Player Matchup

Jing Wei
Jing Wei
SwolenTaint
Jing Wei
Level 23
God Stats
3W - 9L
1,272 SR
Queue Stats
30W - 41L
1,258 Elo+
Party 1
Ganesha
Ganesha
ZestyOxiclean
Ganesha
Level 129
God Stats
0W - 1L
1,667 SR
Queue Stats
199W - 232L
1,467 Elo+
Party 1
Fenrir
Fenrir
xpoisonpancakex
Fenrir
Level 111
God Stats
0W - 3L
1,475 SR
Queue Stats
8W - 26L
1,272 Elo+
Party 1
Team Averages
Level 88
1,471 SR
1,333 Elo+

VS

Team Averages
Level 72
1,451 SR
1,320 Elo+
Poseidon
Poseidon
MoSleep
Poseidon
Level 155
God Stats
3W - 6L
1,441 SR
Queue Stats
12W - 7L
1,439 Elo+
Solo
Cliodhna
Cliodhna
SoulSlayer597
Cliodhna
Level 39
God Stats
13W - 9L
1,556 SR
Queue Stats
77W - 125L
1,287 Elo+
Party 2
Cthulhu
Cthulhu
VOLKTATION
Cthulhu
Level 23
God Stats
8W - 13L
1,357 SR
Queue Stats
12W - 24L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SwolenTaint
Jing Wei
8
0 / 0 / 2
7,023
540
2,453
3,725
1,319
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
15
0 / 3 / 5
9,158
704
10,508
20,796
26,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 3 / 0
9,923
763
10,941
16,175
8,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MoSleep
Poseidon
14
0 / 3 / 5
9,126
702
10,271
7,065
2,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
SoulSlayer597
Cliodhna
16
5 / 1 / 0
10,822
832
10,888
11,291
5,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
VOLKTATION
Cthulhu
14
1 / 2 / 4
10,052
773
8,441
14,051
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
6
6
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
MoSleep
Poseidon
0
3
5
0.83
W
Cliodhna
SoulSlayer597
Cliodhna
5
1
0
5
L
Jing Wei
SwolenTaint
Jing Wei
0
0
2
1
W
Cthulhu
VOLKTATION
Cthulhu
1
2
4
1.5
L
Ganesha
0
3
5
0.83
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
29,600
40,696
Taken
32,407
36,105
Mitigated
24,252
7,350
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
MoSleep
Poseidon
10,271
1,770
0
376
7,065
2,894
895
3,477
3,588
47,875
0
W
Cliodhna
SoulSlayer597
Cliodhna
10,888
2,096
0
7,106
11,291
5,108
1,212
2,674
8,617
0
58,708
L
Jing Wei
SwolenTaint
Jing Wei
2,453
1,673
37
524
3,725
1,319
0
1,487
2,238
0
8,843
W
Cthulhu
VOLKTATION
Cthulhu
8,441
995
388
1,497
14,051
16,250
370
4,419
9,632
16,532
0
L
Ganesha
10,508
1,366
0
4,831
20,796
26,070
0
9,431
11,365
37,098
0
L
10,941
2,206
0
1,958
16,175
8,716
0
7,881
8,294
0
31,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
30,000
106
Minions Killed
163
0
Camps Cleared
0
639,184
Distance Traveled
774,744
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,126
702
73
6
0
229,723
2
W
Cliodhna
10,822
832
83
6
0
285,142
5
L
Jing Wei
7,023
540
20
2
0
120,247
0
W
Cthulhu
10,052
773
7
1
0
259,879
1
L
Ganesha
9,158
704
13
1
0
241,449
1
L
Fenrir
9,923
763
73
6
0
277,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role