Player Matchup

Cernunnos
Cernunnos
Diamond I
JJshake
Cernunnos
Diamond I
Level 104
God Stats
25W - 24L
1,603 SR
Queue Stats
525W - 514L
2,369 MMR
Party 2
Nu Wa
Nu Wa
Diamond III
Kurisutofa
Nu Wa
Diamond III
Level 160
God Stats
1W - 0L
1,870 SR
Queue Stats
194W - 186L
2,250 MMR
Solo
Atlas
Atlas
Diamond II
ThiccestKayak
Atlas
Diamond II
Level 157
God Stats
54W - 54L
1,681 SR
Queue Stats
224W - 207L
2,328 MMR
Solo
Thor
Thor
Diamond V
Xzrø
Thor
Diamond V
Level 127
God Stats
5W - 1L
1,751 SR
Queue Stats
153W - 142L
2,238 MMR
Solo
Cthulhu
Cthulhu
Diamond III
icerod
Cthulhu
Diamond III
Level 144
God Stats
3W - 5L
1,633 SR
Queue Stats
174W - 152L
2,237 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,708 SR
2,285 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,550 SR
2,126 MMR
Eset
Eset
Diamond II
 
Eset
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Diamond IV
Dreicof
Cupid
Diamond IV
Level 88
God Stats
0W - 1L
1,723 SR
Queue Stats
184W - 168L
2,252 MMR
Solo
Maui
Maui
Masters
Leslord
Maui
Masters
Level 153
God Stats
20W - 26L
1,592 SR
Queue Stats
313W - 297L
2,539 MMR
Solo
King Arthur
King Arthur
Masters
NameChange74522
King Arthur
Masters
Level 148
God Stats
7W - 17L
1,434 SR
Queue Stats
919W - 927L
2,175 MMR
Solo
Kali
Kali
Diamond IV
TonyRosado
Kali
Diamond IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 118L
2,163 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JJshake
Cernunnos
14
3 / 2 / 1
8,653
577
12,381
14,496
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
16
4 / 0 / 3
9,265
618
9,853
4,605
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 4
7,389
493
5,414
10,239
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
Xzrø
Thor
12
1 / 1 / 4
7,357
490
4,151
12,306
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
icerod
Cthulhu
15
4 / 0 / 1
9,138
609
7,904
11,619
11,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
IshtarSusanoLancelotGuan Yu

VS

Bans
KhepriHadesHun BatzVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 2 / 0
7,454
497
3,396
6,607
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Dreicof
Cupid
14
4 / 2 / 1
8,291
553
9,940
13,817
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
Leslord
Maui
10
1 / 2 / 2
7,046
470
1,858
11,560
8,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
NameChange74522
King Arthur
13
0 / 3 / 0
7,620
508
5,626
15,465
12,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 3 / 4
7,737
516
7,056
15,111
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
5
5
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
0
0
L
Cupid
Dreicof
Cupid
4
2
1
2.25
W
Cernunnos
JJshake
Cernunnos
3
2
1
1.75
W
Nu Wa
4
0
3
5.5
L
Maui
Leslord
Maui
1
2
2
1
L
King Arthur
NameChange74522
King Arthur
0
3
0
0
W
0
2
4
1
L
0
3
4
0.67
W
Thor
Xzrø
Thor
1
1
4
3
W
Cthulhu
icerod
Cthulhu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,703
Damage
27,876
53,265
Taken
62,560
32,963
Mitigated
34,149
22,978
Healing
19,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,396
479
0
1,544
6,607
2,331
0
4,207
2,400
61,159
0
L
Cupid
Dreicof
Cupid
9,940
5,319
498
6,989
13,817
4,669
0
3,027
10,790
0
58,507
W
Cernunnos
JJshake
Cernunnos
12,381
6,479
0
8,296
14,496
6,078
0
783
13,713
0
80,058
W
Nu Wa
9,853
1,352
0
1,407
4,605
1,737
961
1,887
2,718
103,006
0
L
Maui
Leslord
Maui
1,858
955
2,009
2,582
11,560
8,507
0
4,583
6,948
16,701
0
L
King Arthur
NameChange74522
King Arthur
5,626
570
0
3,124
15,465
12,479
84
7,264
8,201
0
57,904
W
5,414
1,748
0
2,471
10,239
9,242
0
2,203
8,036
19,051
2,271
L
7,056
4,362
0
2,518
15,111
6,163
0
3,648
11,463
0
66,881
W
Thor
Xzrø
Thor
4,151
1,213
0
4,352
12,306
4,786
0
693
11,613
0
53,083
W
Cthulhu
icerod
Cthulhu
7,904
1,343
251
6,201
11,619
11,120
0
39
11,580
69,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,802
Gold Earned
38,148
537
Minions Killed
463
0
Camps Cleared
0
1,519,347
Distance Traveled
1,483,839
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,454
497
120
8
0
290,146
6
L
Cupid
8,291
553
107
7
0
253,722
6
W
Cernunnos
8,653
577
136
9
0
275,252
3
W
Nu Wa
9,265
618
174
12
0
280,853
3
L
Maui
7,046
470
20
1
0
313,988
4
L
King Arthur
7,620
508
108
7
0
285,676
2
W
Atlas
7,389
493
16
1
0
318,800
6
L
Kali
7,737
516
108
7
0
340,307
5
W
Thor
7,357
490
77
5
0
327,070
1
W
Cthulhu
9,138
609
134
9
0
317,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role