Player Matchup

Achilles
Achilles
Knightmareof93
Achilles
Level 95
God Stats
3W - 5L
1,357 SR
Queue Stats
65W - 57L
1,485 Elo+
Party 3
Gilgamesh
Gilgamesh
PinkBlossom9595
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 3
Janus
Janus
Seegmeister
Janus
Level 128
God Stats
0W - 2L
1,492 SR
Queue Stats
100W - 79L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
SirCnlAngus
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,148 Elo+
Party 3
Nox
Nox
VexApexx
Nox
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,463 Elo+
Party 3
Team Averages
Level 70
1,470 SR
1,365 Elo+

VS

Team Averages
Level 89
1,416 SR
1,419 Elo+
Bastet
Bastet
ComfyGenji
Bastet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,367 Elo+
Party 1
Ullr
Ullr
DatBoiRysn
Ullr
Level 105
God Stats
1W - 0L
1,486 SR
Queue Stats
7W - 8L
1,367 Elo+
Party 1
Khepri
Khepri
LashingDOM128
Khepri
Level 98
God Stats
1W - 1L
1,279 SR
Queue Stats
85W - 75L
1,475 Elo+
Party 2
Tiamat
Tiamat
thuglife1231
Tiamat
Level 89
God Stats
2W - 1L
1,315 SR
Queue Stats
117W - 117L
1,490 Elo+
Party 2
Amaterasu
Amaterasu
ztub64
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
5 / 5 / 10
11,305
754
17,060
22,367
26,852
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
PinkBlossom9595
Gilgamesh
14
0 / 9 / 7
9,126
608
6,617
18,395
10,231
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 5 / 6
12,055
804
23,534
12,848
5,276
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SirCnlAngus
Danzaburou
18
4 / 5 / 10
10,937
729
18,744
16,361
9,148
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 5 / 13
10,751
717
9,580
11,577
4,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ComfyGenji
Bastet
20
9 / 4 / 12
12,565
838
21,399
22,944
14,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 10
12,252
817
16,311
17,109
10,982
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 5 / 9
10,209
681
6,083
20,454
22,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
20
8 / 4 / 14
12,783
852
21,870
16,295
15,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ztub64
Amaterasu
17
2 / 3 / 11
11,126
742
5,680
21,040
15,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
84
19
Kills
28
29
Deaths
19
46
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bastet
ComfyGenji
Bastet
9
4
12
3.75
W
7
3
10
4
L
Achilles
5
5
10
2
W
2
5
9
1.3
L
Gilgamesh
PinkBlossom9595
Gilgamesh
0
9
7
0.39
L
8
5
6
2.2
L
Danzaburou
SirCnlAngus
Danzaburou
4
5
10
1.8
L
2
5
13
1.7
W
Tiamat
8
4
14
3.75
W
Amaterasu
ztub64
Amaterasu
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,535
Damage
71,343
81,548
Taken
97,842
56,269
Mitigated
78,313
16,380
Healing
34,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ComfyGenji
Bastet
21,399
3,137
1,816
6,587
22,944
14,080
1,287
7,038
15,906
0
32,396
W
16,311
7,954
941
2,903
17,109
10,982
2,888
4,999
12,110
0
36,037
L
Achilles
17,060
1,998
749
3,668
22,367
26,852
213
5,902
16,465
0
23,677
W
6,083
436
718
1,095
20,454
22,437
544
6,513
13,941
19,137
0
L
Gilgamesh
PinkBlossom9595
Gilgamesh
6,617
1,229
524
118
18,395
10,231
171
6,691
11,704
0
11,992
L
23,534
273
2,364
2,118
12,848
5,276
935
4,329
8,519
51,321
0
L
Danzaburou
SirCnlAngus
Danzaburou
18,744
6,634
1,202
3,639
16,361
9,148
2,516
6,517
9,844
0
35,917
L
9,580
1,408
665
1,333
11,577
4,762
716
4,514
7,063
16,698
0
W
Tiamat
21,870
1,381
3,598
4,894
16,295
15,208
2,016
5,925
10,370
41,247
0
W
Amaterasu
ztub64
Amaterasu
5,680
1,782
3,024
8,983
21,040
15,606
1,895
8,639
12,401
0
11,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,174
Gold Earned
58,935
163
Minions Killed
168
0
Camps Cleared
0
1,230,744
Distance Traveled
1,463,567
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,565
838
28
2
0
329,290
0
W
Ullr
12,252
817
62
4
0
268,706
0
L
Achilles
11,305
754
13
1
0
286,627
1
W
Khepri
10,209
681
20
1
0
269,195
0
L
Gilgamesh
9,126
608
12
1
0
230,922
0
L
Janus
12,055
804
83
6
0
262,826
1
L
Danzaburou
10,937
729
36
2
0
234,831
0
L
Nox
10,751
717
19
1
0
215,538
0
W
Tiamat
12,783
852
38
3
0
281,027
0
W
Amaterasu
11,126
742
20
1
0
315,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role