Player Matchup

Ishtar
Ishtar
Apex-SpiritFire-
Ishtar
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GERMAJEW1
Kumbhakarna
Level 149
God Stats
2W - 3L
1,572 SR
Queue Stats
12W - 26L
1,473 Elo+
Party 2
Ra
Ra
biggz092
Ra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,334 Elo+
Party 2
Team Averages
Level 120
1,524 SR
1,346 Elo+

VS

Team Averages
Level 78
1,473 SR
1,362 Elo+
Artemis
Artemis
BillyMfMaize
Artemis
Level 67
God Stats
5W - 6L
1,357 SR
Queue Stats
60W - 109L
1,379 Elo+
Party 1
Shiva
Shiva
DatBishBoi
Shiva
Level 64
God Stats
44W - 47L
1,562 SR
Queue Stats
174W - 266L
1,454 Elo+
Party 1
Ao Kuang
Ao Kuang
yoitssal
Ao Kuang
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
11,064
582
6,916
17,796
8,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
GERMAJEW1
Kumbhakarna
19
1 / 1 / 3
13,101
690
9,529
29,751
41,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 3 / 1
11,925
628
19,868
11,735
6,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BillyMfMaize
Artemis
19
2 / 1 / 5
12,904
679
19,466
17,537
9,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
19
2 / 1 / 8
13,947
734
21,463
20,848
32,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
yoitssal
Ao Kuang
19
6 / 2 / 3
14,729
775
12,680
20,832
30,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
10
10
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Artemis
BillyMfMaize
Artemis
2
1
5
4.5
W
Shiva
2
1
8
6
L
Kumbhakarna
GERMAJEW1
Kumbhakarna
1
1
3
2.5
L
2
3
1
0.83
W
Ao Kuang
yoitssal
Ao Kuang
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,313
Damage
53,609
59,282
Taken
59,217
55,929
Mitigated
72,434
17,003
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,916
3,624
0
1,838
17,796
8,147
0
5,495
12,301
0
21,903
W
Artemis
BillyMfMaize
Artemis
19,466
13,978
96
4,882
17,537
9,405
3,098
13,007
4,530
0
82,861
W
Shiva
21,463
2,752
900
2,903
20,848
32,390
141
7,001
13,847
580
75,701
L
Kumbhakarna
GERMAJEW1
Kumbhakarna
9,529
1,852
0
10,392
29,751
41,472
0
5,226
24,525
34,215
0
L
19,868
1,687
2,830
1,943
11,735
6,310
0
2,625
9,110
81,896
0
W
Ao Kuang
yoitssal
Ao Kuang
12,680
4,541
3,410
7,639
20,832
30,639
119
9,525
11,307
47,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,090
Gold Earned
41,580
191
Minions Killed
256
0
Camps Cleared
0
976,129
Distance Traveled
992,636
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,064
582
28
1
0
276,745
0
W
Artemis
12,904
679
108
6
0
293,285
1
W
Shiva
13,947
734
90
5
0
369,623
9
L
Kumbhakarna
13,101
690
29
2
0
378,219
2
L
Ra
11,925
628
134
7
0
321,165
4
W
Ao Kuang
14,729
775
58
3
0
329,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role