Player Matchup

Morgan Le Fay
Morgan Le Fay
Borgdor
Morgan Le Fay
Level 21
God Stats
3W - 1L
1,830 SR
Queue Stats
34W - 20L
1,628 Elo+
Party 2
Mercury
Mercury
ChickenJoe3753
Mercury
Level 68
God Stats
1W - 0L
1,686 SR
Queue Stats
3W - 1L
1,470 Elo+
Party 1
Bellona
Bellona
LastGen PaNzEr
Bellona
Level 157
God Stats
6W - 4L
1,205 SR
Queue Stats
60W - 35L
1,625 Elo+
Party 1
Medusa
Medusa
PineappleCrush
Medusa
Level 28
God Stats
4W - 2L
1,660 SR
Queue Stats
39W - 22L
1,634 Elo+
Party 2
Zeus
Zeus
TheLàw
Zeus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 20L
1,634 Elo+
Party 2
Team Averages
Level 60
1,576 SR
1,598 Elo+

VS

Team Averages
Level 107
1,461 SR
1,473 Elo+
Jing Wei
Jing Wei
AdolfOnUrMom
Jing Wei
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 138L
1,382 Elo+
Party 3
Vamana
Vamana
C0baltCrusader
Vamana
Level 83
God Stats
0W - 1L
1,394 SR
Queue Stats
36W - 41L
1,512 Elo+
Solo
Ares
Ares
H8 TTV KIDS
Ares
Level 114
God Stats
1W - 4L
1,359 SR
Queue Stats
141W - 202L
1,390 Elo+
Party 3
Ra
Ra
NorCal_Cronik
Ra
Level 139
God Stats
0W - 1L
1,669 SR
Queue Stats
2W - 4L
1,709 Elo+
Solo
Nemesis
Nemesis
doom to destiny
Nemesis
Level 120
God Stats
3W - 10L
1,386 SR
Queue Stats
83W - 119L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Borgdor
Morgan Le Fay
17
1 / 0 / 12
9,865
759
14,601
9,692
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 6
9,713
747
10,257
15,073
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 1 / 10
10,506
808
15,541
15,800
17,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 0 / 7
10,273
790
17,331
8,211
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
TheLàw
Zeus
18
5 / 0 / 12
10,669
821
26,286
9,262
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdolfOnUrMom
Jing Wei
15
0 / 4 / 2
8,788
676
3,999
12,193
6,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 5 / 4
9,121
702
11,993
26,723
29,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 1
9,668
744
10,178
23,064
30,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 7 / 1
8,416
647
5,619
15,304
7,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 1
8,730
672
8,631
19,710
17,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
20
Kills
5
5
Deaths
20
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AdolfOnUrMom
Jing Wei
0
4
2
0.25
W
Morgan Le Fay
Borgdor
Morgan Le Fay
1
0
12
7
L
0
5
4
0.4
W
4
4
6
1.75
L
3
3
1
1.17
W
4
1
10
9
L
0
7
1
0.07
W
6
0
7
9.5
W
Zeus
TheLàw
Zeus
5
0
12
11
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,016
Damage
40,420
58,038
Taken
96,994
37,784
Mitigated
90,988
13,056
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AdolfOnUrMom
Jing Wei
3,999
2,241
117
1,263
12,193
6,617
0
5,118
7,075
0
31,913
W
Morgan Le Fay
Borgdor
Morgan Le Fay
14,601
1,470
560
1,426
9,692
4,811
840
4,874
4,818
49,324
0
L
11,993
4,902
1,491
6,248
26,723
29,195
0
9,714
17,009
0
27,025
W
10,257
7,180
526
1,522
15,073
7,380
2,260
3,968
11,105
0
22,993
L
10,178
830
0
1,499
23,064
30,392
0
8,850
14,214
21,107
0
W
15,541
5,739
0
4,996
15,800
17,559
330
3,084
12,716
0
50,198
L
5,619
580
1,338
2,139
15,304
7,615
0
9,307
5,997
27,283
0
W
17,331
9,224
0
3,431
8,211
3,756
2,046
1,398
5,613
0
34,327
W
Zeus
TheLàw
Zeus
26,286
4,596
0
595
9,262
4,278
1,489
2,473
6,789
59,737
0
L
8,631
2,674
0
3,231
19,710
17,169
0
7,898
11,812
0
21,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,026
Gold Earned
44,723
287
Minions Killed
192
0
Camps Cleared
0
1,492,248
Distance Traveled
1,308,412
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,788
676
56
4
0
234,747
0
W
Morgan Le Fay
9,865
759
76
6
0
318,288
1
L
Vamana
9,121
702
32
2
0
261,077
0
W
Mercury
9,713
747
26
2
0
322,662
1
L
Ares
9,668
744
12
1
0
268,089
0
W
Bellona
10,506
808
58
4
0
296,907
2
L
Ra
8,416
647
62
5
0
248,097
4
W
Medusa
10,273
790
42
3
0
274,233
1
W
Zeus
10,669
821
85
7
0
280,158
2
L
Nemesis
8,730
672
30
2
0
296,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role