Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
RedRobustRocket
Ares
Level 139
God Stats
2W - 2L
1,472 SR
Queue Stats
29W - 27L
1,521 Elo+
Solo
Fenrir
Fenrir
Siontai
Fenrir
Level 89
God Stats
6W - 6L
1,456 SR
Queue Stats
114W - 110L
1,449 Elo+
Solo
Apollo
Apollo
YFirz
Apollo
Level 147
God Stats
8W - 5L
1,607 SR
Queue Stats
189W - 189L
1,528 Elo+
Party 2
Poseidon
Poseidon
criZZle PsEiDoN
Poseidon
Level 156
God Stats
30W - 22L
1,623 SR
Queue Stats
377W - 360L
1,547 Elo+
Party 2
Team Averages
Level 136
1,531 SR
1,509 Elo+

VS

Team Averages
Level 113
1,529 SR
1,490 Elo+
Neith
Neith
AstronautKid971
Neith
Level 142
God Stats
0W - 2L
1,300 SR
Queue Stats
122W - 112L
1,480 Elo+
Party 1
Ymir
Ymir
Bryanx_x971
Ymir
Level 129
God Stats
11W - 3L
1,799 SR
Queue Stats
123W - 113L
1,468 Elo+
Party 1
Fenrir
Fenrir
Djoboy-
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,497 Elo+
Party 1
Anubis
Anubis
Serving_fishh
Anubis
Level 104
God Stats
15W - 16L
1,546 SR
Queue Stats
193W - 193L
1,450 Elo+
Solo
Chang'e
Chang'e
Xmar4210
Chang'e
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
384W - 397L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 0 / 3
9,482
527
3,693
17,098
13,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 1 / 12
8,813
490
8,393
19,197
17,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Siontai
Fenrir
13
2 / 1 / 4
8,292
461
5,238
11,145
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
YFirz
Apollo
14
3 / 1 / 9
9,221
512
14,617
15,369
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
18
10 / 0 / 3
11,479
638
14,304
5,860
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,756
431
9,837
13,703
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 2
6,733
374
4,261
18,431
10,553
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Djoboy-
Fenrir
12
1 / 3 / 0
7,619
423
2,122
17,269
7,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 3 / 1
10,053
559
16,094
11,323
5,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Xmar4210
Chang'e
15
2 / 2 / 0
8,881
493
4,830
11,747
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
3
3
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
3
3.5
L
0
4
0
0
L
0
5
2
0.2
L
Fenrir
Djoboy-
Fenrir
1
3
0
0.33
W
0
1
12
6
L
0
3
1
0.17
W
Fenrir
Siontai
Fenrir
2
1
4
4
L
Chang'e
Xmar4210
Chang'e
2
2
0
1
W
Apollo
YFirz
Apollo
3
1
9
7.5
W
Poseidon
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,245
Damage
37,144
68,669
Taken
72,473
45,974
Mitigated
33,261
22,339
Healing
19,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,693
617
0
6,459
17,098
13,520
950
10,416
6,682
0
65,056
L
9,837
3,764
0
3,997
13,703
4,969
390
5,831
7,872
0
63,374
L
4,261
1,017
0
1,941
18,431
10,553
0
6,076
12,355
21,705
537
L
Fenrir
Djoboy-
Fenrir
2,122
517
0
4,181
17,269
7,013
0
1,929
15,340
0
50,400
W
8,393
358
632
5,775
19,197
17,494
0
6,250
12,947
25,502
7,463
L
16,094
1,338
0
5,967
11,323
5,920
0
3,594
7,729
99,578
0
W
Fenrir
Siontai
Fenrir
5,238
779
0
732
11,145
5,506
0
3,218
7,927
0
55,831
L
Chang'e
Xmar4210
Chang'e
4,830
312
380
3,032
11,747
4,806
33
4,069
7,678
66,462
0
W
Apollo
YFirz
Apollo
14,617
9,107
0
7,519
15,369
6,638
1,038
3,903
11,466
0
73,329
W
Poseidon
14,304
2,069
0
1,222
5,860
2,816
945
1,283
4,577
118,671
2,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,287
Gold Earned
41,042
562
Minions Killed
537
0
Camps Cleared
0
1,788,200
Distance Traveled
1,593,834
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,482
527
127
7
0
329,133
4
L
Neith
7,756
431
119
7
0
312,467
3
L
Ymir
6,733
374
29
2
0
323,278
6
L
Fenrir
7,619
423
79
4
0
340,367
1
W
Ares
8,813
490
39
2
0
348,751
2
L
Anubis
10,053
559
193
11
0
275,851
7
W
Fenrir
8,292
461
90
5
0
381,834
2
L
Chang'e
8,881
493
117
7
0
341,871
3
W
Apollo
9,221
512
119
7
0
320,699
2
W
Poseidon
11,479
638
187
10
0
407,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role