Player Matchup

Fenrir
Fenrir
RuiSenpai
Fenrir
Level 63
God Stats
9W - 5L
1,636 SR
Queue Stats
467W - 212L
1,666 Elo+
Party 1
Merlin
Merlin
TurboDuncan
Merlin
Level 61
God Stats
4W - 5L
1,500 SR
Queue Stats
39W - 28L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
roccodogg
Kuzenbo
Level 42
God Stats
6W - 2L
1,680 SR
Queue Stats
267W - 117L
1,688 Elo+
Party 1
Charybdis
Charybdis
xXMommyX
Charybdis
Level 99
God Stats
42W - 25L
1,703 SR
Queue Stats
595W - 347L
1,665 Elo+
Party 1
Discordia
Discordia
ºEmi
Discordia
Level 83
God Stats
69W - 32L
1,732 SR
Queue Stats
479W - 222L
1,671 Elo+
Party 1
Team Averages
Level 70
1,650 SR
1,642 Elo+

VS

Team Averages
Level 51
1,382 SR
1,407 Elo+
Neith
Neith
AlucardTps1
Neith
Level 87
God Stats
1W - 5L
1,350 SR
Queue Stats
198W - 216L
1,532 Elo+
Solo
Yemoja
Yemoja
KINGS0L0305
Yemoja
Level 49
God Stats
0W - 4L
1,097 SR
Queue Stats
36W - 44L
1,356 Elo+
Party 2
Kukulkan
Kukulkan
LilJuaNin0w0
Kukulkan
Level 69
God Stats
1W - 2L
1,462 SR
Queue Stats
6W - 8L
1,462 Elo+
Solo
King Arthur
King Arthur
MrMeyham14
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2
Hades
Hades
bilomercer1212
Hades
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RuiSenpai
Fenrir
16
4 / 0 / 8
9,472
1,052
9,883
8,118
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
16
0 / 2 / 14
9,536
1,060
8,428
8,231
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
roccodogg
Kuzenbo
16
5 / 0 / 13
10,967
1,219
8,273
13,353
21,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
xXMommyX
Charybdis
16
6 / 0 / 14
10,663
1,185
25,749
13,213
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
ºEmi
Discordia
16
8 / 0 / 10
10,708
1,190
13,858
5,302
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

299

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,783
976
12,425
14,488
6,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
14
1 / 1 / 0
8,537
949
3,792
4,658
2,166
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
LilJuaNin0w0
Kukulkan
15
1 / 5 / 1
9,105
1,012
10,039
14,516
6,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MrMeyham14
King Arthur
14
0 / 9 / 0
8,258
918
1,381
16,577
14,049
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 4 / 2
9,156
1,017
13,506
20,347
10,876
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
6
23
Kills
2
2
Deaths
23
59
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Yemoja
1
1
0
1
L
Kukulkan
LilJuaNin0w0
Kukulkan
1
5
1
0.3
L
King Arthur
MrMeyham14
King Arthur
0
9
0
0
W
Fenrir
RuiSenpai
Fenrir
4
0
8
8
W
Merlin
0
2
14
3.5
L
0
4
2
0.25
W
Kuzenbo
roccodogg
Kuzenbo
5
0
13
11.5
W
Charybdis
xXMommyX
Charybdis
6
0
14
13
W
Discordia
ºEmi
Discordia
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,191
Damage
41,143
48,217
Taken
70,586
41,221
Mitigated
39,877
9,504
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,425
4,904
0
1,444
14,488
6,324
0
5,029
9,198
0
34,866
L
Yemoja
3,792
289
543
130
4,658
2,166
0
2,825
1,797
10,803
0
L
Kukulkan
LilJuaNin0w0
Kukulkan
10,039
484
0
769
14,516
6,462
0
7,689
6,690
36,216
0
L
King Arthur
MrMeyham14
King Arthur
1,381
374
0
70
16,577
14,049
0
5,200
11,238
0
6,078
W
Fenrir
RuiSenpai
Fenrir
9,883
1,821
0
1,771
8,118
6,591
0
3,444
4,674
0
14,603
W
Merlin
8,428
960
0
1,430
8,231
4,032
0
6,020
2,211
26,089
0
L
13,506
1,688
136
5,430
20,347
10,876
0
9,816
10,391
34,216
0
W
Kuzenbo
roccodogg
Kuzenbo
8,273
3,542
0
1,339
13,353
21,515
0
7,539
5,814
13,276
0
W
Charybdis
xXMommyX
Charybdis
25,749
16,005
0
4,714
13,213
6,527
0
7,480
5,733
0
46,421
W
Discordia
ºEmi
Discordia
13,858
508
0
250
5,302
2,556
0
2,854
2,448
32,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,346
Gold Earned
43,839
168
Minions Killed
188
7
Camps Cleared
7
927,873
Distance Traveled
714,000
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,783
976
52
6
2
181,190
4
L
Yemoja
8,537
949
9
1
0
117,166
0
L
Kukulkan
9,105
1,012
71
8
0
160,327
0
L
King Arthur
8,258
918
11
1
1
95,803
1
W
Fenrir
9,472
1,052
17
2
1
203,074
0
W
Merlin
9,536
1,060
38
4
0
165,209
0
L
Hades
9,156
1,017
45
5
4
159,514
1
W
Kuzenbo
10,967
1,219
5
1
1
192,096
1
W
Charybdis
10,663
1,185
57
6
1
176,983
0
W
Discordia
10,708
1,190
51
6
4
190,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role