Player Matchup

Janus
Janus
Dreeko6
Janus
Level 145
God Stats
17W - 22L
1,420 SR
Queue Stats
397W - 392L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
FH Famine
Danzaburou
Level 82
God Stats
181W - 236L
1,451 SR
Queue Stats
181W - 239L
1,379 Elo+
Solo
Mulan
Mulan
Gaben117
Mulan
Level 104
God Stats
64W - 62L
1,530 SR
Queue Stats
389W - 375L
1,449 Elo+
Party 2
Team Averages
Level 110
1,467 SR
1,423 Elo+

VS

Team Averages
Level 75
1,438 SR
1,256 Elo+
Heimdallr
Heimdallr
SGG Apothesis
Heimdallr
Level 105
God Stats
0W - 1L
1,231 SR
Queue Stats
29W - 50L
1,292 Elo+
Party 1
Sobek
Sobek
SGG Yoshi
Sobek
Level 64
God Stats
0W - 4L
1,449 SR
Queue Stats
12W - 25L
1,172 Elo+
Party 1
Nu Wa
Nu Wa
mywrathuponu
Nu Wa
Level 56
God Stats
2W - 4L
1,634 SR
Queue Stats
66W - 115L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dreeko6
Janus
17
3 / 0 / 10
10,483
806
16,075
6,784
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
FH Famine
Danzaburou
14
2 / 3 / 6
9,940
765
11,529
12,815
4,933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Gaben117
Mulan
16
8 / 5 / 4
10,846
834
9,050
12,598
10,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SGG Apothesis
Heimdallr
12
0 / 7 / 6
8,185
630
9,200
15,399
7,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
SGG Yoshi
Sobek
13
1 / 3 / 5
8,560
658
3,404
17,741
16,834
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
7 / 3 / 1
9,833
756
10,832
10,843
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
13
Kills
8
8
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
Dreeko6
Janus
3
0
10
8
W
Danzaburou
FH Famine
Danzaburou
2
3
6
1.67
W
Mulan
Gaben117
Mulan
8
5
4
2
L
Heimdallr
SGG Apothesis
Heimdallr
0
7
6
0.43
L
Sobek
SGG Yoshi
Sobek
1
3
5
1.17
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,654
Damage
23,436
32,197
Taken
43,983
18,269
Mitigated
29,113
7,839
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Dreeko6
Janus
16,075
89
358
1,948
6,784
2,724
502
2,625
4,159
67,331
0
W
Danzaburou
FH Famine
Danzaburou
11,529
4,346
0
2,342
12,815
4,933
1,702
6,489
6,326
0
49,773
W
Mulan
Gaben117
Mulan
9,050
774
502
2,689
12,598
10,612
569
5,173
7,425
0
28,438
L
Heimdallr
SGG Apothesis
Heimdallr
9,200
4,864
0
1,923
15,399
7,608
19
5,112
10,026
0
24,882
L
Sobek
SGG Yoshi
Sobek
3,404
178
344
4,511
17,741
16,834
125
6,595
10,940
13,945
0
L
10,832
2,708
0
1,106
10,843
4,671
235
4,386
6,299
39,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
26,578
206
Minions Killed
124
0
Camps Cleared
0
889,057
Distance Traveled
651,043
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,483
806
120
9
0
287,282
2
W
Danzaburou
9,940
765
56
4
0
274,582
1
W
Mulan
10,846
834
30
2
0
327,193
2
L
Heimdallr
8,185
630
41
3
0
208,280
0
L
Sobek
8,560
658
21
2
0
224,265
2
L
Nu Wa
9,833
756
62
5
0
218,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role