Player Matchup

Bakasura
Bakasura
Kаtara
Bakasura
Level 156
God Stats
2W - 5L
1,315 SR
Queue Stats
6W - 11L
1,396 Elo+
Party 1
Ares
Ares
Maskofsanity12
Ares
Level 129
God Stats
1W - 1L
1,819 SR
Queue Stats
8W - 11L
1,419 Elo+
Party 1
Sol
Sol
Naraes
Sol
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
TFMinty
Nu Wa
Level 85
God Stats
2W - 0L
1,850 SR
Queue Stats
4W - 8L
1,403 Elo+
Party 1
Tyr
Tyr
Yenrav
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,444 Elo+
Party 1
Team Averages
Level 131
1,597 SR
1,421 Elo+

VS

Team Averages
Level 97
1,522 SR
1,448 Elo+
Erlang Shen
Erlang Shen
ChickenSaladbj
Erlang Shen
Level 109
God Stats
3W - 7L
1,436 SR
Queue Stats
293W - 319L
1,469 Elo+
Solo
Hera
Hera
Claymore07
Hera
Level 160
God Stats
35W - 25L
1,603 SR
Queue Stats
445W - 458L
1,531 Elo+
Solo
Hades
Hades
Quittcrying
Hades
Level 62
God Stats
0W - 2L
1,573 SR
Queue Stats
52W - 71L
1,457 Elo+
Solo
Thanatos
Thanatos
dasilva-_
Thanatos
Level 135
God Stats
0W - 4L
1,500 SR
Queue Stats
377W - 371L
1,477 Elo+
Party 2
Cupid
Cupid
scented-clapper2
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kаtara
Bakasura
14
4 / 1 / 4
8,325
595
5,794
11,106
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 3 / 10
8,525
609
9,096
10,490
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
Naraes
Sol
14
9 / 1 / 7
9,193
657
19,918
11,700
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
TFMinty
Nu Wa
13
2 / 1 / 11
8,236
588
6,265
7,576
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
Yenrav
Tyr
14
5 / 0 / 4
8,666
619
8,923
9,257
6,406
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChickenSaladbj
Erlang Shen
9
1 / 5 / 2
5,992
428
4,659
20,372
13,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 1
7,180
513
9,916
8,009
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 0
6,921
494
8,131
15,119
7,271
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
dasilva-_
Thanatos
10
2 / 5 / 2
6,906
493
3,887
15,498
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 1
5,629
402
889
10,480
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
6
6
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ChickenSaladbj
Erlang Shen
1
5
2
0.4
L
2
1
1
2.5
W
Bakasura
Kаtara
Bakasura
4
1
4
6
W
4
3
10
3
W
Sol
Naraes
Sol
9
1
7
12.5
L
1
6
0
0.17
W
Nu Wa
TFMinty
Nu Wa
2
1
11
7.5
W
Tyr
Yenrav
Tyr
5
0
4
7
L
Thanatos
dasilva-_
Thanatos
2
5
2
0.6
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,996
Damage
27,482
50,129
Taken
69,478
27,412
Mitigated
34,653
20,502
Healing
23,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ChickenSaladbj
Erlang Shen
4,659
2,797
1,456
5,602
20,372
13,850
90
12,961
7,106
0
17,592
L
9,916
2,817
0
1,750
8,009
3,344
184
4,428
3,306
67,105
0
W
Bakasura
Kаtara
Bakasura
5,794
3,623
0
3,462
11,106
4,660
809
3,666
7,440
0
52,105
W
9,096
678
0
1,558
10,490
8,428
41
1,645
8,845
29,463
0
W
Sol
Naraes
Sol
19,918
10,052
0
7,997
11,700
4,772
5,405
1,941
9,759
65,256
8,904
L
8,131
741
0
5,237
15,119
7,271
0
1,525
12,924
39,540
0
W
Nu Wa
TFMinty
Nu Wa
6,265
1,153
0
2,794
7,576
3,146
853
5,425
2,151
46,278
0
W
Tyr
Yenrav
Tyr
8,923
2,594
0
4,691
9,257
6,406
1,419
5,370
3,887
0
48,311
L
Thanatos
dasilva-_
Thanatos
3,887
968
0
7,836
15,498
5,820
0
7,284
8,214
0
37,160
L
889
681
481
995
10,480
4,368
255
6,074
4,406
0
30,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,945
Gold Earned
32,628
399
Minions Killed
310
0
Camps Cleared
0
1,424,832
Distance Traveled
1,254,346
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,992
428
16
1
0
273,947
0
L
Hera
7,180
513
100
7
0
288,303
4
W
Bakasura
8,325
595
107
8
0
348,586
6
W
Ares
8,525
609
31
2
0
268,836
4
W
Sol
9,193
657
103
7
0
245,854
8
L
Hades
6,921
494
70
5
0
198,330
0
W
Nu Wa
8,236
588
79
6
0
281,806
2
W
Tyr
8,666
619
79
6
0
279,750
0
L
Thanatos
6,906
493
67
5
0
257,047
2
L
Cupid
5,629
402
57
4
0
236,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role