Player Matchup

Janus
Janus
Freshicus
Janus
Level 148
God Stats
10W - 2L
1,858 SR
Queue Stats
283W - 73L
1,847 Elo+
Party 2
Sun Wukong
Sun Wukong
FullMetalJackie
Sun Wukong
Level 157
God Stats
50W - 16L
1,795 SR
Queue Stats
381W - 115L
1,847 Elo+
Party 2
Neith
Neith
GanjaGoober
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 6L
1,873 Elo+
Party 2
Team Averages
Level 103
1,718 SR
1,856 Elo+

VS

Team Averages
Level 109
1,677 SR
1,666 Elo+
Heimdallr
Heimdallr
Aεce
Heimdallr
Level 158
God Stats
11W - 9L
1,803 SR
Queue Stats
232W - 84L
1,904 Elo+
Party 1
Nox
Nox
Lumiies
Nox
Level 125
God Stats
39W - 10L
1,729 SR
Queue Stats
258W - 74L
1,893 Elo+
Party 1
Kuzenbo
Kuzenbo
Skolpadden
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Freshicus
Janus
13
4 / 2 / 2
8,715
792
7,791
6,562
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FullMetalJackie
Sun Wukong
14
1 / 0 / 7
8,066
733
9,239
12,755
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 0 / 5
8,650
786
13,291
9,271
4,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aεce
Heimdallr
12
0 / 4 / 1
7,263
660
9,570
11,401
5,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
13
2 / 3 / 0
7,948
723
4,688
8,213
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Skolpadden
Kuzenbo
13
0 / 1 / 2
8,070
734
5,947
14,822
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aεce
Heimdallr
0
4
1
0.13
W
Janus
Freshicus
Janus
4
2
2
2.5
W
Sun Wukong
FullMetalJackie
Sun Wukong
1
0
7
4.5
W
3
0
5
5.5
L
Nox
2
3
0
0.67
L
Kuzenbo
Skolpadden
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,321
Damage
20,205
28,588
Taken
34,436
15,820
Mitigated
28,034
12,007
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aεce
Heimdallr
9,570
4,377
0
1,100
11,401
5,321
0
2,078
8,603
0
39,018
W
Janus
Freshicus
Janus
7,791
624
193
1,274
6,562
2,743
0
2,573
3,989
36,951
0
W
Sun Wukong
FullMetalJackie
Sun Wukong
9,239
1,300
0
7,427
12,755
8,899
0
5,044
7,711
0
21,647
W
13,291
5,444
0
3,113
9,271
4,178
543
3,030
6,241
0
48,290
L
Nox
4,688
509
0
500
8,213
3,919
0
462
7,405
27,851
0
L
Kuzenbo
Skolpadden
Kuzenbo
5,947
2,090
0
3,949
14,822
18,794
26
4,566
9,354
14,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,431
Gold Earned
23,281
174
Minions Killed
145
0
Camps Cleared
0
704,313
Distance Traveled
638,615
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,263
660
70
6
0
200,455
2
W
Janus
8,715
792
58
5
0
230,214
3
W
Sun Wukong
8,066
733
21
2
0
243,732
3
W
Neith
8,650
786
95
9
0
230,367
3
L
Nox
7,948
723
52
5
0
219,270
5
L
Kuzenbo
8,070
734
23
2
0
218,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role