Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BA_THUNDER420
Izanami
Level 35
God Stats
14W - 25L
1,364 SR
Queue Stats
16W - 27L
1,341 Elo+
Party 1
Chronos
Chronos
Jackthereaper782
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,524 Elo+
Party 1
Bellona
Bellona
SaintSnooze
Bellona
Level 29
God Stats
2W - 2L
1,299 SR
Queue Stats
61W - 76L
1,511 Elo+
Party 3
Fenrir
Fenrir
TubbisaurusRex
Fenrir
Level 146
God Stats
1W - 2L
1,034 SR
Queue Stats
107W - 62L
1,630 Elo+
Party 3
Team Averages
Level 72
1,339 SR
1,501 Elo+

VS

Team Averages
Level 53
1,633 SR
1,602 Elo+
Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Amcess
Neith
Level 39
God Stats
2W - 0L
1,720 SR
Queue Stats
67W - 10L
1,908 Elo+
Party 2
Baron Samedi
Baron Samedi
Carrymepls9870
Baron Samedi
Level 51
God Stats
11W - 1L
1,818 SR
Queue Stats
271W - 180L
1,610 Elo+
Party 2
Atlas
Atlas
muerto149
Atlas
Level 28
God Stats
30W - 11L
1,629 SR
Queue Stats
102W - 141L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 1
6,310
1,052
9,118
7,185
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
11
0 / 0 / 1
6,413
1,069
4,483
6,001
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 0
5,647
941
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SaintSnooze
Bellona
11
1 / 5 / 0
6,918
1,153
3,233
12,211
10,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 1
6,942
1,157
3,994
11,112
11,979
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

343

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 6
7,261
1,210
4,212
4,409
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
 
Vamana
12
1 / 0 / 8
6,815
1,136
6,414
4,880
3,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Amcess
Neith
12
4 / 0 / 5
7,323
1,221
9,995
4,673
2,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Carrymepls9870
Baron Samedi
12
2 / 0 / 6
6,957
1,160
6,116
4,569
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
muerto149
Atlas
12
1 / 0 / 6
7,394
1,232
4,366
5,412
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
1
Kills
9
9
Deaths
1
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Bacchus
 
Bacchus
1
1
6
4
W
Vamana
 
Vamana
1
0
8
5
W
Neith
Amcess
Neith
4
0
5
6.5
L
Izanami
0
0
1
0.5
W
Baron Samedi
Carrymepls9870
Baron Samedi
2
0
6
5
L
0
0
0
0
L
Bellona
SaintSnooze
Bellona
1
5
0
0.2
L
0
1
1
0.5
W
Atlas
muerto149
Atlas
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,828
Damage
31,103
36,509
Taken
23,943
30,352
Mitigated
18,529
5,080
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,118
689
0
676
7,185
5,137
0
2,383
4,802
20,191
0
W
Bacchus
 
Bacchus
4,212
142
0
915
4,409
5,565
0
1,150
3,259
9,904
0
W
Vamana
 
Vamana
6,414
2,834
53
1,361
4,880
3,971
0
2,110
2,770
0
13,092
W
Neith
Amcess
Neith
9,995
3,866
0
1,237
4,673
2,090
0
1,772
2,901
0
20,300
L
Izanami
4,483
3,221
0
818
6,001
2,622
0
3,068
2,933
0
19,316
W
Baron Samedi
Carrymepls9870
Baron Samedi
6,116
876
1,568
2,606
4,569
2,310
0
1,968
2,601
16,051
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
SaintSnooze
Bellona
3,233
1,380
916
1,144
12,211
10,614
0
4,380
7,831
0
14,217
L
3,994
1,601
0
1,526
11,112
11,979
0
4,863
6,249
0
10,069
W
Atlas
muerto149
Atlas
4,366
1,833
0
798
5,412
4,593
0
2,118
3,294
13,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
35,750
110
Minions Killed
90
3
Camps Cleared
4
422,340
Distance Traveled
560,192
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,310
1,052
28
5
1
118,651
1
W
Bacchus
7,261
1,210
6
1
0
117,498
0
W
Vamana
6,815
1,136
15
3
0
116,848
0
W
Neith
7,323
1,221
25
4
1
91,929
0
L
Izanami
6,413
1,069
40
7
0
86,237
0
W
Baron Samedi
6,957
1,160
27
5
3
117,623
0
L
Chronos
5,647
941
0
0
0
0
0
L
Bellona
6,918
1,153
32
5
0
93,309
0
L
Fenrir
6,942
1,157
10
2
2
124,143
0
W
Atlas
7,394
1,232
17
3
0
116,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role