Player Matchup

Baron Samedi
Baron Samedi
Kenm130
Baron Samedi
Level 148
God Stats
3W - 0L
1,766 SR
Queue Stats
381W - 379L
1,566 Elo+
Solo
Osiris
Osiris
Sanatamed
Osiris
Level 160
God Stats
1W - 2L
1,186 SR
Queue Stats
140W - 158L
1,552 Elo+
Solo
Pele
Pele
ScaryBunny79708
Pele
Level 160
God Stats
6W - 9L
1,480 SR
Queue Stats
1,009W - 1,008L
1,567 Elo+
Solo
Hera
Hera
Stinkysneeze
Hera
Level 127
God Stats
2W - 0L
1,694 SR
Queue Stats
97W - 87L
1,554 Elo+
Solo
Anubis
Anubis
Thor68
Anubis
Level 156
God Stats
5W - 7L
1,504 SR
Queue Stats
404W - 414L
1,540 Elo+
Solo
Team Averages
Level 150
1,526 SR
1,556 Elo+

VS

Team Averages
Level 132
1,505 SR
1,613 Elo+
Janus
Janus
Awesomeo001
Janus
Level 143
God Stats
0W - 1L
1,295 SR
Queue Stats
41W - 32L
1,625 Elo+
Party 1
Heimdallr
Heimdallr
CHAPPiE_43
Heimdallr
Level 105
God Stats
4W - 4L
1,580 SR
Queue Stats
116W - 109L
1,584 Elo+
Solo
Olorun
Olorun
JDinVegas
Olorun
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,575 Elo+
Party 1
Nike
Nike
RazorTooth JS7
Nike
Level 155
God Stats
0W - 3L
1,652 SR
Queue Stats
37W - 35L
1,556 Elo+
Party 1
Freya
Freya
genericnamehere
Freya
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kenm130
Baron Samedi
19
4 / 3 / 19
11,538
824
15,561
12,203
7,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Sanatamed
Osiris
17
5 / 5 / 14
10,692
764
11,624
20,003
23,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 4 / 14
11,576
827
13,317
21,618
10,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 5 / 20
10,902
779
15,741
14,430
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Thor68
Anubis
18
6 / 5 / 15
11,505
822
16,708
16,243
9,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 13
10,918
780
21,270
14,703
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
CHAPPiE_43
Heimdallr
17
7 / 8 / 6
10,772
769
13,629
17,095
7,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
JDinVegas
Olorun
18
5 / 5 / 14
10,994
785
12,839
16,019
7,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 7 / 10
9,871
705
8,385
20,056
26,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 5 / 5
9,492
678
8,263
14,911
6,733
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
69
27
Kills
21
22
Deaths
30
82
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
5
13
2.3
L
Heimdallr
CHAPPiE_43
Heimdallr
7
8
6
1.25
L
Olorun
JDinVegas
Olorun
5
5
14
2.4
W
Baron Samedi
Kenm130
Baron Samedi
4
3
19
4.5
L
2
7
10
1
W
Osiris
Sanatamed
Osiris
5
5
14
2.4
W
8
4
14
3.75
W
4
5
20
2.8
W
Anubis
Thor68
Anubis
6
5
15
2.7
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,951
Damage
64,386
84,497
Taken
82,784
58,406
Mitigated
55,685
30,058
Healing
23,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,270
1,358
1,630
3,333
14,703
7,032
895
8,268
6,435
43,621
0
L
Heimdallr
CHAPPiE_43
Heimdallr
13,629
3,444
119
298
17,095
7,848
2,214
11,256
5,839
0
25,896
L
Olorun
JDinVegas
Olorun
12,839
8,376
3,167
5,166
16,019
7,820
913
10,258
5,761
33,405
0
W
Baron Samedi
Kenm130
Baron Samedi
15,561
1,003
4,466
3,948
12,203
7,573
1,895
7,060
5,143
34,301
0
L
8,385
526
556
2,121
20,056
26,252
187
10,278
9,778
0
14,353
W
Osiris
Sanatamed
Osiris
11,624
1,801
1,027
2,765
20,003
23,110
150
10,184
9,414
0
17,986
W
13,317
2,196
979
7,785
21,618
10,785
1,685
9,252
12,366
0
30,862
W
15,741
3,435
575
1,510
14,430
7,109
2,228
8,479
5,951
23,738
0
W
Anubis
Thor68
Anubis
16,708
464
2,094
4,909
16,243
9,829
1,790
7,397
8,846
40,355
0
L
8,263
2,849
1,945
5,082
14,911
6,733
1,133
7,950
6,961
16,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,213
Gold Earned
52,047
152
Minions Killed
141
0
Camps Cleared
0
1,230,276
Distance Traveled
1,146,161
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,918
780
68
5
0
249,140
0
L
Heimdallr
10,772
769
19
1
0
189,330
0
L
Olorun
10,994
785
30
2
0
226,379
0
W
Baron Samedi
11,538
824
40
3
0
239,835
1
L
Nike
9,871
705
7
1
0
241,227
1
W
Osiris
10,692
764
14
1
0
280,801
2
W
Pele
11,576
827
36
3
0
257,090
1
W
Hera
10,902
779
15
1
0
222,273
1
W
Anubis
11,505
822
47
3
0
230,277
2
L
Freya
9,492
678
17
1
0
240,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role