Player Matchup

Izanami
Izanami
BletschR
Izanami
Level 112
God Stats
9W - 8L
1,555 SR
Queue Stats
604W - 488L
1,664 Elo+
Party 1
Scylla
Scylla
HandofSpeed
Scylla
Level 158
God Stats
80W - 87L
1,591 SR
Queue Stats
760W - 752L
1,585 Elo+
Solo
Hercules
Hercules
wirewrestler
Hercules
Level 26
God Stats
7W - 8L
1,426 SR
Queue Stats
27W - 27L
1,448 Elo+
Party 1
Team Averages
Level 99
1,524 SR
1,566 Elo+

VS

Team Averages
Level 75
1,560 SR
1,481 Elo+
Ra
Ra
 
Ra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AlphaDogsTears
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,445 Elo+
Party 2
Cernunnos
Cernunnos
FleurDeTea
Cernunnos
Level 42
God Stats
3W - 2L
1,679 SR
Queue Stats
22W - 19L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BletschR
Izanami
17
3 / 0 / 7
10,588
756
11,108
13,760
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
6 / 1 / 4
10,600
757
18,776
6,224
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
wirewrestler
Hercules
16
1 / 1 / 9
9,910
708
6,809
16,653
16,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 2 / 0
9,175
655
5,060
12,087
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
12
0 / 4 / 2
8,801
629
8,751
16,975
21,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
FleurDeTea
Cernunnos
13
0 / 4 / 2
8,458
604
10,104
12,868
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Cerberus
0
4
2
0.25
W
Izanami
BletschR
Izanami
3
0
7
6.5
L
Cernunnos
FleurDeTea
Cernunnos
0
4
2
0.25
W
Scylla
6
1
4
8
W
Hercules
wirewrestler
Hercules
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,693
Damage
23,915
36,637
Taken
41,930
25,794
Mitigated
30,669
13,626
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,060
367
986
2,776
12,087
5,015
0
4,066
8,021
43,235
0
L
Cerberus
8,751
396
234
5,055
16,975
21,155
0
7,192
9,783
21,883
0
W
Izanami
BletschR
Izanami
11,108
8,771
0
5,921
13,760
6,191
2,548
5,706
8,054
0
79,388
L
Cernunnos
FleurDeTea
Cernunnos
10,104
4,026
0
2,373
12,868
4,499
0
7,566
5,302
0
36,307
W
Scylla
18,776
1,909
0
1,079
6,224
2,682
765
2,468
3,756
57,089
0
W
Hercules
wirewrestler
Hercules
6,809
1,323
605
6,021
16,653
16,921
44
5,673
10,293
0
11,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
26,434
214
Minions Killed
171
0
Camps Cleared
0
817,456
Distance Traveled
721,259
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,175
655
87
6
0
266,588
2
L
Cerberus
8,801
629
35
3
0
236,180
3
W
Izanami
10,588
756
132
9
0
244,092
5
L
Cernunnos
8,458
604
49
4
0
218,491
0
W
Scylla
10,600
757
66
5
0
261,797
3
W
Hercules
9,910
708
16
1
0
311,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role