Player Matchup

Gilgamesh
Gilgamesh
Buddha_santos8
Gilgamesh
Level 108
God Stats
5W - 1L
1,561 SR
Queue Stats
63W - 60L
1,479 Elo+
Party 1
Xbalanque
Xbalanque
LogansReign
Xbalanque
Level 147
God Stats
16W - 11L
1,635 SR
Queue Stats
635W - 636L
1,502 Elo+
Solo
Charybdis
Charybdis
LoneWolfMacTire
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,446 Elo+
Party 1
Ymir
Ymir
xBionicAngelx
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 92L
1,440 Elo+
Party 1
Janus
Janus
zuez7986
Janus
Level 160
God Stats
1W - 2L
1,407 SR
Queue Stats
208W - 216L
1,454 Elo+
Party 1
Team Averages
Level 109
1,521 SR
1,464 Elo+

VS

Team Averages
Level 101
1,361 SR
1,472 Elo+
Hercules
Hercules
Satans Shark
Hercules
Level 129
God Stats
10W - 13L
1,621 SR
Queue Stats
450W - 375L
1,574 Elo+
Party 3
Fenrir
Fenrir
TheBaconHawk
Fenrir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 119L
1,571 Elo+
Party 3
Ullr
Ullr
apayne4444
Ullr
Level 39
God Stats
1W - 0L
1,039 SR
Queue Stats
46W - 50L
1,391 Elo+
Party 2
Agni
Agni
callmeCsection
Agni
Level 142
God Stats
6W - 9L
1,366 SR
Queue Stats
532W - 558L
1,504 Elo+
Solo
Hades
Hades
phoenixwrath666
Hades
Level 107
God Stats
1W - 1L
1,277 SR
Queue Stats
39W - 53L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buddha_santos8
Gilgamesh
20
5 / 5 / 18
13,007
650
19,569
22,592
28,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
LogansReign
Xbalanque
20
4 / 9 / 17
12,627
631
27,546
27,119
15,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
LoneWolfMacTire
Charybdis
20
5 / 8 / 14
12,628
631
14,168
19,391
11,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 5 / 13
11,941
597
8,232
30,331
39,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
zuez7986
Janus
20
12 / 5 / 11
14,005
700
27,281
20,483
11,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Satans Shark
Hercules
20
8 / 4 / 17
14,757
738
24,360
38,994
51,827
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
19
4 / 9 / 15
12,140
607
10,319
21,738
19,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 5 / 18
14,128
706
20,937
21,658
12,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 4 / 20
15,062
753
30,585
12,276
6,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 7 / 14
13,234
662
15,474
22,644
17,532
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
115
27
Kills
31
32
Deaths
29
73
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Buddha_santos8
Gilgamesh
5
5
18
2.8
L
Xbalanque
LogansReign
Xbalanque
4
9
17
1.39
L
Charybdis
LoneWolfMacTire
Charybdis
5
8
14
1.5
W
Hercules
Satans Shark
Hercules
8
4
17
4.13
W
Fenrir
4
9
15
1.28
W
8
5
18
3.4
W
6
4
20
4
W
5
7
14
1.71
L
1
5
13
1.5
L
Janus
zuez7986
Janus
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,796
Damage
101,675
119,916
Taken
117,310
106,065
Mitigated
107,428
31,864
Healing
42,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Buddha_santos8
Gilgamesh
19,569
4,072
1,959
3,940
22,592
28,815
384
9,372
13,062
0
25,578
L
Xbalanque
LogansReign
Xbalanque
27,546
11,854
3,667
8,246
27,119
15,382
1,913
8,716
18,262
0
52,062
L
Charybdis
LoneWolfMacTire
Charybdis
14,168
6,376
96
2,585
19,391
11,177
1,772
7,088
12,159
0
29,619
W
Hercules
Satans Shark
Hercules
24,360
5,489
5,323
18,030
38,994
51,827
639
9,168
29,167
843
39,705
W
Fenrir
10,319
2,611
365
2,043
21,738
19,641
574
7,651
13,696
0
13,469
W
20,937
11,062
1,260
4,076
21,658
12,345
3,885
7,448
14,004
0
42,058
W
30,585
990
3,931
2,396
12,276
6,083
2,219
3,599
8,677
70,561
0
W
15,474
976
521
4,668
22,644
17,532
1,524
7,647
14,832
29,189
0
L
8,232
393
1,786
2,873
30,331
39,008
301
14,384
15,626
25,698
0
L
Janus
zuez7986
Janus
27,281
674
1,319
5,393
20,483
11,683
1,726
7,216
13,115
50,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,208
Gold Earned
69,321
196
Minions Killed
187
0
Camps Cleared
0
1,508,348
Distance Traveled
1,668,126
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,007
650
14
1
0
318,278
2
L
Xbalanque
12,627
631
52
3
0
270,110
0
L
Charybdis
12,628
631
40
2
0
271,848
0
W
Hercules
14,757
738
27
1
0
363,565
3
W
Fenrir
12,140
607
9
0
0
297,849
0
W
Ullr
14,128
706
34
2
0
299,478
0
W
Agni
15,062
753
85
4
0
367,160
1
W
Hades
13,234
662
32
2
0
340,074
0
L
Ymir
11,941
597
36
2
0
322,439
0
L
Janus
14,005
700
54
3
0
325,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role