Player Matchup

Janus
Janus
BletschR
Janus
Level 112
God Stats
4W - 8L
1,576 SR
Queue Stats
604W - 488L
1,683 Elo+
Party 1
Ymir
Ymir
NOT21X20MATT
Ymir
Level 40
God Stats
4W - 5L
1,512 SR
Queue Stats
45W - 81L
1,382 Elo+
Solo
Izanami
Izanami
wirewrestler
Izanami
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 27L
1,465 Elo+
Party 1
Team Averages
Level 59
1,529 SR
1,510 Elo+

VS

Team Averages
Level 94
1,515 SR
1,431 Elo+
Lancelot
Lancelot
Lareco
Lancelot
Level 107
God Stats
1W - 1L
1,311 SR
Queue Stats
7W - 17L
1,269 Elo+
Party 2
Ah Puch
Ah Puch
PapaCakes
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,424 Elo+
Party 2
Cabrakan
Cabrakan
Venesparg
Cabrakan
Level 147
God Stats
9W - 3L
1,733 SR
Queue Stats
530W - 428L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BletschR
Janus
15
4 / 2 / 2
9,718
810
10,033
8,764
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 3
8,455
705
3,684
16,086
16,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
wirewrestler
Izanami
12
1 / 6 / 3
8,054
671
3,695
10,954
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Lareco
Lancelot
14
3 / 2 / 5
8,964
747
5,457
9,106
5,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
PapaCakes
Ah Puch
16
6 / 1 / 5
10,297
858
13,728
7,100
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Venesparg
Cabrakan
16
4 / 3 / 7
10,405
867
10,981
13,884
17,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
13
13
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
BletschR
Janus
4
2
2
2.5
W
Lancelot
Lareco
Lancelot
3
2
5
2.75
L
0
5
3
0.3
W
Ah Puch
PapaCakes
Ah Puch
6
1
5
8.5
W
Cabrakan
Venesparg
Cabrakan
4
3
7
2.5
L
Izanami
wirewrestler
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
30,166
35,804
Taken
30,090
26,592
Mitigated
26,790
1,454
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BletschR
Janus
10,033
1,475
0
148
8,764
4,425
0
6,926
1,529
53,765
0
W
Lancelot
Lareco
Lancelot
5,457
1,547
0
1,357
9,106
5,892
1,008
5,232
3,874
0
31,797
L
3,684
722
0
944
16,086
16,581
0
9,331
6,443
20,369
0
W
Ah Puch
PapaCakes
Ah Puch
13,728
1,354
107
1,315
7,100
3,409
103
2,827
4,273
48,571
0
W
Cabrakan
Venesparg
Cabrakan
10,981
1,694
0
5,107
13,884
17,489
0
5,730
8,154
27,006
0
L
Izanami
wirewrestler
Izanami
3,695
1,832
0
362
10,954
5,586
497
7,588
3,099
0
12,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
29,666
168
Minions Killed
169
0
Camps Cleared
0
638,326
Distance Traveled
645,249
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,718
810
96
8
0
227,396
3
W
Lancelot
8,964
747
55
5
0
240,610
0
L
Ymir
8,455
705
31
3
0
202,298
1
W
Ah Puch
10,297
858
91
8
0
221,543
1
W
Cabrakan
10,405
867
23
2
0
183,096
4
L
Izanami
8,054
671
41
3
0
208,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role