Player Matchup

Zeus
Zeus
Masters
Clowwww
Zeus
Masters
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
2,653 MMR
Party 1
Ganesha
Ganesha
Masters
I am uh Tree
Ganesha
Masters
Level 69
God Stats
5W - 11L
1,426 SR
Queue Stats
189W - 160L
2,485 MMR
Solo
Rama
Rama
Masters
JyuuVioleGrace
Rama
Masters
Level 73
God Stats
21W - 23L
1,659 SR
Queue Stats
189W - 181L
2,581 MMR
Solo
Pele
Pele
Masters
Nika
Pele
Masters
Level 160
God Stats
3W - 1L
1,676 SR
Queue Stats
517W - 438L
2,698 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
VolosStone
Cu Chulainn
Masters
Level 160
God Stats
2W - 1L
1,618 SR
Queue Stats
288W - 259L
2,571 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 113
1,576 SR
2,598 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,606 SR
2,407 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
Acknowledgee
Danzaburou
Diamond IV
Level 141
God Stats
2W - 3L
1,628 SR
Queue Stats
182W - 155L
2,755 MMR
Solo
Geb
Geb
Diamond I
Almasa
Geb
Diamond I
Level 157
God Stats
6W - 4L
1,801 SR
Queue Stats
126W - 108L
2,651 MMR
Solo
Ravana
Ravana
Diamond I
Floook
Ravana
Diamond I
Level 160
God Stats
10W - 12L
1,600 SR
Queue Stats
360W - 347L
2,429 MMR
Solo
The Morrigan
The Morrigan
Diamond II
SkulTecher
The Morrigan
Diamond II
Level 129
God Stats
3W - 4L
1,501 SR
Queue Stats
58W - 35L
2,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Clowwww
Zeus
17
8 / 0 / 4
11,991
631
21,661
9,018
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
I am uh Tree
Ganesha
15
0 / 1 / 6
10,536
555
6,824
19,695
24,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 0 / 4
11,329
596
8,431
12,205
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Nika
Pele
18
5 / 1 / 6
12,283
646
10,816
17,162
9,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
VolosStone
Cu Chulainn
18
1 / 0 / 3
12,260
645
10,169
13,832
17,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
KhepriHadesLancelotSet

VS

Bans
IshtarThorAthenaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
1 / 2 / 0
9,087
478
7,132
16,228
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Acknowledgee
Danzaburou
12
0 / 3 / 0
8,194
431
5,206
12,502
4,124
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Geb
Almasa
Geb
13
0 / 3 / 2
8,043
423
4,092
19,316
15,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Floook
Ravana
14
0 / 0 / 0
8,335
439
5,118
14,357
11,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
SkulTecher
The Morrigan
14
1 / 7 / 1
8,599
453
7,496
11,183
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
L
Danzaburou
Acknowledgee
Danzaburou
0
3
0
0
L
Geb
Almasa
Geb
0
3
2
0.33
W
Zeus
Clowwww
Zeus
8
0
4
10
L
Ravana
Floook
Ravana
0
0
0
0
W
Ganesha
I am uh Tree
Ganesha
0
1
6
3
W
1
0
4
3
W
Pele
Nika
Pele
5
1
6
8
L
The Morrigan
SkulTecher
The Morrigan
1
7
1
0.21
W
Cu Chulainn
VolosStone
Cu Chulainn
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,901
Damage
29,044
71,912
Taken
73,586
60,286
Mitigated
40,928
32,487
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,132
2,790
0
1,997
16,228
6,673
0
5,267
10,753
0
95,095
L
Danzaburou
Acknowledgee
Danzaburou
5,206
2,996
0
4,565
12,502
4,124
0
3,073
9,375
0
60,424
L
Geb
Almasa
Geb
4,092
748
0
2,469
19,316
15,280
0
10,989
7,652
17,590
2,619
W
Zeus
Clowwww
Zeus
21,661
3,171
0
4,907
9,018
4,561
3,547
1,241
7,777
127,540
0
L
Ravana
Floook
Ravana
5,118
1,231
0
5,210
14,357
11,146
0
3,572
9,880
0
60,939
W
Ganesha
I am uh Tree
Ganesha
6,824
927
0
8,572
19,695
24,163
53
4,886
14,809
28,770
1,624
W
8,431
5,897
0
9,316
12,205
5,245
8,400
2,249
9,956
0
106,174
W
Pele
Nika
Pele
10,816
3,229
0
3,813
17,162
9,045
1,470
1,643
15,519
0
124,228
L
The Morrigan
SkulTecher
The Morrigan
7,496
1,203
0
693
11,183
3,705
1,074
4,343
6,512
68,757
2,748
W
Cu Chulainn
VolosStone
Cu Chulainn
10,169
2,142
0
5,879
13,832
17,272
747
1,166
12,666
0
98,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,399
Gold Earned
42,258
701
Minions Killed
545
0
Camps Cleared
0
1,984,917
Distance Traveled
1,903,766
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,087
478
137
7
0
482,267
3
L
Danzaburou
8,194
431
125
7
0
279,537
4
L
Geb
8,043
423
22
1
0
415,049
6
W
Zeus
11,991
631
175
9
0
378,405
4
L
Ravana
8,335
439
107
6
0
409,457
5
W
Ganesha
10,536
555
6
0
0
396,572
7
W
Rama
11,329
596
179
9
0
382,902
5
W
Pele
12,283
646
161
8
0
451,599
3
L
The Morrigan
8,599
453
154
8
0
317,456
1
W
Cu Chulainn
12,260
645
180
9
0
375,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role