Player Matchup

Danzaburou
Danzaburou
GhostWolf7979
Danzaburou
Level 85
God Stats
1W - 2L
1,116 SR
Queue Stats
18W - 26L
1,353 Elo+
Party 2
Osiris
Osiris
PotatoOperator
Osiris
Level 104
God Stats
4W - 2L
1,332 SR
Queue Stats
107W - 78L
1,558 Elo+
Party 2
He Bo
He Bo
hevygunner4311
He Bo
Level 27
God Stats
4W - 4L
1,396 SR
Queue Stats
103W - 73L
1,515 Elo+
Party 2
Team Averages
Level 72
1,281 SR
1,475 Elo+

VS

Team Averages
Level 77
1,486 SR
1,350 Elo+
Nox
Nox
ExiledWrld
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,389 Elo+
Party 1
Neith
Neith
Lowkey-Lifted420
Neith
Level 42
God Stats
1W - 1L
1,474 SR
Queue Stats
44W - 56L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
ShadeyExtremist
Sylvanus
Level 160
God Stats
4W - 5L
1,484 SR
Queue Stats
56W - 87L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GhostWolf7979
Danzaburou
16
3 / 2 / 5
9,832
756
16,842
10,788
4,702
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 4
10,711
824
11,084
14,361
14,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 4
8,687
668
9,421
7,586
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,020
694
8,648
13,214
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 3
8,301
639
6,428
10,071
4,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
14
1 / 1 / 5
9,104
700
4,241
19,460
19,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
6
6
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Danzaburou
GhostWolf7979
Danzaburou
3
2
5
2.75
L
2
1
3
3.5
W
4
1
4
6
L
Sylvanus
1
1
5
3.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,347
Damage
19,317
32,735
Taken
42,745
21,908
Mitigated
30,975
11,402
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,648
762
0
1,115
13,214
7,002
62
3,240
9,974
29,193
0
W
Danzaburou
GhostWolf7979
Danzaburou
16,842
8,789
0
3,542
10,788
4,702
1,799
5,514
5,274
0
42,477
L
6,428
2,311
472
1,927
10,071
4,246
0
3,570
6,501
0
32,777
W
11,084
2,384
2,216
5,144
14,361
14,189
0
4,932
9,429
0
35,540
L
Sylvanus
4,241
1,282
2,159
6,016
19,460
19,727
130
2,834
16,626
12,567
0
W
9,421
742
0
500
7,586
3,017
268
2,486
5,100
31,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
26,425
181
Minions Killed
101
0
Camps Cleared
0
739,774
Distance Traveled
541,029
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,020
694
56
4
0
191,701
0
W
Danzaburou
9,832
756
80
6
0
222,342
0
L
Neith
8,301
639
33
3
0
166,013
1
W
Osiris
10,711
824
55
4
0
276,069
2
L
Sylvanus
9,104
700
12
1
0
183,315
0
W
He Bo
8,687
668
46
4
0
241,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role