Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GosHcaN
Artemis
Level 160
God Stats
4W - 5L
1,462 SR
Queue Stats
485W - 562L
1,442 Elo+
Solo
Bellona
Bellona
MooWA
Bellona
Level 160
God Stats
2W - 2L
1,715 SR
Queue Stats
415W - 385L
1,603 Elo+
Party 1
King Arthur
King Arthur
Phreya
King Arthur
Level 123
God Stats
2W - 0L
1,680 SR
Queue Stats
83W - 26L
1,783 Elo+
Party 1
Sylvanus
Sylvanus
Teall
Sylvanus
Level 41
God Stats
5W - 8L
1,500 SR
Queue Stats
388W - 226L
1,575 Elo+
Party 1
Team Averages
Level 122
1,572 SR
1,581 Elo+

VS

Team Averages
Level 141
1,620 SR
1,521 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BatistaJohn
Jormungandr
Level 144
God Stats
4W - 2L
1,796 SR
Queue Stats
347W - 336L
1,577 Elo+
Party 2
Bacchus
Bacchus
iCooree
Bacchus
Level 100
God Stats
1W - 1L
1,801 SR
Queue Stats
232W - 221L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 3 / 2
7,060
1,177
7,580
5,581
4,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
GosHcaN
Artemis
12
2 / 1 / 6
6,593
1,099
6,936
4,818
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
MooWA
Bellona
11
1 / 3 / 7
6,028
1,005
4,630
8,673
11,193
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Phreya
King Arthur
12
2 / 2 / 8
6,767
1,128
5,522
7,904
10,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Teall
Sylvanus
9
1 / 3 / 5
5,878
980
7,039
7,047
6,316
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 2 / 5
6,107
1,018
3,225
5,172
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
 
Chang'e
10
0 / 3 / 7
5,874
979
4,095
9,152
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
 
Xbalanque
8
2 / 2 / 3
5,494
916
3,792
3,408
1,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BatistaJohn
Jormungandr
13
5 / 2 / 6
7,399
1,233
12,454
10,030
7,536
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
iCooree
Bacchus
11
1 / 1 / 5
6,053
1,009
5,042
6,755
8,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
10
Kills
10
12
Deaths
10
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
2
1.67
L
Nox
 
Nox
2
2
5
2.25
L
Chang'e
 
Chang'e
0
3
7
1.17
L
Xbalanque
 
Xbalanque
2
2
3
1.75
L
Jormungandr
BatistaJohn
Jormungandr
5
2
6
4
W
Artemis
GosHcaN
Artemis
2
1
6
5
W
Bellona
MooWA
Bellona
1
3
7
1.5
W
King Arthur
Phreya
King Arthur
2
2
8
3
W
Sylvanus
Teall
Sylvanus
1
3
5
1.17
L
Bacchus
iCooree
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,707
Damage
28,608
34,023
Taken
34,517
33,932
Mitigated
29,467
11,220
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,580
1,047
280
908
5,581
4,038
629
4,479
1,102
14,500
0
L
Nox
 
Nox
3,225
558
815
594
5,172
2,599
0
1,930
3,242
4,815
0
L
Chang'e
 
Chang'e
4,095
728
2,283
3,339
9,152
9,545
0
4,121
5,031
6,803
0
L
Xbalanque
 
Xbalanque
3,792
1,576
124
185
3,408
1,506
0
1,969
1,439
0
7,717
L
Jormungandr
BatistaJohn
Jormungandr
12,454
3,484
331
1,829
10,030
7,536
0
3,697
6,333
26,483
0
W
Artemis
GosHcaN
Artemis
6,936
2,046
39
1,602
4,818
2,369
486
3,634
1,184
0
21,278
W
Bellona
MooWA
Bellona
4,630
1,395
677
1,371
8,673
11,193
307
7,575
1,098
0
6,192
W
King Arthur
Phreya
King Arthur
5,522
873
590
1,163
7,904
10,016
0
3,990
3,914
0
9,602
W
Sylvanus
Teall
Sylvanus
7,039
2,200
3,052
1,538
7,047
6,316
297
5,138
1,909
7,735
0
L
Bacchus
iCooree
Bacchus
5,042
557
1,141
1,837
6,755
8,281
0
2,902
3,853
6,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,326
Gold Earned
30,927
61
Minions Killed
61
0
Camps Cleared
0
559,063
Distance Traveled
542,588
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,060
1,177
19
3
0
113,856
0
L
Nox
6,107
1,018
4
1
0
119,007
0
L
Chang'e
5,874
979
5
1
0
108,573
3
L
Xbalanque
5,494
916
12
2
0
62,502
0
L
Jormungandr
7,399
1,233
29
5
0
115,201
3
W
Artemis
6,593
1,099
31
5
0
119,799
0
W
Bellona
6,028
1,005
4
1
0
114,644
1
W
King Arthur
6,767
1,128
7
1
0
109,978
0
W
Sylvanus
5,878
980
0
0
0
100,786
1
L
Bacchus
6,053
1,009
11
2
0
137,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role