Player Matchup

Morgan Le Fay
Morgan Le Fay
BlineBeast
Morgan Le Fay
Level 109
God Stats
5W - 7L
1,368 SR
Queue Stats
385W - 427L
1,493 Elo+
Solo
Medusa
Medusa
DubcityJro
Medusa
Level 145
God Stats
8W - 7L
1,473 SR
Queue Stats
401W - 431L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
TheDarkMage175
Sylvanus
Level 133
God Stats
4W - 3L
1,462 SR
Queue Stats
133W - 171L
1,434 Elo+
Party 1
Merlin
Merlin
TheKrasnak
Merlin
Level 97
God Stats
7W - 3L
1,452 SR
Queue Stats
399W - 417L
1,524 Elo+
Solo
Mulan
Mulan
jlube19
Mulan
Level 109
God Stats
3W - 2L
1,440 SR
Queue Stats
188W - 183L
1,517 Elo+
Solo
Team Averages
Level 119
1,439 SR
1,478 Elo+

VS

Team Averages
Level 113
1,459 SR
1,492 Elo+
Hou Yi
Hou Yi
DmMythos
Hou Yi
Level 129
God Stats
0W - 1L
1,385 SR
Queue Stats
19W - 15L
1,549 Elo+
Solo
Sol
Sol
ENx Michael G
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,345 Elo+
Solo
Vulcan
Vulcan
JWACK15
Vulcan
Level 121
God Stats
7W - 7L
1,554 SR
Queue Stats
469W - 475L
1,515 Elo+
Solo
Thor
Thor
Shadowstorm21302
Thor
Level 147
God Stats
1W - 3L
1,411 SR
Queue Stats
294W - 306L
1,545 Elo+
Solo
Chang'e
Chang'e
Typicfede
Chang'e
Level 142
God Stats
1W - 3L
1,443 SR
Queue Stats
259W - 257L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlineBeast
Morgan Le Fay
20
12 / 4 / 13
15,539
777
27,924
18,062
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
DubcityJro
Medusa
20
3 / 2 / 13
12,962
648
17,454
17,300
7,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
20
7 / 3 / 15
14,823
741
12,922
32,705
33,681
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
TheKrasnak
Merlin
20
4 / 4 / 13
13,068
653
26,126
17,481
7,823
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
jlube19
Mulan
20
5 / 7 / 17
13,283
664
20,288
33,466
31,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DmMythos
Hou Yi
19
4 / 4 / 8
11,711
586
13,725
19,468
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 6 / 8
11,861
593
12,849
18,904
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
JWACK15
Vulcan
20
4 / 8 / 8
12,789
639
36,262
22,260
9,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 9
12,275
614
15,399
23,563
9,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Typicfede
Chang'e
20
4 / 8 / 8
12,420
621
18,222
28,243
13,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
61
31
Kills
20
20
Deaths
31
71
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlineBeast
Morgan Le Fay
12
4
13
4.63
L
Hou Yi
DmMythos
Hou Yi
4
4
8
2
W
Medusa
DubcityJro
Medusa
3
2
13
4.75
L
4
6
8
1.33
L
Vulcan
JWACK15
Vulcan
4
8
8
1
L
4
5
9
1.7
W
Sylvanus
7
3
15
4.83
W
Merlin
TheKrasnak
Merlin
4
4
13
2.63
L
Chang'e
Typicfede
Chang'e
4
8
8
1
W
Mulan
jlube19
Mulan
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,714
Damage
96,457
119,014
Taken
112,438
89,752
Mitigated
48,550
62,912
Healing
44,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlineBeast
Morgan Le Fay
27,924
2,727
1,960
4,333
18,062
8,927
2,346
10,301
7,761
65,663
0
L
Hou Yi
DmMythos
Hou Yi
13,725
4,108
2,603
5,871
19,468
8,097
638
12,719
6,749
0
31,114
W
Medusa
DubcityJro
Medusa
17,454
3,981
4,554
2,813
17,300
7,456
4,953
11,806
5,494
0
57,785
L
12,849
3,055
1,373
4,043
18,904
7,481
528
12,423
6,481
29,400
0
L
Vulcan
JWACK15
Vulcan
36,262
15,353
790
2,557
22,260
9,685
220
13,014
9,246
55,128
0
L
15,399
560
1,324
5,187
23,563
9,797
300
13,455
10,108
0
36,809
W
Sylvanus
12,922
714
16,697
17,226
32,705
33,681
588
19,102
13,603
14,650
0
W
Merlin
TheKrasnak
Merlin
26,126
299
933
3,902
17,481
7,823
1,303
8,520
8,961
60,140
0
L
Chang'e
Typicfede
Chang'e
18,222
629
10,838
10,157
28,243
13,490
53
15,361
12,882
33,576
0
W
Mulan
jlube19
Mulan
20,288
1,608
2,252
8,242
33,466
31,865
501
17,604
15,862
0
34,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,675
Gold Earned
61,056
250
Minions Killed
216
0
Camps Cleared
0
1,930,403
Distance Traveled
1,724,186
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,539
777
81
4
0
366,716
1
L
Hou Yi
11,711
586
48
2
0
372,972
0
W
Medusa
12,962
648
76
4
0
420,127
4
L
Sol
11,861
593
39
2
0
320,615
0
L
Vulcan
12,789
639
62
3
0
351,982
1
L
Thor
12,275
614
41
2
0
353,418
5
W
Sylvanus
14,823
741
5
0
0
394,746
1
W
Merlin
13,068
653
60
3
0
373,529
2
L
Chang'e
12,420
621
26
1
0
325,199
1
W
Mulan
13,283
664
28
1
0
375,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role