Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ElusivParadox
Fenrir
Level 145
God Stats
2W - 4L
1,561 SR
Queue Stats
254W - 204L
1,667 Elo+
Party 1
Bacchus
Bacchus
SuperSpicyAingy
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,549 Elo+
Party 1
Anubis
Anubis
paco7533
Anubis
Level 157
God Stats
15W - 6L
1,595 SR
Queue Stats
41W - 37L
1,554 Elo+
Solo
Team Averages
Level 140
1,531 SR
1,554 Elo+

VS

Team Averages
Level 142
1,580 SR
1,566 Elo+
Ne Zha
Ne Zha
Adrianleste
Ne Zha
Level 158
God Stats
15W - 2L
1,650 SR
Queue Stats
228W - 164L
1,656 Elo+
Solo
Baron Samedi
Baron Samedi
NRJ W4RR1OR
Baron Samedi
Level 105
God Stats
6W - 4L
1,523 SR
Queue Stats
256W - 260L
1,516 Elo+
Solo
Hou Yi
Hou Yi
TheSpartaKing
Hou Yi
Level 144
God Stats
3W - 2L
1,661 SR
Queue Stats
59W - 47L
1,632 Elo+
Solo
Geb
Geb
Top Revolver
Geb
Level 144
God Stats
5W - 2L
1,663 SR
Queue Stats
256W - 259L
1,562 Elo+
Solo
Heimdallr
Heimdallr
seasaltbottle
Heimdallr
Level 157
God Stats
4W - 10L
1,402 SR
Queue Stats
82W - 101L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 2 / 1
7,991
799
7,330
8,670
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
 
Ratatoskr
13
1 / 4 / 0
6,984
698
5,069
11,907
6,089
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 2 / 2
7,287
729
5,970
11,031
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 2
7,019
702
3,128
9,857
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
paco7533
Anubis
13
1 / 4 / 2
7,151
715
6,939
10,044
4,299
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 0 / 10
8,252
825
12,365
9,326
4,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
NRJ W4RR1OR
Baron Samedi
14
2 / 3 / 5
7,574
757
7,200
8,824
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 0 / 9
8,393
839
10,082
7,328
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 11
8,154
815
6,064
12,659
13,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
seasaltbottle
Heimdallr
15
7 / 1 / 3
8,823
882
7,737
8,961
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
16
16
Deaths
4
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
1
0.75
L
Ratatoskr
 
Ratatoskr
1
4
0
0.25
W
Ne Zha
2
0
10
7
L
1
2
2
1
W
Baron Samedi
NRJ W4RR1OR
Baron Samedi
2
3
5
1.5
L
0
4
2
0.25
W
4
0
9
8.5
W
1
0
11
6.5
L
Anubis
paco7533
Anubis
1
4
2
0.5
W
Heimdallr
seasaltbottle
Heimdallr
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
43,448
51,509
Taken
47,098
30,960
Mitigated
30,156
13,392
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,330
2,053
0
3,691
8,670
3,963
331
2,112
6,558
32,451
3,081
L
Ratatoskr
 
Ratatoskr
5,069
88
0
1,738
11,907
6,089
0
1,641
10,266
0
16,387
W
Ne Zha
12,365
1,992
0
2,496
9,326
4,404
47
2,504
6,822
0
43,522
L
5,970
1,074
0
3,829
11,031
4,992
168
3,563
7,468
0
22,369
W
Baron Samedi
NRJ W4RR1OR
Baron Samedi
7,200
342
1,738
2,024
8,824
4,146
186
3,696
5,128
17,487
0
L
3,128
180
0
1,187
9,857
11,617
119
3,727
6,130
10,363
0
W
10,082
4,405
0
2,894
7,328
3,374
1,852
2,707
4,621
0
34,952
W
6,064
840
0
4,480
12,659
13,588
58
4,170
8,489
10,495
0
L
Anubis
paco7533
Anubis
6,939
718
0
2,947
10,044
4,299
0
2,221
7,823
31,517
0
W
Heimdallr
seasaltbottle
Heimdallr
7,737
3,271
0
1,408
8,961
4,644
839
3,720
5,241
0
32,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,432
Gold Earned
41,196
197
Minions Killed
222
0
Camps Cleared
0
1,056,943
Distance Traveled
1,089,832
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,991
799
69
7
0
198,294
3
L
Ratatoskr
6,984
698
22
2
0
261,433
1
W
Ne Zha
8,252
825
56
6
0
253,461
3
L
Fenrir
7,287
729
49
5
0
213,916
2
W
Baron Samedi
7,574
757
30
3
0
213,254
2
L
Bacchus
7,019
702
10
1
0
204,501
0
W
Hou Yi
8,393
839
78
8
0
189,444
4
W
Geb
8,154
815
4
0
0
237,686
1
L
Anubis
7,151
715
47
5
0
178,799
3
W
Heimdallr
8,823
882
54
5
0
195,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role