Player Matchup

Izanami
Izanami
Elgrande07
Izanami
Level 127
God Stats
3W - 0L
1,813 SR
Queue Stats
107W - 98L
1,509 Elo+
Party 2
Horus
Horus
Insanity_Trooll
Horus
Level 154
God Stats
2W - 1L
1,544 SR
Queue Stats
110W - 102L
1,529 Elo+
Solo
Ishtar
Ishtar
Magnesound
Ishtar
Level 122
God Stats
1W - 1L
1,284 SR
Queue Stats
41W - 52L
1,421 Elo+
Party 3
Persephone
Persephone
Mubin
Persephone
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,503 Elo+
Party 2
Merlin
Merlin
NeoCloud
Merlin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,425 Elo+
Party 3
Team Averages
Level 124
1,528 SR
1,477 Elo+

VS

Team Averages
Level 101
1,454 SR
1,445 Elo+
Horus
Horus
Husky2k14
Horus
Level 105
God Stats
0W - 2L
1,244 SR
Queue Stats
83W - 109L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
Mallwani
Jormungandr
Level 50
God Stats
4W - 5L
1,550 SR
Queue Stats
84W - 117L
1,433 Elo+
Party 1
Chaac
Chaac
Zasran4ique
Chaac
Level 103
God Stats
0W - 4L
1,213 SR
Queue Stats
146W - 139L
1,511 Elo+
Solo
Medusa
Medusa
hemakhaled69
Medusa
Level 123
God Stats
4W - 2L
1,724 SR
Queue Stats
106W - 142L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
obryen
Ah Puch
Level 126
God Stats
4W - 4L
1,540 SR
Queue Stats
189W - 236L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elgrande07
Izanami
20
9 / 3 / 11
14,166
708
37,224
18,099
11,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 4 / 15
12,633
632
8,462
30,886
48,093
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
Magnesound
Ishtar
18
2 / 5 / 11
12,015
601
22,011
18,757
10,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Mubin
Persephone
20
4 / 3 / 10
13,775
689
17,151
16,052
9,376
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
NeoCloud
Merlin
20
4 / 7 / 8
12,734
637
23,916
18,255
9,664
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Husky2k14
Horus
17
2 / 4 / 11
12,265
613
4,802
31,260
47,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Mallwani
Jormungandr
18
1 / 5 / 12
11,634
582
9,990
28,933
35,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 3 / 10
14,318
716
20,047
38,141
54,871
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
20
5 / 7 / 11
12,620
631
25,135
25,201
15,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
obryen
Ah Puch
20
6 / 4 / 9
13,444
672
30,393
17,596
11,301
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
75
20
Kills
22
22
Deaths
23
55
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
Elgrande07
Izanami
9
3
11
4.83
L
Horus
Husky2k14
Horus
2
4
11
1.88
W
1
4
15
2.13
W
Ishtar
Magnesound
Ishtar
2
5
11
1.5
L
Jormungandr
Mallwani
Jormungandr
1
5
12
1.4
W
Persephone
Mubin
Persephone
4
3
10
3
W
Merlin
NeoCloud
Merlin
4
7
8
1.14
L
8
3
10
4.33
L
Medusa
5
7
11
1.5
L
Ah Puch
obryen
Ah Puch
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,764
Damage
90,367
102,049
Taken
141,131
89,572
Mitigated
165,051
45,710
Healing
56,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Elgrande07
Izanami
37,224
23,278
2,027
4,506
18,099
11,726
4,422
7,661
10,438
0
71,020
L
Horus
Husky2k14
Horus
4,802
1,722
11,118
12,390
31,260
47,674
80
11,208
20,052
0
9,564
W
8,462
3,181
11,491
13,619
30,886
48,093
406
11,676
19,210
0
11,991
W
Ishtar
Magnesound
Ishtar
22,011
15,347
2,270
3,141
18,757
10,713
1,527
8,550
10,207
0
31,906
L
Jormungandr
Mallwani
Jormungandr
9,990
928
1,557
3,004
28,933
35,315
122
7,046
21,887
22,980
0
W
Persephone
Mubin
Persephone
17,151
1,003
1,388
3,059
16,052
9,376
1,204
5,588
10,461
46,789
0
W
Merlin
NeoCloud
Merlin
23,916
1,494
2,295
1,914
18,255
9,664
805
6,907
11,348
49,150
0
L
20,047
1,565
3,860
16,117
38,141
54,871
1,144
9,676
28,465
0
38,909
L
Medusa
25,135
10,433
3,396
1,538
25,201
15,890
1,342
7,800
17,401
0
57,024
L
Ah Puch
obryen
Ah Puch
30,393
1,009
2,015
1,710
17,596
11,301
778
5,337
12,259
51,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,323
Gold Earned
64,281
233
Minions Killed
196
0
Camps Cleared
0
1,733,028
Distance Traveled
1,810,985
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,166
708
101
5
0
344,050
2
L
Horus
12,265
613
3
0
0
366,223
0
W
Horus
12,633
632
2
0
0
346,966
1
W
Ishtar
12,015
601
21
1
0
356,284
0
L
Jormungandr
11,634
582
26
1
0
359,960
0
W
Persephone
13,775
689
69
3
0
368,058
1
W
Merlin
12,734
637
40
2
0
317,670
0
L
Chaac
14,318
716
30
2
0
396,244
0
L
Medusa
12,620
631
65
3
0
326,025
0
L
Ah Puch
13,444
672
72
4
0
362,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role