Player Matchup

Guan Yu
Guan Yu
Artorias Abysss
Guan Yu
Level 160
God Stats
5W - 5L
1,638 SR
Queue Stats
356W - 284L
1,720 Elo+
Party 1
Chaac
Chaac
JAWESOME_03
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,852 Elo+
Party 1
Mulan
Mulan
batmanbeyond29
Mulan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 306L
1,728 Elo+
Party 1
Team Averages
Level 108
1,546 SR
1,767 Elo+

VS

Team Averages
Level 117
1,546 SR
1,195 Elo+
Lancelot
Lancelot
XxUnSungAngelxX
Lancelot
Level 125
God Stats
1W - 4L
1,395 SR
Queue Stats
242W - 314L
1,407 Elo+
Solo
Tiamat
Tiamat
cjg432
Tiamat
Level 104
God Stats
1W - 0L
1,743 SR
Queue Stats
1W - 11L
1,071 Elo+
Party 2
Gilgamesh
Gilgamesh
outfield243
Gilgamesh
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,918
892
9,821
14,159
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
5 / 1 / 3
8,165
817
11,401
15,199
16,262
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 0 / 7
7,458
746
11,773
9,303
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
0 / 4 / 0
6,264
626
7,527
13,352
5,796
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
cjg432
Tiamat
10
0 / 3 / 0
6,575
658
2,797
9,139
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
outfield243
Gilgamesh
12
1 / 2 / 0
7,764
776
9,967
17,047
11,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
9
Kills
1
1
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
4
0
5
6.5
L
5
1
3
6.5
W
Lancelot
0
4
0
0
L
0
0
7
3.5
W
Tiamat
cjg432
Tiamat
0
3
0
0
W
Gilgamesh
outfield243
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
20,291
38,661
Taken
39,538
37,578
Mitigated
21,636
17,211
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,821
1,583
2,588
8,641
14,159
12,914
363
912
13,247
38
29,192
L
11,401
2,947
0
3,482
15,199
16,262
471
1,143
14,056
38
34,484
W
Lancelot
7,527
2,031
459
438
13,352
5,796
0
131
13,007
0
19,173
L
11,773
2,333
0
2,500
9,303
8,402
692
805
8,498
441
26,138
W
Tiamat
cjg432
Tiamat
2,797
549
0
734
9,139
4,332
0
132
8,946
22,216
0
W
Gilgamesh
outfield243
Gilgamesh
9,967
2,611
1,671
4,534
17,047
11,508
0
372
16,089
0
24,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
20,603
122
Minions Killed
100
0
Camps Cleared
0
595,363
Distance Traveled
572,842
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,918
892
47
5
0
211,702
0
L
Chaac
8,165
817
42
4
0
205,455
0
W
Lancelot
6,264
626
33
3
0
189,435
0
L
Mulan
7,458
746
33
3
0
178,206
0
W
Tiamat
6,575
658
44
4
0
183,522
1
W
Gilgamesh
7,764
776
23
2
0
199,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role