Player Matchup

Ao Kuang
Ao Kuang
IHM LuXurYlusT
Ao Kuang
Level 160
God Stats
4W - 2L
1,641 SR
Queue Stats
375W - 432L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Newelln70
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,286 SR
Queue Stats
10W - 17L
1,449 Elo+
Solo
Khepri
Khepri
SoloBerserker
Khepri
Level 36
God Stats
4W - 0L
1,820 SR
Queue Stats
77W - 83L
1,470 Elo+
Solo
Izanami
Izanami
barneyco
Izanami
Level 101
God Stats
2W - 1L
1,678 SR
Queue Stats
269W - 266L
1,528 Elo+
Solo
Bakasura
Bakasura
iTzSwavyReaper-_
Bakasura
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,441 Elo+
Solo
Team Averages
Level 113
1,585 SR
1,474 Elo+

VS

Team Averages
Level 123
1,500 SR
1,525 Elo+
He Bo
He Bo
bushwacker_11
He Bo
Level 127
God Stats
0W - 4L
1,364 SR
Queue Stats
235W - 218L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
falloutkatz
Ne Zha
Level 149
God Stats
7W - 2L
1,667 SR
Queue Stats
135W - 137L
1,501 Elo+
Party 1
Tyr
Tyr
iFirechild
Tyr
Level 123
God Stats
8W - 16L
1,340 SR
Queue Stats
355W - 339L
1,524 Elo+
Solo
Ravana
Ravana
potatoemancer
Ravana
Level 148
God Stats
1W - 4L
1,361 SR
Queue Stats
490W - 505L
1,549 Elo+
Party 1
Chernobog
Chernobog
whateverbotch
Chernobog
Level 68
God Stats
1W - 1L
1,766 SR
Queue Stats
153W - 163L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
10 / 4 / 5
10,915
910
13,359
18,033
19,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Newelln70
Ah Muzen Cab
18
3 / 1 / 12
9,867
822
22,534
9,615
5,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 18
9,904
825
5,930
14,336
19,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
barneyco
Izanami
15
2 / 5 / 11
8,932
744
16,434
15,721
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 3 / 9
10,426
869
8,280
17,518
20,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
7,992
666
11,931
17,937
6,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
15
3 / 5 / 11
8,835
736
16,004
15,134
7,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 3 / 7
9,277
773
14,784
16,312
11,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 10
8,952
746
6,211
13,700
10,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
whateverbotch
Chernobog
15
2 / 4 / 10
8,431
703
12,195
14,809
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
63
21
Kills
16
16
Deaths
21
55
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
10
4
5
3.13
W
Ah Muzen Cab
Newelln70
Ah Muzen Cab
3
1
12
9
W
1
3
18
3.33
W
Izanami
barneyco
Izanami
2
5
11
1.5
L
1
5
9
1.1
L
Ne Zha
3
5
11
1.7
L
6
3
7
3.17
W
5
3
9
3.17
L
4
4
10
2.25
L
Chernobog
whateverbotch
Chernobog
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,537
Damage
61,125
75,223
Taken
77,892
73,559
Mitigated
43,556
31,574
Healing
28,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
13,359
3,652
2,556
6,943
18,033
19,721
154
1,898
16,135
18,578
0
W
Ah Muzen Cab
Newelln70
Ah Muzen Cab
22,534
7,661
1,281
4,757
9,615
5,562
4,061
2,101
7,514
0
48,369
W
5,930
437
1,062
2,329
14,336
19,949
177
1,809
12,527
9,823
0
W
Izanami
barneyco
Izanami
16,434
9,963
323
3,354
15,721
8,002
1,864
2,414
13,307
0
29,964
L
11,931
343
617
4,563
17,937
6,796
0
5,561
12,376
22,480
0
L
Ne Zha
16,004
2,388
1,491
3,776
15,134
7,926
0
3,057
11,047
0
30,454
L
14,784
1,676
1,735
4,344
16,312
11,042
0
3,709
11,771
0
21,011
W
8,280
4,934
3,010
5,959
17,518
20,325
2,207
3,709
13,809
0
7,787
L
6,211
1,119
1,160
4,163
13,700
10,684
0
2,700
10,533
0
13,344
L
Chernobog
whateverbotch
Chernobog
12,195
7,169
2,158
4,797
14,809
7,108
0
4,262
10,073
0
27,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,044
Gold Earned
43,487
120
Minions Killed
133
0
Camps Cleared
0
1,149,465
Distance Traveled
1,166,439
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,915
910
12
1
0
211,497
1
W
Ah Muzen Cab
9,867
822
42
4
0
239,112
0
W
Khepri
9,904
825
9
1
0
231,723
1
W
Izanami
8,932
744
36
3
0
206,959
2
L
He Bo
7,992
666
28
2
0
231,983
0
L
Ne Zha
8,835
736
32
3
0
216,397
0
L
Tyr
9,277
773
14
1
0
265,649
0
W
Bakasura
10,426
869
21
2
0
260,174
0
L
Ravana
8,952
746
22
2
0
244,809
1
L
Chernobog
8,431
703
37
3
0
207,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role