Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
MegaCharizard502
Mercury
Level 91
God Stats
6W - 6L
1,516 SR
Queue Stats
54W - 38L
1,521 Elo+
Party 3
Janus
Janus
MerciiiDray
Janus
Level 129
God Stats
12W - 13L
1,578 SR
Queue Stats
673W - 661L
1,475 Elo+
Party 1
Bellona
Bellona
TheGamer315
Bellona
Level 65
God Stats
18W - 9L
1,649 SR
Queue Stats
54W - 36L
1,512 Elo+
Party 3
Ymir
Ymir
Ziigu
Ymir
Level 58
God Stats
4W - 2L
1,636 SR
Queue Stats
146W - 118L
1,491 Elo+
Party 1
Team Averages
Level 94
1,576 SR
1,500 Elo+

VS

Team Averages
Level 88
1,522 SR
1,406 Elo+
Ares
Ares
BONKFIRE
Ares
Level 85
God Stats
0W - 2L
1,205 SR
Queue Stats
44W - 54L
1,372 Elo+
Party 2
Ishtar
Ishtar
Soulreaper30
Ishtar
Level 89
God Stats
1W - 3L
1,286 SR
Queue Stats
47W - 59L
1,388 Elo+
Party 2
King Arthur
King Arthur
Sunrisehorizon
King Arthur
Level 18
God Stats
3W - 4L
1,627 SR
Queue Stats
27W - 33L
1,344 Elo+
Party 2
Merlin
Merlin
hurshy21
Merlin
Level 160
God Stats
11W - 6L
1,706 SR
Queue Stats
286W - 307L
1,491 Elo+
Solo
Nemesis
Nemesis
smtripod
Nemesis
Level 89
God Stats
9W - 1L
1,785 SR
Queue Stats
51W - 57L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 1 / 1
6,156
616
2,976
7,111
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 4 / 4
5,402
540
3,067
6,696
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 1 / 0
5,550
555
4,055
5,325
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheGamer315
Bellona
9
3 / 1 / 1
5,876
588
6,367
6,851
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Ziigu
Ymir
7
1 / 2 / 4
5,284
528
3,369
8,647
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 4
4,924
492
3,417
7,354
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
11
4 / 0 / 0
6,309
631
7,025
5,141
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Sunrisehorizon
King Arthur
8
1 / 5 / 1
5,217
522
3,388
9,306
5,481
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
hurshy21
Merlin
7
0 / 3 / 2
4,648
465
3,643
5,648
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
smtripod
Nemesis
9
3 / 0 / 3
5,595
560
4,225
5,810
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
11
Kills
8
9
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
1
2.5
L
Ares
0
3
4
0.67
W
2
4
4
1
W
3
1
0
3
L
Ishtar
4
0
0
4
L
King Arthur
Sunrisehorizon
King Arthur
1
5
1
0.3
W
Bellona
TheGamer315
Bellona
3
1
1
3.5
W
Ymir
Ziigu
Ymir
1
2
4
1.5
L
Merlin
hurshy21
Merlin
0
3
2
0.33
L
Nemesis
smtripod
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,834
Damage
21,698
34,630
Taken
33,259
19,911
Mitigated
16,294
11,421
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,976
1,007
0
4,140
7,111
2,277
0
490
6,621
0
39,157
L
Ares
3,417
237
166
1,047
7,354
4,881
0
3,225
4,069
7,845
1,467
W
3,067
1,396
114
1,553
6,696
2,954
0
492
6,204
0
28,542
W
4,055
288
87
1,651
5,325
2,082
319
3,476
1,849
28,940
0
L
Ishtar
7,025
4,050
0
4,132
5,141
1,849
0
698
4,443
0
50,993
L
King Arthur
Sunrisehorizon
King Arthur
3,388
1,387
0
1,786
9,306
5,481
0
0
9,306
0
25,506
W
Bellona
TheGamer315
Bellona
6,367
2,355
0
2,722
6,851
6,065
586
0
6,851
0
35,673
W
Ymir
Ziigu
Ymir
3,369
1,342
0
1,154
8,647
6,533
0
2,111
6,536
17,371
0
L
Merlin
hurshy21
Merlin
3,643
177
0
83
5,648
2,093
0
2,585
2,801
24,314
0
L
Nemesis
smtripod
Nemesis
4,225
2,134
0
878
5,810
1,990
0
584
5,216
0
28,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
26,693
272
Minions Killed
258
0
Camps Cleared
0
1,038,457
Distance Traveled
958,666
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,156
616
77
8
0
183,685
4
L
Ares
4,924
492
16
2
0
198,614
3
W
Mercury
5,402
540
53
5
0
228,826
3
W
Janus
5,550
555
52
5
0
206,895
3
L
Ishtar
6,309
631
102
10
0
192,687
4
L
King Arthur
5,217
522
52
5
0
176,800
0
W
Bellona
5,876
588
67
7
0
216,200
2
W
Ymir
5,284
528
23
2
0
202,851
1
L
Merlin
4,648
465
35
4
0
147,146
1
L
Nemesis
5,595
560
53
5
0
243,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role