Player Matchup

Ao Kuang
Ao Kuang
Bornsamoan
Ao Kuang
Level 29
God Stats
29W - 29L
1,597 SR
Queue Stats
149W - 120L
1,543 Elo+
Party 2
Odin
Odin
CougmanJr
Odin
Level 119
God Stats
13W - 5L
1,710 SR
Queue Stats
311W - 280L
1,540 Elo+
Party 2
Fafnir
Fafnir
PhoenixWolf3820
Fafnir
Level 65
God Stats
0W - 3L
1,457 SR
Queue Stats
155W - 209L
1,457 Elo+
Solo
Zeus
Zeus
ThorOdinsSon19
Zeus
Level 78
God Stats
5W - 7L
1,483 SR
Queue Stats
266W - 227L
1,562 Elo+
Party 2
Ishtar
Ishtar
rocks73
Ishtar
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,767 Elo+
Solo
Team Averages
Level 85
1,549 SR
1,574 Elo+

VS

Team Averages
Level 118
1,601 SR
1,620 Elo+
Camazotz
Camazotz
Crustypickle305
Camazotz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,641 Elo+
Party 1
Agni
Agni
Daxksi
Agni
Level 96
God Stats
25W - 17L
1,473 SR
Queue Stats
122W - 111L
1,510 Elo+
Solo
Skadi
Skadi
DiSclpLe WarGOD
Skadi
Level 158
God Stats
1W - 0L
1,636 SR
Queue Stats
66W - 27L
1,716 Elo+
Party 1
Aphrodite
Aphrodite
aеrin
Aphrodite
Level 158
God Stats
109W - 46L
1,794 SR
Queue Stats
568W - 405L
1,624 Elo+
Party 1
King Arthur
King Arthur
im gIad
King Arthur
Level 158
God Stats
6W - 3L
1,602 SR
Queue Stats
543W - 315L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bornsamoan
Ao Kuang
14
5 / 7 / 1
10,382
1,038
12,010
20,983
13,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
14
0 / 8 / 4
9,228
923
8,865
26,127
24,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 3
10,043
1,004
4,888
23,862
34,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 8 / 1
9,276
928
9,114
15,084
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
rocks73
Ishtar
14
0 / 6 / 3
9,111
911
12,518
20,497
10,438
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

64

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
4 / 2 / 20
11,083
1,108
16,292
18,125
11,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Daxksi
Agni
17
3 / 1 / 20
10,429
1,043
18,402
5,545
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 2 / 13
12,493
1,249
23,955
7,395
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
aеrin
Aphrodite
17
7 / 1 / 19
11,844
1,184
16,340
9,219
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
im gIad
King Arthur
17
9 / 0 / 14
11,571
1,157
23,868
14,115
17,600
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
119
6
Kills
33
33
Deaths
6
12
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bornsamoan
Ao Kuang
5
7
1
0.79
L
Odin
0
8
4
0.25
W
Camazotz
4
2
20
7
W
Agni
Daxksi
Agni
3
1
20
13
W
10
2
13
8.25
L
0
4
3
0.38
L
1
8
1
0.19
W
Aphrodite
aеrin
Aphrodite
7
1
19
16.5
W
King Arthur
im gIad
King Arthur
9
0
14
16
L
Ishtar
rocks73
Ishtar
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
98,857
106,553
Taken
54,399
88,063
Mitigated
42,328
7,364
Healing
25,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bornsamoan
Ao Kuang
12,010
3,047
0
3,120
20,983
13,743
0
6,564
14,419
17,882
0
L
Odin
8,865
1,754
0
694
26,127
24,093
0
8,135
17,992
0
23,912
W
Camazotz
16,292
6,208
0
11,082
18,125
11,833
0
8,318
9,807
44
34,067
W
Agni
Daxksi
Agni
18,402
1,688
0
60
5,545
2,645
0
2,741
2,804
24,872
0
W
23,955
12,938
0
590
7,395
3,828
0
3,691
3,704
23
57,314
L
4,888
1,765
0
2,010
23,862
34,172
0
10,200
13,662
7,911
0
L
9,114
779
0
0
15,084
5,617
0
3,481
11,603
28,969
0
W
Aphrodite
aеrin
Aphrodite
16,340
1,653
7,464
5,078
9,219
6,422
0
4,351
4,868
25,432
0
W
King Arthur
im gIad
King Arthur
23,868
3,690
0
916
14,115
17,600
0
6,911
7,204
331
35,416
L
Ishtar
rocks73
Ishtar
12,518
9,554
0
1,540
20,497
10,438
0
6,760
13,737
0
32,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,040
Gold Earned
57,420
139
Minions Killed
188
4
Camps Cleared
12
831,555
Distance Traveled
947,127
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,382
1,038
5
1
2
174,639
0
L
Odin
9,228
923
29
3
0
191,504
1
W
Camazotz
11,083
1,108
39
4
4
196,061
0
W
Agni
10,429
1,043
10
1
0
192,855
1
W
Skadi
12,493
1,249
94
9
5
171,817
0
L
Fafnir
10,043
1,004
2
0
0
167,917
0
L
Zeus
9,276
928
52
5
0
135,886
1
W
Aphrodite
11,844
1,184
27
3
1
192,444
1
W
King Arthur
11,571
1,157
18
2
2
193,950
3
L
Ishtar
9,111
911
51
5
2
161,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role