
lobojames
Baba Yaga
Level 128
God Stats
1W - 2L
1,509 SR
Queue Stats
172W - 169L
1,460 Elo+
Solo
Chang'e
Chang'e
xXuAlyndvia420
Chang'e
Level 87
God Stats
7W - 7L
1,461 SR
Queue Stats
448W - 489L
1,410 Elo+
Party 1
Team Averages
Level 124
1,420 SR
1,426 Elo+

VS

Team Averages
Level 87
1,358 SR
1,368 Elo+
Chang'e
Chang'e
BigGucciJakJak
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,266 Elo+
Solo
Rama
Rama
VisualBag965704
Rama
Level 86
God Stats
2W - 5L
1,320 SR
Queue Stats
422W - 431L
1,465 Elo+
Solo
Xbalanque
Xbalanque
dudefull
Xbalanque
Level 68
God Stats
1W - 1L
1,290 SR
Queue Stats
89W - 90L
1,364 Elo+
Solo
Jormungandr
Jormungandr
iKingJameslll
Jormungandr
Level 142
God Stats
1W - 1L
1,285 SR
Queue Stats
62W - 69L
1,389 Elo+
Solo
Ah Puch
Ah Puch
myIesHlGH
Ah Puch
Level 114
God Stats
16W - 19L
1,394 SR
Queue Stats
713W - 808L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DePr0digy17
Achilles
17
6 / 7 / 10
10,880
725
16,472
19,427
22,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
6,616
441
0
0
0
Merlin
JAG7368
Merlin
19
3 / 2 / 8
9,406
627
11,702
9,801
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
lobojames
Baba Yaga
20
11 / 2 / 7
12,458
831
25,017
14,264
10,496
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,616
241
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
9,751
650
3,625
14,024
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 5
9,787
652
6,482
12,078
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
dudefull
Xbalanque
18
8 / 5 / 1
11,644
776
12,038
13,645
6,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
iKingJameslll
Jormungandr
17
2 / 3 / 5
10,374
692
4,179
16,044
22,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
myIesHlGH
Ah Puch
20
0 / 3 / 8
11,904
794
12,581
16,256
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
20
Kills
11
11
Deaths
21
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
6
5
0.42
L
Achilles
DePr0digy17
Achilles
6
7
10
1.57
L
0
0
0
0
L
Merlin
JAG7368
Merlin
3
2
8
3.5
W
1
4
5
0.88
W
Xbalanque
dudefull
Xbalanque
8
5
1
1.7
W
Jormungandr
iKingJameslll
Jormungandr
2
3
5
1.5
L
Baba Yaga
lobojames
Baba Yaga
11
2
7
7.25
W
Ah Puch
myIesHlGH
Ah Puch
0
3
8
1.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,191
Damage
38,905
43,492
Taken
72,047
38,409
Mitigated
46,988
14,770
Healing
22,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,625
328
1,677
1,499
14,024
5,868
1,611
7,511
6,513
15,588
0
L
Achilles
DePr0digy17
Achilles
16,472
3,213
337
3,415
19,427
22,567
0
6,543
12,884
68
24,769
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
JAG7368
Merlin
11,702
456
762
2,573
9,801
5,346
715
5,054
4,747
28,092
0
W
6,482
3,183
874
2,250
12,078
4,997
2,204
4,965
7,113
199
22,937
W
Xbalanque
dudefull
Xbalanque
12,038
6,724
1,672
1,294
13,645
6,242
1,274
6,399
7,246
0
20,589
W
Jormungandr
iKingJameslll
Jormungandr
4,179
988
1,498
2,303
16,044
22,369
104
8,014
8,030
14,833
0
L
Baba Yaga
lobojames
Baba Yaga
25,017
228
1,600
6,083
14,264
10,496
0
8,918
5,346
54,486
0
W
Ah Puch
myIesHlGH
Ah Puch
12,581
466
2,036
7,846
16,256
7,512
1,259
9,898
6,358
40,561
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,976
Gold Earned
53,460
117
Minions Killed
135
0
Camps Cleared
0
755,709
Distance Traveled
1,236,944
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,751
650
20
1
0
260,533
0
L
Achilles
10,880
725
20
1
0
195,840
1
L
Set
6,616
441
0
0
0
1,907
0
L
Merlin
9,406
627
39
3
0
253,182
0
W
Rama
9,787
652
27
2
0
208,149
0
W
Xbalanque
11,644
776
18
1
0
252,678
1
W
Jormungandr
10,374
692
11
1
0
265,311
0
L
Baba Yaga
12,458
831
58
4
0
304,780
3
W
Ah Puch
11,904
794
59
4
0
250,273
0
L
Chang'e
3,616
241
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role