Player Matchup

Pele
Pele
CobraXvEnOm
Pele
Level 75
God Stats
26W - 25L
1,568 SR
Queue Stats
283W - 303L
1,490 Elo+
Party 2
Hun Batz
Hun Batz
ItsNaj
Hun Batz
Level 103
God Stats
19W - 10L
1,702 SR
Queue Stats
228W - 189L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
JelloHD
Baron Samedi
Level 88
God Stats
21W - 13L
1,621 SR
Queue Stats
352W - 382L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
KogaTsuki
Kuzenbo
Level 89
God Stats
0W - 1L
1,704 SR
Queue Stats
108W - 98L
1,474 Elo+
Party 1
Artemis
Artemis
RobbedOni
Artemis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Solo
Team Averages
Level 82
1,619 SR
1,480 Elo+

VS

Team Averages
Level 121
1,483 SR
1,484 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jeszilla
Ah Muzen Cab
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
848W - 835L
1,497 Elo+
Party 3
Sol
Sol
PowderyPolecat
Sol
Level 111
God Stats
14W - 9L
1,508 SR
Queue Stats
57W - 65L
1,451 Elo+
Solo
Khepri
Khepri
ThronedAbyss2
Khepri
Level 128
God Stats
11W - 7L
1,609 SR
Queue Stats
499W - 475L
1,520 Elo+
Party 3
Cu Chulainn
Cu Chulainn
coltonrc
Cu Chulainn
Level 91
God Stats
1W - 5L
1,296 SR
Queue Stats
173W - 167L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 1
9,300
581
9,914
13,773
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
ItsNaj
Hun Batz
6
0 / 3 / 1
5,750
359
1,959
5,785
1,783
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
JelloHD
Baron Samedi
14
2 / 5 / 4
8,604
538
9,599
15,459
7,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
KogaTsuki
Kuzenbo
8
1 / 3 / 1
6,569
411
4,232
15,665
10,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
RobbedOni
Artemis
10
0 / 4 / 3
6,229
389
9,032
13,229
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 3 / 5
9,098
569
8,052
14,415
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Jeszilla
Ah Muzen Cab
14
3 / 2 / 6
8,469
529
17,222
12,158
4,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 2 / 4
9,715
607
12,296
10,008
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 3
8,673
542
4,914
14,827
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
coltonrc
Cu Chulainn
15
2 / 1 / 3
9,292
581
5,333
9,081
5,583
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
17
17
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
3
5
2.17
L
6
2
1
3.25
L
Hun Batz
ItsNaj
Hun Batz
0
3
1
0.17
L
Baron Samedi
JelloHD
Baron Samedi
2
5
4
0.8
W
Ah Muzen Cab
Jeszilla
Ah Muzen Cab
3
2
6
3
L
Kuzenbo
KogaTsuki
Kuzenbo
1
3
1
0.5
W
5
2
4
3.5
L
Artemis
RobbedOni
Artemis
0
4
3
0.38
W
3
2
3
2.25
W
Cu Chulainn
coltonrc
Cu Chulainn
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,736
Damage
47,817
63,911
Taken
60,489
29,179
Mitigated
30,142
20,978
Healing
20,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,052
2,237
0
5,174
14,415
5,883
450
3,544
10,871
0
57,877
L
9,914
2,737
0
2,969
13,773
5,127
0
3,387
10,386
0
78,971
L
Hun Batz
ItsNaj
Hun Batz
1,959
520
0
1,644
5,785
1,783
0
46
5,739
0
16,612
L
Baron Samedi
JelloHD
Baron Samedi
9,599
768
335
6,099
15,459
7,731
0
7,012
8,447
62,006
0
W
Ah Muzen Cab
Jeszilla
Ah Muzen Cab
17,222
6,409
0
2,308
12,158
4,919
3,304
1,969
10,189
0
75,423
L
Kuzenbo
KogaTsuki
Kuzenbo
4,232
2,347
1,523
3,818
15,665
10,733
0
3,148
12,517
14,119
0
W
12,296
3,177
0
5,551
10,008
4,280
4,180
3,322
6,686
71,128
7,462
L
Artemis
RobbedOni
Artemis
9,032
4,139
0
4,590
13,229
3,805
0
2,178
11,051
0
37,130
W
4,914
617
304
5,328
14,827
9,477
885
3,938
10,069
25,026
4,041
W
Cu Chulainn
coltonrc
Cu Chulainn
5,333
1,353
0
2,141
9,081
5,583
1,335
1,058
8,023
0
60,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
45,247
366
Minions Killed
464
0
Camps Cleared
0
1,260,219
Distance Traveled
1,492,883
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,098
569
82
5
0
301,501
2
L
Pele
9,300
581
133
8
0
360,590
1
L
Hun Batz
5,750
359
30
2
0
113,172
0
L
Baron Samedi
8,604
538
126
8
0
274,107
3
W
Ah Muzen Cab
8,469
529
90
6
0
279,915
2
L
Kuzenbo
6,569
411
14
1
0
228,270
0
W
Sol
9,715
607
113
7
0
297,245
2
L
Artemis
6,229
389
63
4
0
284,080
2
W
Khepri
8,673
542
64
4
0
280,410
0
W
Cu Chulainn
9,292
581
115
7
0
333,812
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role