Player Matchup

Bacchus
Bacchus
DimasBorZn
Bacchus
Level 129
God Stats
6W - 4L
1,513 SR
Queue Stats
357W - 328L
1,626 Elo+
Party 1
Hera
Hera
NorRaziel
Hera
Level 61
God Stats
2W - 3L
1,431 SR
Queue Stats
217W - 206L
1,459 Elo+
Solo
King Arthur
King Arthur
OmegaObscure
King Arthur
Level 158
God Stats
5W - 5L
1,473 SR
Queue Stats
403W - 370L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
hxx1i4lr
Cthulhu
Level 105
God Stats
17W - 14L
1,515 SR
Queue Stats
1,112W - 1,283L
1,478 Elo+
Solo
Zeus
Zeus
mederlah
Zeus
Level 160
God Stats
15W - 8L
1,588 SR
Queue Stats
859W - 823L
1,436 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,523 Elo+

VS

Team Averages
Level 72
1,455 SR
1,449 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Alexander995343
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,246 Elo+
Solo
Da Ji
Da Ji
Danakpop
Da Ji
Level 127
God Stats
16W - 16L
1,500 SR
Queue Stats
514W - 529L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
ERIK_MARU
Sun Wukong
Level 149
God Stats
0W - 6L
1,093 SR
Queue Stats
823W - 800L
1,456 Elo+
Solo
Serqet
Serqet
Rturn2BaseS-cker
Serqet
Level 41
God Stats
1W - 1L
1,684 SR
Queue Stats
171W - 128L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DimasBorZn
Bacchus
11
1 / 0 / 12
6,203
1,241
2,675
5,272
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
10
4 / 1 / 7
6,095
1,219
5,230
2,921
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
OmegaObscure
King Arthur
11
3 / 0 / 9
6,070
1,214
3,542
4,574
3,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
hxx1i4lr
Cthulhu
10
0 / 0 / 11
6,021
1,204
2,178
4,623
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
11
5 / 0 / 7
6,422
1,284
3,992
365
150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 0
4,861
972
3,175
4,201
2,809
Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
4,284
857
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Danakpop
Da Ji
9
0 / 5 / 0
4,734
947
3,483
6,501
3,078
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ERIK_MARU
Sun Wukong
10
0 / 4 / 1
4,662
932
2,267
7,295
6,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
4,614
923
1,519
2,810
3,150
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
13
Kills
1
1
Deaths
13
46
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
L
0
0
0
0
L
Da Ji
Danakpop
Da Ji
0
5
0
0
W
Bacchus
DimasBorZn
Bacchus
1
0
12
7
L
Sun Wukong
ERIK_MARU
Sun Wukong
0
4
1
0.13
W
Hera
4
1
7
7.5
W
King Arthur
OmegaObscure
King Arthur
3
0
9
7.5
L
1
1
0
1
W
Cthulhu
hxx1i4lr
Cthulhu
0
0
11
5.5
W
Zeus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,617
Damage
10,444
17,755
Taken
20,807
14,562
Mitigated
15,891
5,656
Healing
2,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,175
0
0
384
4,201
2,809
0
3,212
989
10,232
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
Danakpop
Da Ji
3,483
441
116
388
6,501
3,078
0
4,400
2,101
0
6,675
W
Bacchus
DimasBorZn
Bacchus
2,675
320
903
1,359
5,272
6,065
213
935
4,109
5,658
0
L
Sun Wukong
ERIK_MARU
Sun Wukong
2,267
581
88
741
7,295
6,854
0
5,141
2,154
0
6,345
W
Hera
5,230
1,382
221
193
2,921
1,196
589
239
2,619
7,175
0
W
King Arthur
OmegaObscure
King Arthur
3,542
139
175
874
4,574
3,243
280
590
3,864
0
8,152
L
1,519
359
0
465
2,810
3,150
0
1,322
1,488
0
1,608
W
Cthulhu
hxx1i4lr
Cthulhu
2,178
103
455
1,476
4,623
3,908
240
1,411
3,212
7,375
0
W
Zeus
3,992
328
0
0
365
150
506
0
365
10,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
23,155
54
Minions Killed
24
0
Camps Cleared
0
567,165
Distance Traveled
330,345
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,861
972
12
2
0
91,221
0
L
He Bo
4,284
857
0
0
0
2,299
0
L
Da Ji
4,734
947
5
1
0
77,220
1
W
Bacchus
6,203
1,241
7
1
0
105,029
3
L
Sun Wukong
4,662
932
6
1
0
100,321
0
W
Hera
6,095
1,219
13
3
0
115,527
1
W
King Arthur
6,070
1,214
12
2
0
119,517
0
L
Serqet
4,614
923
1
0
0
59,284
0
W
Cthulhu
6,021
1,204
11
2
0
113,189
1
W
Zeus
6,422
1,284
11
2
0
113,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role