Player Matchup

Gilgamesh
Gilgamesh
DanStriker98
Gilgamesh
Level 56
God Stats
0W - 1L
1,186 SR
Queue Stats
5W - 11L
1,272 Elo+
Solo
Xbalanque
Xbalanque
IxAM L3K1
Xbalanque
Level 119
God Stats
14W - 16L
1,515 SR
Queue Stats
219W - 334L
1,373 Elo+
Party 2
Sobek
Sobek
ayoBeastLike
Sobek
Level 134
God Stats
1W - 6L
1,301 SR
Queue Stats
181W - 316L
1,330 Elo+
Party 2
Team Averages
Level 103
1,334 SR
1,325 Elo+

VS

Team Averages
Level 90
1,491 SR
1,278 Elo+
King Arthur
King Arthur
AnUnholyFate
King Arthur
Level 107
God Stats
1W - 0L
1,524 SR
Queue Stats
36W - 60L
1,322 Elo+
Party 1
Pele
Pele
FacePump 602
Pele
Level 160
God Stats
33W - 36L
1,448 SR
Queue Stats
1,036W - 996L
1,526 Elo+
Solo
Zeus
Zeus
TaysBlueBox
Zeus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
985 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanStriker98
Gilgamesh
8
0 / 2 / 2
11,398
456
1,138
4,165
1,692
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
IxAM L3K1
Xbalanque
20
3 / 8 / 6
16,697
668
28,895
25,627
13,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 1 / 4
17,098
684
23,567
31,970
45,099
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnUnholyFate
King Arthur
20
1 / 2 / 7
15,158
606
11,248
31,968
39,650
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 1
19,116
765
23,435
25,906
13,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 6 / 8
15,509
620
13,480
16,334
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
10
Kills
11
11
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnUnholyFate
King Arthur
1
2
7
2.25
L
Gilgamesh
DanStriker98
Gilgamesh
0
2
2
0.5
W
9
3
1
3.17
L
Xbalanque
IxAM L3K1
Xbalanque
3
8
6
0.75
W
1
6
8
0.83
L
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,600
Damage
48,163
61,762
Taken
74,208
59,955
Mitigated
58,917
17,499
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnUnholyFate
King Arthur
11,248
601
376
5,204
31,968
39,650
40
10,607
21,361
421
50,822
L
Gilgamesh
DanStriker98
Gilgamesh
1,138
407
0
143
4,165
1,692
0
1,134
3,031
0
10,233
W
23,435
3,538
0
7,931
25,906
13,114
767
9,152
16,754
0
159,175
L
Xbalanque
IxAM L3K1
Xbalanque
28,895
1,728
184
1,719
25,627
13,164
191
5,544
20,083
0
114,020
W
13,480
2,638
0
1,093
16,334
6,153
981
4,162
12,172
51,107
0
L
23,567
347
404
15,049
31,970
45,099
121
7,291
24,279
76,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
49,783
250
Minions Killed
309
0
Camps Cleared
0
1,037,926
Distance Traveled
1,313,013
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,158
606
53
2
0
457,563
5
L
Gilgamesh
11,398
456
17
1
0
89,728
0
W
Pele
19,116
765
176
7
0
490,336
4
L
Xbalanque
16,697
668
143
6
0
429,694
5
W
Zeus
15,509
620
80
3
0
365,114
3
L
Sobek
17,098
684
90
4
0
518,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role