Player Matchup

Kuzenbo
Kuzenbo
CHOCOLATESMILK
Kuzenbo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
DaniXzz
Danzaburou
Level 106
God Stats
2W - 1L
1,650 SR
Queue Stats
76W - 80L
1,429 Elo+
Solo
The Morrigan
The Morrigan
MilkyC0W
The Morrigan
Level 117
God Stats
0W - 1L
1,307 SR
Queue Stats
23W - 29L
1,520 Elo+
Party 1
Hel
Hel
ReactorChamber
Hel
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 51L
1,527 Elo+
Solo
Ares
Ares
a66a6sIn
Ares
Level 155
God Stats
4W - 4L
1,574 SR
Queue Stats
383W - 426L
1,400 Elo+
Solo
Team Averages
Level 126
1,506 SR
1,480 Elo+

VS

Team Averages
Level 95
1,492 SR
1,423 Elo+
Poseidon
Poseidon
IvanRaiden687
Poseidon
Level 121
God Stats
11W - 19L
1,267 SR
Queue Stats
479W - 620L
1,436 Elo+
Party 2
Ganesha
Ganesha
Kurama_Inuzuka
Ganesha
Level 59
God Stats
10W - 6L
1,473 SR
Queue Stats
296W - 391L
1,404 Elo+
Party 2
Vulcan
Vulcan
Nolack
Vulcan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
SelinaVamp
Cu Chulainn
Level 61
God Stats
2W - 1L
1,491 SR
Queue Stats
272W - 376L
1,417 Elo+
Party 2
Yemoja
Yemoja
severecataclysm
Yemoja
Level 118
God Stats
2W - 0L
1,729 SR
Queue Stats
246W - 259L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 16
12,014
601
14,396
32,539
57,119
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DaniXzz
Danzaburou
20
6 / 4 / 12
13,409
670
21,151
28,408
13,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
MilkyC0W
The Morrigan
20
5 / 4 / 13
12,708
635
16,778
17,692
9,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 2 / 12
14,398
720
23,529
29,678
19,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
17
1 / 5 / 16
11,172
559
12,353
27,537
24,461
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IvanRaiden687
Poseidon
20
3 / 7 / 12
13,423
671
34,882
16,195
8,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 6 / 16
12,802
640
10,459
30,252
47,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Nolack
Vulcan
20
11 / 3 / 8
15,221
761
50,020
13,536
7,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
SelinaVamp
Cu Chulainn
19
3 / 6 / 10
12,462
623
11,530
22,352
13,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 2 / 15
13,914
696
12,316
16,915
18,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
80
24
Kills
19
20
Deaths
24
69
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
5
16
2.2
L
Danzaburou
DaniXzz
Danzaburou
6
4
12
3
W
Poseidon
IvanRaiden687
Poseidon
3
7
12
1.29
W
0
6
16
1.33
L
The Morrigan
MilkyC0W
The Morrigan
5
4
13
2.88
W
Vulcan
Nolack
Vulcan
11
3
8
5
L
9
2
12
7.5
W
Cu Chulainn
SelinaVamp
Cu Chulainn
3
6
10
1.33
L
Ares
1
5
16
1.8
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,207
Damage
119,207
135,854
Taken
99,250
124,173
Mitigated
95,761
69,200
Healing
39,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,396
2,915
1,068
937
32,539
57,119
75
23,766
8,773
30,779
0
L
Danzaburou
DaniXzz
Danzaburou
21,151
6,516
2,184
7,349
28,408
13,517
1,885
25,600
2,808
0
39,767
W
Poseidon
IvanRaiden687
Poseidon
34,882
4,164
1,633
674
16,195
8,123
2,390
10,723
5,472
79,003
0
W
10,459
629
4,114
6,010
30,252
47,965
481
18,757
11,495
21,252
0
L
The Morrigan
MilkyC0W
The Morrigan
16,778
690
2,340
1,658
17,692
9,182
362
14,504
2,844
48,815
0
W
Vulcan
Nolack
Vulcan
50,020
18,592
216
1,956
13,536
7,409
1,469
10,476
3,060
101,952
0
L
23,529
606
32,352
19,687
29,678
19,894
198
24,385
5,293
59,539
0
W
Cu Chulainn
SelinaVamp
Cu Chulainn
11,530
3,086
4,005
3,160
22,352
13,595
1,818
16,132
6,220
3,725
20,720
L
Ares
12,353
1,176
608
1,017
27,537
24,461
288
20,228
7,309
19,313
0
W
12,316
3,339
13,166
4,506
16,915
18,669
1,460
12,493
4,422
34,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,701
Gold Earned
67,822
230
Minions Killed
259
0
Camps Cleared
0
1,756,403
Distance Traveled
1,780,568
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,014
601
18
1
0
341,549
2
L
Danzaburou
13,409
670
45
2
0
328,050
0
W
Poseidon
13,423
671
70
4
0
318,635
0
W
Ganesha
12,802
640
1
0
0
342,949
0
L
The Morrigan
12,708
635
67
3
0
349,868
0
W
Vulcan
15,221
761
119
6
0
409,637
0
L
Hel
14,398
720
92
5
0
432,855
1
W
Cu Chulainn
12,462
623
29
1
0
356,210
0
L
Ares
11,172
559
8
0
0
304,081
0
W
Yemoja
13,914
696
40
2
0
353,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role