Player Matchup

Arachne
Arachne
NationArmy2
Arachne
Level 125
God Stats
6W - 3L
1,552 SR
Queue Stats
215W - 201L
1,446 Elo+
Solo
Hades
Hades
OrnateDrop13518
Hades
Level 43
God Stats
22W - 22L
1,462 SR
Queue Stats
133W - 162L
1,373 Elo+
Party 2
Odin
Odin
PhuriousMonkey
Odin
Level 160
God Stats
12W - 6L
1,616 SR
Queue Stats
401W - 445L
1,423 Elo+
Party 2
Team Averages
Level 109
1,543 SR
1,414 Elo+

VS

Team Averages
Level 52
1,399 SR
1,340 Elo+
Discordia
Discordia
FayPrintz
Discordia
Level 60
God Stats
104W - 176L
1,344 SR
Queue Stats
144W - 259L
1,265 Elo+
Solo
Set
Set
GetDbaked GB
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,407 Elo+
Party 1
Horus
Horus
HashiraRage
Horus
Level 89
God Stats
1W - 2L
1,355 SR
Queue Stats
319W - 469L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NationArmy2
Arachne
16
7 / 0 / 0
9,941
828
10,539
10,066
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 5
8,782
732
11,462
12,437
6,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 7
8,452
704
13,282
11,080
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FayPrintz
Discordia
12
1 / 1 / 0
8,004
667
3,151
5,378
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 1
8,250
688
8,532
13,781
10,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 1
7,711
643
11,024
21,984
22,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
FayPrintz
Discordia
1
1
0
1
L
0
4
1
0.13
L
0
3
1
0.17
W
Arachne
NationArmy2
Arachne
7
0
0
7
W
1
1
5
3.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,283
Damage
22,707
33,583
Taken
41,143
21,880
Mitigated
34,967
17,657
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FayPrintz
Discordia
3,151
0
284
472
5,378
2,110
0
1,233
4,056
21,314
0
L
8,532
3,145
1,229
1,664
13,781
10,522
0
4,259
9,129
0
31,616
L
11,024
5,037
1,155
2,339
21,984
22,335
0
6,021
15,072
0
30,764
W
Arachne
NationArmy2
Arachne
10,539
9,838
0
6,506
10,066
5,225
2,191
599
9,467
0
41,099
W
11,462
741
1,544
5,915
12,437
6,765
522
1,447
10,990
45,052
0
W
13,282
5,218
0
3,692
11,080
9,890
444
1,180
9,900
0
28,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,175
Gold Earned
23,965
173
Minions Killed
142
0
Camps Cleared
0
762,583
Distance Traveled
742,342
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,004
667
37
3
0
267,639
3
L
Set
8,250
688
62
5
0
231,964
2
L
Horus
7,711
643
43
4
0
242,739
0
W
Arachne
9,941
828
51
4
0
277,160
3
W
Hades
8,782
732
88
7
0
233,868
0
W
Odin
8,452
704
34
3
0
251,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role