Player Matchup

Fafnir
Fafnir
JrPeef
Fafnir
Level 119
God Stats
1W - 2L
1,559 SR
Queue Stats
33W - 20L
1,690 Elo+
Party 3
Chaac
Chaac
Keizoku
Chaac
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,672 Elo+
Party 3
Anhur
Anhur
SnekkyBoi
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 79L
1,649 Elo+
Party 3
Thor
Thor
Trungledoor
Thor
Level 56
God Stats
0W - 1L
1,539 SR
Queue Stats
27W - 17L
1,693 Elo+
Solo
Vulcan
Vulcan
bigstank69
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 70L
1,642 Elo+
Party 3
Team Averages
Level 96
1,520 SR
1,669 Elo+

VS

Team Averages
Level 146
1,689 SR
1,570 Elo+
Shiva
Shiva
Dead Shot Fred
Shiva
Level 147
God Stats
4W - 2L
1,701 SR
Queue Stats
109W - 88L
1,565 Elo+
Party 1
Bacchus
Bacchus
Jadakiss LOX 2
Bacchus
Level 129
God Stats
39W - 34L
1,585 SR
Queue Stats
268W - 268L
1,555 Elo+
Party 2
Yu Huang
Yu Huang
TheWolvesVoid
Yu Huang
Level 160
God Stats
9W - 12L
1,619 SR
Queue Stats
267W - 211L
1,574 Elo+
Party 1
Ao Kuang
Ao Kuang
cowboys110
Ao Kuang
Level 144
God Stats
13W - 4L
1,756 SR
Queue Stats
292W - 280L
1,524 Elo+
Party 2
Bakasura
Bakasura
nMANAo
Bakasura
Level 148
God Stats
3W - 4L
1,785 SR
Queue Stats
669W - 560L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JrPeef
Fafnir
15
1 / 1 / 9
9,599
738
9,328
13,013
19,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Keizoku
Chaac
15
3 / 6 / 8
9,043
696
8,791
16,438
15,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
SnekkyBoi
Anhur
15
0 / 4 / 6
8,698
669
10,843
20,779
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 5 / 5
10,844
834
18,825
16,010
8,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
bigstank69
Vulcan
16
4 / 9 / 6
9,420
725
19,943
14,644
6,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 12
10,624
817
18,240
23,582
19,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 4 / 10
10,508
808
9,731
18,430
21,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
TheWolvesVoid
Yu Huang
20
13 / 3 / 8
12,465
959
26,552
16,072
8,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
cowboys110
Ao Kuang
16
4 / 7 / 6
10,154
781
7,168
18,641
9,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
nMANAo
Bakasura
18
2 / 0 / 4
10,012
770
7,706
10,503
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
65
21
Kills
25
25
Deaths
21
34
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
7
12
1.43
W
2
4
10
1.75
L
Fafnir
JrPeef
Fafnir
1
1
9
5.5
L
Chaac
Keizoku
Chaac
3
6
8
1.17
L
Anhur
SnekkyBoi
Anhur
0
4
6
0.75
W
Yu Huang
TheWolvesVoid
Yu Huang
13
3
8
5.67
L
13
5
5
3.1
L
Vulcan
bigstank69
Vulcan
4
9
6
0.78
W
Ao Kuang
cowboys110
Ao Kuang
4
7
6
1
W
Bakasura
nMANAo
Bakasura
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,730
Damage
69,397
80,884
Taken
87,228
57,253
Mitigated
65,445
15,418
Healing
26,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,240
1,923
1,761
6,856
23,582
19,874
0
7,672
15,910
307
30,347
W
9,731
762
774
1,887
18,430
21,070
282
5,360
13,070
18,820
0
L
Fafnir
JrPeef
Fafnir
9,328
3,541
253
4,304
13,013
19,354
8
6,187
6,142
20,803
0
L
Chaac
Keizoku
Chaac
8,791
2,394
0
2,709
16,438
15,125
0
8,990
6,854
0
22,503
L
Anhur
SnekkyBoi
Anhur
10,843
7,193
0
6,124
20,779
7,827
414
8,888
10,501
0
37,925
W
Yu Huang
TheWolvesVoid
Yu Huang
26,552
2,927
673
4,338
16,072
8,379
258
7,718
8,354
74,525
0
L
18,825
4,850
0
470
16,010
8,299
0
8,800
6,777
0
38,265
L
Vulcan
bigstank69
Vulcan
19,943
5,722
0
1,558
14,644
6,648
0
10,067
3,994
38,910
0
W
Ao Kuang
cowboys110
Ao Kuang
7,168
2,153
507
6,364
18,641
9,613
1,926
5,276
13,365
37,304
3,699
W
Bakasura
nMANAo
Bakasura
7,706
4,934
0
3,314
10,503
6,509
2,774
3,245
7,258
0
19,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,604
Gold Earned
53,763
211
Minions Killed
287
0
Camps Cleared
0
1,165,947
Distance Traveled
1,346,586
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,624
817
19
1
0
257,451
0
W
Bacchus
10,508
808
28
2
0
272,820
0
L
Fafnir
9,599
738
19
1
0
226,632
0
L
Chaac
9,043
696
42
3
0
233,908
0
L
Anhur
8,698
669
60
5
0
232,005
1
W
Yu Huang
12,465
959
126
10
0
265,988
1
L
Thor
10,844
834
47
4
0
234,601
3
L
Vulcan
9,420
725
43
3
0
238,801
3
W
Ao Kuang
10,154
781
49
4
0
232,634
2
W
Bakasura
10,012
770
65
5
0
317,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role