Player Matchup

Shiva
Shiva
Bigblack768087
Shiva
Level 96
God Stats
92W - 75L
1,485 SR
Queue Stats
300W - 298L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
ThomasDz
Baron Samedi
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
163W - 78L
1,645 Elo+
Party 2
Ymir
Ymir
johnteyjevon
Ymir
Level 67
God Stats
10W - 7L
1,586 SR
Queue Stats
115W - 89L
1,576 Elo+
Party 2
Sol
Sol
magnus_reap-1987
Sol
Level 149
God Stats
3W - 3L
1,418 SR
Queue Stats
72W - 79L
1,448 Elo+
Solo
Mercury
Mercury
moistsupersoaker
Mercury
Level 152
God Stats
112W - 39L
1,756 SR
Queue Stats
409W - 284L
1,650 Elo+
Party 2
Team Averages
Level 96
1,549 SR
1,549 Elo+

VS

Team Averages
Level 65
1,576 SR
1,546 Elo+
Sylvanus
Sylvanus
GreenGiller
Sylvanus
Level 160
God Stats
1W - 2L
1,576 SR
Queue Stats
74W - 20L
1,839 Elo+
Party 1
Cerberus
Cerberus
NookieChan
Cerberus
Level 23
God Stats
1W - 1L
1,876 SR
Queue Stats
6W - 2L
1,770 Elo+
Party 1
Hun Batz
Hun Batz
OptimusCamtron
Hun Batz
Level 69
God Stats
1W - 2L
1,546 SR
Queue Stats
84W - 96L
1,353 Elo+
Party 3
Izanami
Izanami
Tom_Cruise215
Izanami
Level 46
God Stats
13W - 17L
1,379 SR
Queue Stats
20W - 40L
1,266 Elo+
Party 3
Poseidon
Poseidon
scroofman
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,208
631
8,354
11,444
6,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ThomasDz
Baron Samedi
11
5 / 2 / 5
7,141
549
6,597
6,658
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 6
6,855
527
5,080
11,083
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 2 / 5
6,481
499
7,198
9,131
3,164
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 1 / 6
7,838
603
5,742
10,705
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GreenGiller
Sylvanus
10
2 / 2 / 3
6,665
513
7,065
12,741
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
NookieChan
Cerberus
9
0 / 2 / 0
5,519
425
3,192
7,151
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
9
0 / 6 / 0
5,650
435
2,675
11,447
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
9
1 / 4 / 4
6,049
465
4,464
9,708
3,842
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
scroofman
Poseidon
11
2 / 4 / 3
7,067
544
12,196
8,206
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
18
Kills
5
6
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Sylvanus
GreenGiller
Sylvanus
2
2
3
1.75
L
Cerberus
NookieChan
Cerberus
0
2
0
0
L
Hun Batz
0
6
0
0
W
Baron Samedi
ThomasDz
Baron Samedi
5
2
5
3.75
L
Izanami
1
4
4
0.75
W
2
1
6
5
W
1
2
5
1.75
W
6
1
6
9
L
Poseidon
scroofman
Poseidon
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,971
Damage
29,592
49,021
Taken
49,253
24,073
Mitigated
25,486
17,439
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,354
1,691
0
4,961
11,444
6,120
60
3,992
7,041
0
62,613
L
Sylvanus
GreenGiller
Sylvanus
7,065
2,480
1,581
4,385
12,741
8,181
109
5,301
6,301
26,664
0
L
Cerberus
NookieChan
Cerberus
3,192
458
0
1,658
7,151
5,936
0
513
6,638
23,093
0
L
Hun Batz
2,675
586
0
3,117
11,447
4,308
0
4,226
7,211
0
31,452
W
Baron Samedi
ThomasDz
Baron Samedi
6,597
594
465
1,898
6,658
3,218
546
4,116
2,542
33,557
0
L
Izanami
4,464
3,920
0
295
9,708
3,842
1,002
5,252
4,158
0
28,881
W
5,080
1,802
223
4,475
11,083
7,290
136
5,981
5,055
26,019
0
W
7,198
2,550
0
4,262
9,131
3,164
1,494
3,945
5,186
40,332
0
W
5,742
2,314
0
1,155
10,705
4,281
170
3,951
6,744
0
51,398
L
Poseidon
scroofman
Poseidon
12,196
2,055
0
1,543
8,206
3,219
0
3,010
5,110
53,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
30,950
344
Minions Killed
289
0
Camps Cleared
0
1,324,545
Distance Traveled
1,178,414
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,208
631
98
8
0
268,547
1
L
Sylvanus
6,665
513
37
3
0
249,621
6
L
Cerberus
5,519
425
56
4
0
215,598
0
L
Hun Batz
5,650
435
61
5
0
227,718
2
W
Baron Samedi
7,141
549
41
3
0
252,799
2
L
Izanami
6,049
465
52
4
0
216,805
0
W
Ymir
6,855
527
35
3
0
240,727
1
W
Sol
6,481
499
77
6
0
237,353
6
W
Mercury
7,838
603
93
7
0
325,119
1
L
Poseidon
7,067
544
83
6
0
268,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role