Player Matchup

Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Laina06
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 72L
1,451 Elo+
Party 1
Poseidon
Poseidon
MaceWizgo
Poseidon
Level 146
God Stats
7W - 6L
1,512 SR
Queue Stats
183W - 225L
1,407 Elo+
Party 1
Charybdis
Charybdis
SERIYUU
Charybdis
Level 124
God Stats
4W - 2L
1,794 SR
Queue Stats
362W - 301L
1,549 Elo+
Party 2
Sobek
Sobek
TheTrueTravisty
Sobek
Level 28
God Stats
5W - 1L
1,966 SR
Queue Stats
91W - 38L
1,700 Elo+
Party 2
Team Averages
Level 94
1,655 SR
1,521 Elo+

VS

Team Averages
Level 98
1,504 SR
1,410 Elo+
Aphrodite
Aphrodite
ConcededMage502
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GuapoKu5hman
Ao Kuang
Level 137
God Stats
1W - 2L
1,526 SR
Queue Stats
94W - 121L
1,394 Elo+
Party 3
Hercules
Hercules
JollyFoal959120
Hercules
Level 114
God Stats
2W - 2L
1,506 SR
Queue Stats
71W - 83L
1,376 Elo+
Party 3
Zhong Kui
Zhong Kui
SMOKINdezPAK
Zhong Kui
Level 69
God Stats
1W - 2L
1,511 SR
Queue Stats
32W - 42L
1,391 Elo+
Party 3
Bacchus
Bacchus
a66a6sIn
Bacchus
Level 155
God Stats
7W - 10L
1,478 SR
Queue Stats
383W - 426L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
6 / 2 / 13
12,645
703
23,648
19,601
21,085
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Laina06
Fenrir
17
3 / 7 / 9
10,996
611
10,044
20,489
12,635
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MaceWizgo
Poseidon
20
5 / 2 / 14
12,786
710
27,539
16,909
11,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SERIYUU
Charybdis
20
6 / 2 / 14
12,964
720
38,791
23,419
15,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 4 / 12
10,708
595
9,925
28,119
39,783
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ConcededMage502
Aphrodite
18
0 / 4 / 12
10,244
569
8,473
28,109
27,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
GuapoKu5hman
Ao Kuang
19
9 / 5 / 7
12,559
698
21,725
25,574
16,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
19
5 / 3 / 9
11,038
613
26,130
35,951
42,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
SMOKINdezPAK
Zhong Kui
18
2 / 5 / 7
10,184
566
18,953
19,936
15,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
a66a6sIn
Bacchus
16
0 / 4 / 11
9,635
535
14,814
21,170
25,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
62
21
Kills
16
17
Deaths
21
62
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
13
6.25
L
Aphrodite
ConcededMage502
Aphrodite
0
4
12
1.5
L
Ao Kuang
GuapoKu5hman
Ao Kuang
9
5
7
2.5
L
Hercules
5
3
9
3.17
W
Fenrir
Laina06
Fenrir
3
7
9
1.07
W
Poseidon
MaceWizgo
Poseidon
5
2
14
6
W
Charybdis
SERIYUU
Charybdis
6
2
14
6.5
L
Zhong Kui
SMOKINdezPAK
Zhong Kui
2
5
7
1.1
W
1
4
12
1.75
L
Bacchus
a66a6sIn
Bacchus
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,947
Damage
90,095
108,537
Taken
130,740
100,562
Mitigated
127,825
64,957
Healing
61,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
23,648
1,507
28,571
12,709
19,601
21,085
1,059
12,215
6,962
43,976
0
L
Aphrodite
ConcededMage502
Aphrodite
8,473
1,363
9,555
11,875
28,109
27,553
108
15,070
13,039
27,506
0
L
Ao Kuang
GuapoKu5hman
Ao Kuang
21,725
3,867
4,045
9,094
25,574
16,614
55
9,538
16,036
28,301
0
L
Hercules
26,130
5,936
2,668
13,294
35,951
42,626
0
17,610
18,341
0
45,271
W
Fenrir
Laina06
Fenrir
10,044
1,965
2,223
1,547
20,489
12,635
1,642
11,215
8,572
0
11,245
W
Poseidon
MaceWizgo
Poseidon
27,539
1,906
2,508
1,952
16,909
11,292
716
10,991
5,800
72,752
0
W
Charybdis
SERIYUU
Charybdis
38,791
15,222
3,899
5,386
23,419
15,767
4,002
14,528
8,466
0
64,164
L
Zhong Kui
SMOKINdezPAK
Zhong Kui
18,953
1,647
1,516
4,535
19,936
15,680
0
10,671
9,265
33,646
0
W
9,925
1,258
2,067
4,095
28,119
39,783
823
14,072
12,865
15,393
0
L
Bacchus
a66a6sIn
Bacchus
14,814
1,515
2,033
2,399
21,170
25,352
39
8,223
12,947
31,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,099
Gold Earned
53,660
195
Minions Killed
161
0
Camps Cleared
0
1,715,355
Distance Traveled
1,573,631
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,645
703
36
2
0
358,412
0
L
Aphrodite
10,244
569
47
3
0
324,789
1
L
Ao Kuang
12,559
698
9
1
0
292,255
0
L
Hercules
11,038
613
45
3
0
343,065
1
W
Fenrir
10,996
611
5
0
0
334,403
0
W
Poseidon
12,786
710
90
5
0
347,502
0
W
Charybdis
12,964
720
57
3
0
320,399
0
L
Zhong Kui
10,184
566
38
2
0
303,831
0
W
Sobek
10,708
595
7
0
0
354,639
0
L
Bacchus
9,635
535
22
1
0
309,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role