Player Matchup

Terra
Terra
BlairLaMorir
Terra
Level 47
God Stats
1W - 2L
1,600 SR
Queue Stats
11W - 15L
1,375 Elo+
Party 2
Achilles
Achilles
Mr TD Gamer3428
Achilles
Level 41
God Stats
1W - 5L
1,446 SR
Queue Stats
36W - 39L
1,342 Elo+
Party 2
Hel
Hel
WhyWin2245
Hel
Level 29
God Stats
0W - 1L
1,654 SR
Queue Stats
4W - 7L
1,397 Elo+
Party 2
Team Averages
Level 39
1,567 SR
1,371 Elo+

VS

Team Averages
Level 95
1,499 SR
1,776 Elo+
Kumbhakarna
Kumbhakarna
HaxdrusRED20
Kumbhakarna
Level 157
God Stats
6W - 1L
1,720 SR
Queue Stats
177W - 35L
1,765 Elo+
Party 1
Ne Zha
Ne Zha
Lucariσ
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,761 Elo+
Party 1
Hera
Hera
MeowUrDead
Hera
Level 122
God Stats
7W - 1L
1,278 SR
Queue Stats
106W - 10L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,067
707
5,138
10,974
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
11
1 / 3 / 0
6,689
669
5,239
10,109
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 0
6,351
635
3,112
7,748
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HaxdrusRED20
Kumbhakarna
13
2 / 0 / 6
8,576
858
3,970
12,142
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Lucariσ
Ne Zha
13
4 / 0 / 4
7,745
775
7,697
9,549
7,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 1 / 5
7,818
782
7,986
3,507
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
8
8
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Kumbhakarna
HaxdrusRED20
Kumbhakarna
2
0
6
5
W
Ne Zha
Lucariσ
Ne Zha
4
0
4
6
W
2
1
5
4.5
L
Achilles
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,489
Damage
19,653
28,831
Taken
25,198
20,867
Mitigated
21,702
8,537
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,138
450
1,231
1,588
10,974
9,562
0
4,861
6,113
19,407
0
W
Kumbhakarna
HaxdrusRED20
Kumbhakarna
3,970
607
0
2,520
12,142
12,687
261
4,646
7,166
14,515
0
W
Ne Zha
Lucariσ
Ne Zha
7,697
2,901
404
4,327
9,549
7,646
306
2,218
6,973
0
25,156
W
7,986
2,984
0
380
3,507
1,369
1,627
1,484
1,979
37,808
0
L
Achilles
5,239
1,482
0
1,486
10,109
7,400
0
3,842
6,267
0
23,033
L
3,112
559
2,211
2,021
7,748
3,905
0
3,349
4,399
13,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,107
Gold Earned
24,139
84
Minions Killed
119
0
Camps Cleared
0
546,577
Distance Traveled
570,810
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,067
707
21
2
0
207,342
4
W
Kumbhakarna
8,576
858
15
2
0
203,424
5
W
Ne Zha
7,745
775
23
2
0
200,770
4
W
Hera
7,818
782
81
8
0
166,616
0
L
Achilles
6,689
669
32
3
0
166,592
0
L
Hel
6,351
635
31
3
0
172,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role