Player Matchup

Danzaburou
Danzaburou
GiveMeNoobs
Danzaburou
Level 47
God Stats
1W - 1L
1,745 SR
Queue Stats
77W - 57L
1,626 Elo+
Party 1
Discordia
Discordia
Rasenthar
Discordia
Level 65
God Stats
0W - 1L
1,285 SR
Queue Stats
31W - 34L
1,442 Elo+
Solo
Arachne
Arachne
alpha x zombie
Arachne
Level 129
God Stats
51W - 30L
1,652 SR
Queue Stats
475W - 424L
1,541 Elo+
Party 1
Ra
Ra
dasilva-_
Ra
Level 135
God Stats
1W - 4L
1,245 SR
Queue Stats
377W - 371L
1,486 Elo+
Party 2
Chaac
Chaac
scented-clapper2
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 79
1,485 SR
1,519 Elo+

VS

Team Averages
Level 105
1,752 SR
1,541 Elo+
Jormungandr
Jormungandr
ElMotoroloR6
Jormungandr
Level 155
God Stats
2W - 0L
1,587 SR
Queue Stats
33W - 19L
1,611 Elo+
Party 3
Sol
Sol
Jumperdexito
Sol
Level 146
God Stats
1W - 0L
1,744 SR
Queue Stats
41W - 32L
1,602 Elo+
Party 3
Janus
Janus
ShierPurse17
Janus
Level 48
God Stats
3W - 0L
1,609 SR
Queue Stats
7W - 4L
1,436 Elo+
Party 3
Izanami
Izanami
lild3athd3vil
Izanami
Level 87
God Stats
57W - 53L
1,739 SR
Queue Stats
224W - 206L
1,490 Elo+
Solo
Horus
Horus
vivagaymer
Horus
Level 89
God Stats
1W - 0L
2,079 SR
Queue Stats
45W - 41L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiveMeNoobs
Danzaburou
13
0 / 1 / 2
7,191
479
5,243
8,576
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Rasenthar
Discordia
12
3 / 1 / 0
7,172
478
8,407
5,893
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 0 / 4
7,644
510
8,920
11,669
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 5 / 2
6,262
417
4,593
14,248
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 7 / 3
6,549
437
4,025
14,171
11,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElMotoroloR6
Jormungandr
13
2 / 3 / 2
7,926
528
5,311
14,616
8,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 0
8,941
596
8,517
9,677
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 1 / 1
8,524
568
3,261
6,747
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
13
5 / 3 / 3
8,876
592
13,926
11,896
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
12
1 / 1 / 5
6,664
444
4,946
8,709
6,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
14
14
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ElMotoroloR6
Jormungandr
2
3
2
1
L
Danzaburou
GiveMeNoobs
Danzaburou
0
1
2
1
W
3
0
0
3
L
Discordia
Rasenthar
Discordia
3
1
0
3
W
3
1
1
3.5
L
3
0
4
5
L
2
5
2
0.6
W
Izanami
5
3
3
2.17
L
0
7
3
0.21
W
Horus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
35,961
54,557
Taken
51,645
29,155
Mitigated
26,373
21,502
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ElMotoroloR6
Jormungandr
5,311
1,200
0
1,095
14,616
8,239
0
3,710
10,906
66,535
0
L
Danzaburou
GiveMeNoobs
Danzaburou
5,243
2,561
0
5,424
8,576
3,310
0
2,798
5,668
0
61,214
W
8,517
3,863
0
6,988
9,677
4,150
2,111
1,000
8,677
75,846
13,846
L
Discordia
Rasenthar
Discordia
8,407
563
0
284
5,893
2,015
0
2,597
3,210
40,996
0
W
3,261
401
0
2,287
6,747
2,806
873
3,617
3,130
64,094
0
L
8,920
5,131
0
5,348
11,669
5,577
0
3,418
8,165
0
50,494
L
4,593
445
1,384
6,921
14,248
6,414
855
6,094
7,976
34,486
0
W
Izanami
13,926
9,989
0
3,717
11,896
4,966
1,453
2,759
9,137
0
71,141
L
4,025
963
0
2,141
14,171
11,839
340
806
13,342
0
36,040
W
Horus
4,946
2,426
704
3,389
8,709
6,212
0
1,914
6,795
0
21,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
40,931
354
Minions Killed
535
0
Camps Cleared
0
1,428,045
Distance Traveled
1,421,796
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,926
528
126
8
0
264,936
0
L
Danzaburou
7,191
479
87
6
0
264,921
4
W
Sol
8,941
596
159
11
0
279,796
2
L
Discordia
7,172
478
74
5
0
273,907
4
W
Janus
8,524
568
124
8
0
292,573
1
L
Arachne
7,644
510
86
6
0
351,077
0
L
Ra
6,262
417
54
4
0
272,670
0
W
Izanami
8,876
592
106
7
0
267,132
2
L
Chaac
6,549
437
53
4
0
265,470
0
W
Horus
6,664
444
20
1
0
317,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role