Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BatistaJohn
Skadi
Level 144
God Stats
6W - 2L
1,750 SR
Queue Stats
347W - 336L
1,568 Elo+
Party 1
Charybdis
Charybdis
Lunchik
Charybdis
Level 107
God Stats
2W - 0L
1,709 SR
Queue Stats
130W - 160L
1,399 Elo+
Solo
Artemis
Artemis
RaduZMA
Artemis
Level 126
God Stats
6W - 3L
1,651 SR
Queue Stats
355W - 364L
1,508 Elo+
Solo
Apollo
Apollo
МистерФокс
Apollo
Level 158
God Stats
14W - 10L
1,466 SR
Queue Stats
905W - 909L
1,463 Elo+
Solo
Team Averages
Level 139
1,615 SR
1,488 Elo+

VS

Team Averages
Level 138
1,512 SR
1,511 Elo+
Ah Puch
Ah Puch
Luxorith
Ah Puch
Level 149
God Stats
16W - 9L
1,652 SR
Queue Stats
950W - 964L
1,478 Elo+
Party 2
Maui
Maui
Manneo
Maui
Level 138
God Stats
0W - 2L
1,315 SR
Queue Stats
482W - 507L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Saufsoldat
Ah Muzen Cab
Level 142
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 140L
1,531 Elo+
Solo
Da Ji
Da Ji
beothen
Da Ji
Level 159
God Stats
19W - 18L
1,553 SR
Queue Stats
1,565W - 1,569L
1,506 Elo+
Party 2
Atlas
Atlas
ydemann
Atlas
Level 100
God Stats
24W - 14L
1,541 SR
Queue Stats
725W - 707L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
4 / 3 / 12
12,116
808
16,055
17,865
21,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 3 / 10
13,047
870
25,022
16,654
13,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Lunchik
Charybdis
18
3 / 4 / 12
10,672
711
8,091
15,364
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
RaduZMA
Artemis
15
0 / 7 / 16
9,687
646
13,048
15,682
8,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 4 / 10
10,699
713
11,157
14,859
7,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Luxorith
Ah Puch
17
6 / 4 / 9
10,388
693
17,670
14,349
7,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
Manneo
Maui
14
1 / 4 / 12
8,541
569
3,634
17,164
21,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Saufsoldat
Ah Muzen Cab
19
4 / 3 / 11
10,822
721
20,880
16,164
9,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
beothen
Da Ji
16
5 / 7 / 7
10,067
671
9,838
18,146
12,260
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ydemann
Atlas
19
5 / 2 / 14
11,183
746
18,479
16,411
24,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
74
20
Kills
21
21
Deaths
20
60
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
12
3.33
W
10
3
10
5
W
Charybdis
Lunchik
Charybdis
3
4
12
2.25
L
Ah Puch
Luxorith
Ah Puch
6
4
9
2.63
L
Maui
Manneo
Maui
1
4
12
1.75
W
Artemis
RaduZMA
Artemis
0
7
16
1.14
L
Ah Muzen Cab
Saufsoldat
Ah Muzen Cab
4
3
11
3.17
L
Da Ji
beothen
Da Ji
5
7
7
1.21
L
Atlas
ydemann
Atlas
5
2
14
6
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,373
Damage
70,501
80,424
Taken
82,234
59,634
Mitigated
75,157
22,247
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,055
0
726
2,796
17,865
21,983
300
9,024
8,841
17,493
0
W
25,022
7,829
2,134
4,400
16,654
13,248
1,892
7,975
8,679
0
51,737
W
Charybdis
Lunchik
Charybdis
8,091
3,195
1,278
4,847
15,364
8,327
1,680
8,844
6,520
0
26,613
L
Ah Puch
Luxorith
Ah Puch
17,670
1,084
1,940
3,104
14,349
7,140
240
3,269
11,080
25,976
0
L
Maui
Manneo
Maui
3,634
835
3,118
3,410
17,164
21,968
0
2,882
14,282
5,039
0
W
Artemis
RaduZMA
Artemis
13,048
4,956
1,989
1,724
15,682
8,410
2,506
7,971
7,711
0
23,808
L
Ah Muzen Cab
Saufsoldat
Ah Muzen Cab
20,880
4,337
1,189
4,152
16,164
9,465
0
2,972
13,192
0
49,677
L
Da Ji
beothen
Da Ji
9,838
2,377
553
16
18,146
12,260
0
2,324
15,822
0
15,440
L
Atlas
ydemann
Atlas
18,479
4,933
552
1,199
16,411
24,324
0
4,608
11,803
44,515
0
W
11,157
4,648
535
1,818
14,859
7,666
2,073
5,969
8,890
0
35,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,221
Gold Earned
51,001
202
Minions Killed
160
0
Camps Cleared
0
1,356,349
Distance Traveled
1,305,758
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,116
808
2
0
0
307,001
5
W
Skadi
13,047
870
58
4
0
263,197
5
W
Charybdis
10,672
711
56
4
0
281,383
3
L
Ah Puch
10,388
693
24
2
0
262,183
1
L
Maui
8,541
569
3
0
0
238,963
4
W
Artemis
9,687
646
28
2
0
234,882
0
L
Ah Muzen Cab
10,822
721
76
5
0
298,166
0
L
Da Ji
10,067
671
14
1
0
229,156
0
L
Atlas
11,183
746
43
3
0
277,290
3
W
Apollo
10,699
713
58
4
0
269,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role