Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
aUchihaVendetta
Jormungandr
Level 97
God Stats
7W - 2L
1,870 SR
Queue Stats
268W - 190L
1,589 Elo+
Party 2
Hercules
Hercules
lPYTH0N
Hercules
Level 149
God Stats
1W - 3L
1,462 SR
Queue Stats
113W - 102L
1,545 Elo+
Party 2
Thoth
Thoth
ok0kok
Thoth
Level 160
God Stats
3W - 4L
1,477 SR
Queue Stats
285W - 326L
1,395 Elo+
Party 2
Yu Huang
Yu Huang
vwGIGGLESwv
Yu Huang
Level 110
God Stats
3W - 3L
1,581 SR
Queue Stats
346W - 328L
1,520 Elo+
Party 2
Team Averages
Level 127
1,578 SR
1,510 Elo+

VS

Team Averages
Level 76
1,527 SR
1,400 Elo+
Zhong Kui
Zhong Kui
Ainamaf
Zhong Kui
Level 128
God Stats
3W - 1L
1,689 SR
Queue Stats
113W - 131L
1,371 Elo+
Solo
Ishtar
Ishtar
JackBeatJill
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 95L
1,408 Elo+
Party 3
Bellona
Bellona
Nerubdeath
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 50L
1,316 Elo+
Party 3
Erlang Shen
Erlang Shen
VCRAZY-_K1Dz-X
Erlang Shen
Level 68
God Stats
2W - 0L
1,448 SR
Queue Stats
41W - 45L
1,453 Elo+
Party 1
Tiamat
Tiamat
israelmexican11
Tiamat
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 59L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 8 / 8
10,278
642
18,262
19,670
9,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
aUchihaVendetta
Jormungandr
17
3 / 5 / 7
10,318
645
12,469
23,484
22,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
lPYTH0N
Hercules
17
2 / 7 / 9
10,196
637
8,589
33,089
33,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
ok0kok
Thoth
18
5 / 5 / 6
10,401
650
15,490
13,092
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
vwGIGGLESwv
Yu Huang
17
2 / 7 / 7
9,562
598
12,717
18,879
9,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ainamaf
Zhong Kui
20
11 / 2 / 13
12,604
788
22,394
16,982
12,444
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ishtar
20
5 / 1 / 19
11,908
744
17,198
13,992
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Nerubdeath
Bellona
18
3 / 2 / 17
11,741
734
9,444
18,264
17,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
VCRAZY-_K1Dz-X
Erlang Shen
17
7 / 7 / 15
11,327
708
17,451
20,807
10,762
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 4 / 16
12,459
779
31,456
19,635
14,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
112
16
Kills
32
32
Deaths
16
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
8
8
1
W
Zhong Kui
Ainamaf
Zhong Kui
11
2
13
8.75
W
Ishtar
5
1
19
14.5
W
Bellona
Nerubdeath
Bellona
3
2
17
5.75
W
Erlang Shen
VCRAZY-_K1Dz-X
Erlang Shen
7
7
15
2.07
L
Jormungandr
aUchihaVendetta
Jormungandr
3
5
7
1.3
W
6
4
16
3.5
L
Hercules
lPYTH0N
Hercules
2
7
9
0.93
L
Thoth
ok0kok
Thoth
5
5
6
1.6
L
Yu Huang
vwGIGGLESwv
Yu Huang
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,527
Damage
97,943
108,214
Taken
89,680
81,716
Mitigated
61,176
29,354
Healing
43,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
18,262
6,375
2,511
2,096
19,670
9,844
372
9,976
9,694
0
29,008
W
Zhong Kui
Ainamaf
Zhong Kui
22,394
2,296
4,102
7,261
16,982
12,444
2,729
8,218
8,764
32,934
0
W
Ishtar
17,198
7,010
2,690
4,172
13,992
5,817
3,055
6,878
7,114
0
39,129
W
Bellona
Nerubdeath
Bellona
9,444
1,974
4,779
4,512
18,264
17,215
700
9,232
9,032
0
20,187
W
Erlang Shen
VCRAZY-_K1Dz-X
Erlang Shen
17,451
9,313
680
5,595
20,807
10,762
536
8,054
12,753
0
24,704
L
Jormungandr
aUchihaVendetta
Jormungandr
12,469
2,736
2,072
5,050
23,484
22,767
0
13,131
10,353
28,274
0
W
31,456
2,692
2,814
6,697
19,635
14,938
885
8,294
11,341
59,810
0
L
Hercules
lPYTH0N
Hercules
8,589
1,712
799
9,064
33,089
33,925
0
14,282
18,807
0
14,750
L
Thoth
ok0kok
Thoth
15,490
613
572
1,438
13,092
5,996
20
6,363
6,729
29,571
0
L
Yu Huang
vwGIGGLESwv
Yu Huang
12,717
1,316
2,895
2,857
18,879
9,184
30
10,098
8,781
31,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,755
Gold Earned
60,039
155
Minions Killed
149
0
Camps Cleared
0
1,299,581
Distance Traveled
1,592,875
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,278
642
26
2
0
258,589
1
W
Zhong Kui
12,604
788
30
2
0
311,481
0
W
Ishtar
11,908
744
47
3
0
322,953
1
W
Bellona
11,741
734
19
1
0
339,261
0
W
Erlang Shen
11,327
708
9
1
0
289,574
1
L
Jormungandr
10,318
645
33
2
0
267,932
3
W
Tiamat
12,459
779
44
3
0
329,606
1
L
Hercules
10,196
637
12
1
0
283,951
0
L
Thoth
10,401
650
41
3
0
239,229
2
L
Yu Huang
9,562
598
43
3
0
249,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role